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Forums - Sony - David Jaffe on Media Bias...

David Jaffe,
I know your feelings:





The questions aren't biased.

They're only making an article about the Fall of Playstation.
Only facts. The harsh reality.



     

My Gaming Setup

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Squilliam said:
Rpruett said:
sieanr said:
Rpruett said:

I knew Halo 3, Gears of War 2, etc would be great games fueled by positive reviews and wonderful sales. Almost everyone else did too. To the Playstation brand, Gran Turismo / God of War are arguably their two biggest games for their system and very comparable in that regard. True or False? Why is this labeled as some excuse or delay tactic? The PS3 still has plenty of good games out currently. But thus far have really only released one of the three aces it has in it's deck (MSG4).

Get some perspective. While God of War is popular and well reviewed, its never sold anywhere close to GT or the other big PS titles, like MGS and Final Fantasy.

Final Fantasy isn't exclusive anymore to the Playstation brand (Or I could/would have used it) Sure it was a big game (As I'm sure it will remain). I'm aware God of War didn't push tons of sales.

 

But as for this generation of exclusives (MGS4/God of War III/Gran Turismo 5/ Final Fantasy / Tekken) were probably the biggest Playstation exclusive franchise. With Final Fantasy going multi-platform as well as Tekken and MGS4 being released already. God of War III / Gran Turismo are easily two of the best Playstation franchise yet to be released.

 

Metal Gear Solid / Gran Turismo / God of War ......... Franchises will stack up pretty well with Halo/Gears/Fable series. Which was the point.

 

Thats pretty egotistical to say that.

Halo as a franchise would be between 15-20M sales by the time GT5 is released in this generation. Halo 3, Halo ODST and Halo Wars and yet the generous estimates pin GT5 at 10M sales.

Gears at present has sold more than 2.5* MGS4

Fable 2 looks like its going to be the biggest WRPG on a single platform.

You also forgot Forza 2+3 which will sell extremely well also.

Face it, at the top end of the scale the Xbox 360 is far bigger and will remain that way.

Very soon the Xbox 360 will have 6 5M+ and 1 10M+ sellers. The PS3 barely has one 5M+ seller and no other games looking to threaten that mark any time soon.

 

 

 

 

 

This is a good point, but I think he was making more of a general point about the potential appeal of those games in the market, rather than talk about sales numbers...  and obviously it was oversimplified (only including three games from each console).  The sales performance of those big three definitely seems much stronger for Microsoft this generation, though -- and there's no doubt they deserve it, outselling the PS3 2:1 in the US so far this generation.  If that's not domination I don't know what is.

 

 

 



 

Alic0004 said:
Squilliam said:
Rpruett said:
sieanr said:
Rpruett said:

I knew Halo 3, Gears of War 2, etc would be great games fueled by positive reviews and wonderful sales. Almost everyone else did too. To the Playstation brand, Gran Turismo / God of War are arguably their two biggest games for their system and very comparable in that regard. True or False? Why is this labeled as some excuse or delay tactic? The PS3 still has plenty of good games out currently. But thus far have really only released one of the three aces it has in it's deck (MSG4).

Get some perspective. While God of War is popular and well reviewed, its never sold anywhere close to GT or the other big PS titles, like MGS and Final Fantasy.

Final Fantasy isn't exclusive anymore to the Playstation brand (Or I could/would have used it) Sure it was a big game (As I'm sure it will remain). I'm aware God of War didn't push tons of sales.

 

But as for this generation of exclusives (MGS4/God of War III/Gran Turismo 5/ Final Fantasy / Tekken) were probably the biggest Playstation exclusive franchise. With Final Fantasy going multi-platform as well as Tekken and MGS4 being released already. God of War III / Gran Turismo are easily two of the best Playstation franchise yet to be released.

 

Metal Gear Solid / Gran Turismo / God of War ......... Franchises will stack up pretty well with Halo/Gears/Fable series. Which was the point.

 

Thats pretty egotistical to say that.

Halo as a franchise would be between 15-20M sales by the time GT5 is released in this generation. Halo 3, Halo ODST and Halo Wars and yet the generous estimates pin GT5 at 10M sales.

Gears at present has sold more than 2.5* MGS4

Fable 2 looks like its going to be the biggest WRPG on a single platform.

