KylieDog said:
Euphoria14 said:
dbot said:
KylieDog said: ...and thus the reason for slow 'weighted' controls. |
99% of the demo footage ran at a smooth 30 fps. Most of the "lag" demonstrations involved shooting a wall while nothing else was happening, so I doubt there was any framerate issues. Most of the drops in framerate occurred during large explosions, which isn't necessarily a problem since you are unlikely to be shooting/moving during these scenes. Everyone here is well aware that you really dislike the controls, it is not necessary to bring it up every chance you get.
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Amen!
Seriously, he doesn't need to bring this up in every single KZ2 thread on the site and what makes this case even worse that he acts like this is fact when he knows damn well it is a complete fabrication on his part.
He has an obvious agenda and I can't seem to understand why.
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I bring it up where relevant.
Fact is the game has a slow pace because of technical problems if it were pace like most popular FPS games.
edit: Also a big fat LAWL at you trying to say I am making it up. That is just the most stretched weak piss poor defence imaginable. Two seconds on google will kill that weak defence.
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Keep thinking what you want pal. Until you can prove the game has slow weighted controls due to low framerate then you are the one who is getting LAWLED at.
You said in this thread "... thus the reason for the "weighted" controls."
You implying the entire game runs at low framerate? I don't think so.
So go google for me that this game runs at a low framerate and thus needed "weighted" controls. I doubt you will find it.
Keep trying pal. Your whining it getting tiresome. Grow up and move on.
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Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)


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