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Squilliam said:

If was you who compared Gears, Fable and Halo to MGS4, GT5 and GOW III.

I compared the franchises(or series) or general appeal of these games yes.  I didn't specify GT5/GOWIII versus Gears/Fable/Halo.   Re-read.

 

Sales are the key metric of success in the video game business. Critical acclaim is nice, but it obviously doesn't pay the bills or fund the next game. Furthermore if a game sells well it is because it reaches a wider demographic of people, some who may not own the respective console and draw them in. System sellers never sell poorly themselves. So if you want to talk about a system seller at this point on the HD consoles you'll have to be talking about a game which will sell at LEAST 4-5Million copies. So if Uncharted/GOW 3 doesn't meet that metric it doesn't enter the picture.

All sales of exclusive games measure,  is the relative success within a consoles user base. Nothing more. What you don't realize is numerous factors play into the success (of sales) of a game.

Halo CE was one of the best games of the entire generation last gen.  Yet it sold under 7 million copies.  Why? 

 

  And to be a system seller it has to sell atleast 4-5 million copies?  Where did you pull that random figure from?  Where does that metric come from? There could be 2 million people waiting to buy a PS3 for God of War III.   Sales can't determine or break that down. Neither can some half-baked metric that you decided to create to suit your argument.

 

Sales do not determine quality of a game.