You also forgot Forza 2+3 which will sell extremely well also.

Face it, at the top end of the scale the Xbox 360 is far bigger and will remain that way.

Very soon the Xbox 360 will have 6 5M+ and 1 10M+ sellers. The PS3 barely has one 5M+ seller and no other games looking to threaten that mark any time soon.

 

 

 

 

 

This is a good point, but I think he was making more of a general point about the potential appeal of those games in the market, rather than talk about sales numbers...  and obviously it was oversimplified (only including three games from each console).  The sales performance of those big three definitely seems much stronger for Microsoft this generation, though -- and there's no doubt they deserve it, outselling the PS3 2:1 in the US so far this generation.  If that's not domination I don't know what is.

 

 

 

Sales are the best way to measure the 'appeal' of a game or genre. The hardcore market is tapped out and theres unlikely to be any gains unless a game can sell to the widest possible audience to draw people in to a certain console on its own.

 



Tease.

Squilliam said:
Rpruett said:
sieanr said:
Rpruett said:

I knew Halo 3, Gears of War 2, etc would be great games fueled by positive reviews and wonderful sales.  Almost everyone else did too.   To the Playstation brand,  Gran Turismo / God of War are arguably their two biggest games for their system and very comparable in that regard.    True or False?  Why is this labeled as some excuse or delay tactic?    The PS3 still has plenty of good games out currently.   But thus far have really only released one of the three aces it has in it's deck (MSG4).

Get some perspective. While God of War is popular and well reviewed, its never sold anywhere close to GT or the other big PS titles, like MGS and Final Fantasy.

Final Fantasy isn't exclusive anymore to the Playstation brand (Or I could/would have used it)  Sure it was a big game (As I'm sure it will remain).   I'm aware God of War didn't push tons of sales.  

 

But  as for this generation of exclusives  (MGS4/God of War III/Gran Turismo 5/ Final Fantasy / Tekken)  were probably the biggest Playstation exclusive franchise.  With Final Fantasy going multi-platform as well as Tekken and MGS4 being released already.   God of War III / Gran Turismo are easily two of the best Playstation franchise yet to be released.

 

Metal Gear Solid / Gran Turismo / God of War  .........  Franchises will stack up pretty well with Halo/Gears/Fable series.  Which was the point.

 

Thats pretty egotistical to say that.

Halo as a franchise would be between 15-20M sales by the time GT5 is released in this generation. Halo 3, Halo ODST and Halo Wars and yet the generous estimates pin GT5 at 10M sales.

 

Gran Turismo is at around 50,000,000 as a franchise?  What's your point?  (Prior to even the release of Gran Turismo 5). We are talking about what these respective games mean to their  respective consoles.  Halo for Xbox, is like Gran Turismo for the Playstation in terms of consoles sold, as well as game copies sold.

 

Gears at present has sold more than 2.5* MGS4

Between Gears 1 and 2?   Shall I count the entire Metal Gear series as well?

 

Fable 2 looks like its going to be the biggest WRPG on a single platform.

You also forgot Forza 2+3 which will sell extremely well also.

Face it, at the top end of the scale the Xbox 360 is far bigger and will remain that way.

 

Not in terms of namesake.  Halo/Gears/and... and...Fable? Like I said, games like Metal Gear/Gran Turismo/God of War stack up very well compared to the 360s 'best'.  Historically speaking too.

 

Very soon the Xbox 360 will have 6 5M+ and 1 10M+ sellers. The PS3 barely has one 5M+ seller and no other games looking to threaten that mark any time soon.

 

Sales of a game and quality of a game are two totally different aspects.  Unless you want to concede the fact that Wii Fit with 15,000,000 sales and growing is one of the best games to ever grace ANY console?  

Since you apprently missed the whole point :

 

It's pretty biased to say that Sony is making excuses up when some of their historically largest selling/accepted/anticipated games have yet to even be released.   Much like it would be pretty biased to say that Microsoft fans are 'making excuses up'  if they hadn't released Halo 3 or Gears of War 2 yet.

And it would be.



The thing about this thread is that it's fanboyism as usual, by which I mean that the conversation here immediately jumps to talking about who has more failures, Sony or Microsoft, and the only question here that people seem to think is relevant to that Great Struggle, is whether or not the reporter's questions were "biased" -- if they are, there's a media bias against Sony (at least in this case,) and if they aren't, Sony just doesn't want to face up to the facts, and their brilliant young developer Jaffe is a little crybaby who can't take the heat.

The funny thing is, you can't say whether these questions are biased or not just by reading them. Whether or not the questions are biased could totally change depending on what the article they are included in ends up saying. The questions merely suggest the possibility of a biased article. It could be an article painting poor old Sony on it's last legs, or it could be an article asking tough questions of some industry "personailities." The funnier thing is that Jaffe pretty much says this during his post. Several times. (Even though it contradicts what he says in the beginning about showing an example of "media bias.")


That said, it was easy to see Jaffe seemed offended during his post. Can anyone here understand why?

A reporter just sent you a bunch of unusually hard questions, fishing for inside information about you and your colleagues' feelings about the company that supports you, which is going through hard times.

The reporter also happens to be working for the corporation in direct competition with your parent company.

Worst case, the reporter is hoping to use your publicity (because you're a well known industry "personality") to write a damning and biased article about, once again, the company that feeds your wife and children -- in effect using your company's own good publicity against it, in a skillfull attack of reporter jujitsu.

Lol, I don't think I'd answer, either.




 

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Rpruett said:
Squilliam said:

Thats pretty egotistical to say that.

Halo as a franchise would be between 15-20M sales by the time GT5 is released in this generation. Halo 3, Halo ODST and Halo Wars and yet the generous estimates pin GT5 at 10M sales.

 

Gran Turismo is at around 50,000,000 as a franchise?  What's your point?  (Prior to even the release of Gran Turismo 5). We are talking about what these respective games mean to their  respective consoles.  Halo for Xbox, is like Gran Turismo for the Playstation in terms of consoles sold, as well as game copies sold.

 

Gears at present has sold more than 2.5* MGS4

Between Gears 1 and 2?   Shall I count the entire Metal Gear series as well?

 

Fable 2 looks like its going to be the biggest WRPG on a single platform.

You also forgot Forza 2+3 which will sell extremely well also.

Face it, at the top end of the scale the Xbox 360 is far bigger and will remain that way.

 

Not in terms of namesake.  Halo/Gears/and... and...Fable? Like I said, games like Metal Gear/Gran Turismo/God of War stack up very well compared to the 360s 'best'.  Historically speaking too.

 

Very soon the Xbox 360 will have 6 5M+ and 1 10M+ sellers. The PS3 barely has one 5M+ seller and no other games looking to threaten that mark any time soon.

 

Sales of a game and quality of a game are two totally different aspects.  Unless you want to concede the fact that Wii Fit with 15,000,000 sales and growing is one of the best games to ever grace ANY console?  

Since you apprently missed the whole point :

 

It's pretty biased to say that Sony is making excuses up when some of their historically largest selling/accepted/anticipated games have yet to even be released.   Much like it would be pretty biased to say that Microsoft fans are 'making excuses up'  if they hadn't released Halo 3 or Gears of War 2 yet.

And it would be.

I never counted beyond this current generation. If one company spend X in development and gets Y return compared to another company and the ratio of X to Y is better you could say they are more successful.

If was you who compared Gears, Fable and Halo to MGS4, GT5 and GOW III. So if you want to make that comparison you have to accept the sales of every Halo game sold in this generation, every Gears game and every Fable game. As individual SKUs Halo 3, Gears and Fable 2 may outsell their counterparts but its not that simple as they have each recieved a smaller development effort than their PS counterparts so they can release more titles in the same time-frame and they must also be counted.

Sales are the key metric of success in the video game business. Critical acclaim is nice, but it obviously doesn't pay the bills or fund the next game. Furthermore if a game sells well it is because it reaches a wider demographic of people, some who may not own the respective console and draw them in. System sellers never sell poorly themselves. So if you want to talk about a system seller at this point on the HD consoles you'll have to be talking about a game which will sell at LEAST 4-5Million copies. So if Uncharted/GOW 3 doesn't meet that metric it doesn't enter the picture.

 



Tease.

Squilliam said:

If was you who compared Gears, Fable and Halo to MGS4, GT5 and GOW III.

I compared the franchises(or series) or general appeal of these games yes.  I didn't specify GT5/GOWIII versus Gears/Fable/Halo.   Re-read.

 

Sales are the key metric of success in the video game business. Critical acclaim is nice, but it obviously doesn't pay the bills or fund the next game. Furthermore if a game sells well it is because it reaches a wider demographic of people, some who may not own the respective console and draw them in. System sellers never sell poorly themselves. So if you want to talk about a system seller at this point on the HD consoles you'll have to be talking about a game which will sell at LEAST 4-5Million copies. So if Uncharted/GOW 3 doesn't meet that metric it doesn't enter the picture.

All sales of exclusive games measure,  is the relative success within a consoles user base. Nothing more. What you don't realize is numerous factors play into the success (of sales) of a game.

Halo CE was one of the best games of the entire generation last gen.  Yet it sold under 7 million copies.  Why? 

 

  And to be a system seller it has to sell atleast 4-5 million copies?  Where did you pull that random figure from?  Where does that metric come from? There could be 2 million people waiting to buy a PS3 for God of War III.   Sales can't determine or break that down. Neither can some half-baked metric that you decided to create to suit your argument.

 

Sales do not determine quality of a game. 

 

 



Rpruett said:
Squilliam said:
 

If was you who compared Gears, Fable and Halo to MGS4, GT5 and GOW III.

I compared the franchises(or series) or general appeal of these games yes.  I didn't specify GT5/GOWIII versus Gears/Fable/Halo.   Re-read.

 

Sales are the key metric of success in the video game business. Critical acclaim is nice, but it obviously doesn't pay the bills or fund the next game. Furthermore if a game sells well it is because it reaches a wider demographic of people, some who may not own the respective console and draw them in. System sellers never sell poorly themselves. So if you want to talk about a system seller at this point on the HD consoles you'll have to be talking about a game which will sell at LEAST 4-5Million copies. So if Uncharted/GOW 3 doesn't meet that metric it doesn't enter the picture.

All sales of exclusive games measure,  is the relative success within a consoles user base. Nothing more. What you don't realize is numerous factors play into the success (of sales) of a game.

Halo CE was one of the best games of the entire generation last gen.  Yet it sold under 7 million copies.  Why? 

 

  And to be a system seller it has to sell atleast 4-5 million copies?  Where did you pull that random figure from?  Where does that metric come from? There could be 2 million people waiting to buy a PS3 for God of War III.   Sales can't determine or break that down. Neither can some half-baked metric that you decided to create to suit your argument.

 

Sales do not determine quality of a game. 

 

 

I compared the franchises(or series) or general appeal of these games yes.  I didn't specify GT5/GOWIII versus Gears/Fable/Halo.   Re-read.

 Sales = appeal. Gears released with very few consoles sold and yet managed to sell huge quantities.  Deep friend chocolate bars are unappealing to most people but some find them delicious. A restaurant wouldn't generally expect a massive increase in business selling deep fried chocolate bars now would it?

No it hasn't gone over my head that there are numerous factors involved when talking about the sales of a game. Have you heard of simplifying assertions?

Halo CE didn't sell more because Halo 2 was released and the total sales of the Xbox 1 remained low.

GoW II sold 2.44 million, its hardly a heavy weight series. Now, Mario Kart is a heavy weight series it sold 7 million on a console with a far smaller userbase.

 



Tease.

Kasz216 said:
MikeB said:
@ HappySqurriel

MikeB, unless you have statistical information about the demographics of the platforms I think you shouldn't make claims about them.


I already shared one source earlier in this thread.

http://www.psxextreme.com/ps3-news/4646.html
http://www.joystiq.com/2009/02/19/nielsen-wii-audience-is-youngest-ps3-audience-is-oldest/

And i already pointed out the flaws in those studies.

In otherwords the fact that the Wii has more players per system.

If you check it out there report is dealing with percentages.  Not numbers.

The Wii has a lower percentage of 18-24 demographic because there are higher percentages within.

The Nielson study was talking about percentages withing the console.  Not within the market.

 

For example....

Wii has 30 people in the 17-24 demographic.

70 in the 70+ Up


PS3 has 7 people in the 17-24 demographic

PS3 3 in the up.

The percentage is better for the PS3... but in reality the Wii rules the 17 to 24 demographic.

The articles just use the numbers weird for some reason... despite stating what they mean in the articles.

Your data is flawed.

Though this is no surprise.

 

PS3 would actually have a lower percent of male users by MikeB's study examples if there were more local multiplayer games that are really fun to play with others.

(since he's not opposed to anecdotal evidence) I took my Wii over to my friends house we had Smash Bros, SMG, Wii Play, Wii Sports, Mario Kart, Strikers Charged, and Dragon Ball Z: Tenkaichi 3 to play local multiplayer just to name a few.

I brought my PS3 over a few days later we had Naruto Ultimate Ninja Storm, Street Fighter IV, and LBP to play from local multiplayer, that's all and I have a healthy selection of PS3 games, and it's not uncommon, some games on PS3 rely on multiplayer a lot but it's online only, now if you have it local your girlfriend is more likely to play with you, your mom wouldn't mind playing it with your dad and your little brother or your kids would be more likely to play it with their friends.  All of which would inflate the results of the nielsen study.

When a game that comes with the system and one that many people buy like Wii Play just because they wanted a controller like me cause you couldn't find them anywhere, people will play the game, it might not be the core player but it's being played, but then you have the lack of those fun local multiplayer games that will hinder the nelsen results.

In short flawed :P



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Squilliam said:
Rpruett said:
Squilliam said:

If was you who compared Gears, Fable and Halo to MGS4, GT5 and GOW III.

I compared the franchises(or series) or general appeal of these games yes.  I didn't specify GT5/GOWIII versus Gears/Fable/Halo.   Re-read.

 

Sales are the key metric of success in the video game business. Critical acclaim is nice, but it obviously doesn't pay the bills or fund the next game. Furthermore if a game sells well it is because it reaches a wider demographic of people, some who may not own the respective console and draw them in. System sellers never sell poorly themselves. So if you want to talk about a system seller at this point on the HD consoles you'll have to be talking about a game which will sell at LEAST 4-5Million copies. So if Uncharted/GOW 3 doesn't meet that metric it doesn't enter the picture.

All sales of exclusive games measure,  is the relative success within a consoles user base. Nothing more. What you don't realize is numerous factors play into the success (of sales) of a game.

Halo CE was one of the best games of the entire generation last gen.  Yet it sold under 7 million copies.  Why? 

 

  And to be a system seller it has to sell atleast 4-5 million copies?  Where did you pull that random figure from?  Where does that metric come from? There could be 2 million people waiting to buy a PS3 for God of War III.   Sales can't determine or break that down. Neither can some half-baked metric that you decided to create to suit your argument.

 

Sales do not determine quality of a game. 

 

 

 Sales = appeal. Gears released with very few consoles sold and yet managed to sell huge quantities.  Deep friend chocolate bars are unappealing to most people but some find them delicious. A restaurant wouldn't generally expect a massive increase in business selling deep fried chocolate bars now would it?

 

Again.  You are completely arguing the wrong points.   Sales = Appeal on a specific console / with a specific set of circumstances surrounding it.  Catering towards a specific target audience.

 

 

Halo CE didn't sell more because Halo 2 was released and the total sales of the Xbox 1 remained low.

 

 

 

GoW II sold 2.44 million, its hardly a heavy weight series. Now, Mario Kart is a heavy weight series it sold 7 million on a console with a far smaller userbase.

 

It sold 2.44 million right around the time of PS3's release / towards the end of PS2's legitimate lifespan.  Ofcourse it's sales weren't going to be the best.  The first God of War sold 3.25 million.    And I never said it was a 'heavy weight series'  it's certainly as heavy weight as 'Fable' is though.

Meanwhile games like Gran Turismo are more established than games like Halo and games like Metal Gear is every bit as established as Gears of War.

Certainly,  when this 'generation' started (God of War, Gran Turismo, Final Fantasy, Tekken, Metal Gear ) were the top 'high profile' franchises set to hit the PS3.   Since then, Final Fantasy is multi-platform as is Tekken.  Metal Gear is released already.

 

Again, you are going off on tangents and distorting the original point and trying to create some completely different argument.

Which was,   It's biased to sit here and negatively judge the PS3 (Or it's fans) based on their mention that some of it's largest most successful, console moving titles haven't even been released yet.  Just as it would be biased for someone to criticize Microsoft fans (Prior to Halo's release)  or Nintendo fans (Prior to Mario Kart or Mario Galaxies release).