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Forums - Sales - Gamestop reports 360 sales double since price cut...

So gamestop is this month's amazon. Ok



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steven, he's talking about the PC version, not the console version. PC owners got screwed beyond belief with the flaws of the Bioshock version. The X360 version IS the definitive Bioshock, not PC.



Back from the dead, I'm afraid.

So if its 360 you start a new thread because gamestop reported that there ps3 sales doubled since price cut. So we're back were we started.



 

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mrstickball said:
steven, he's talking about the PC version, not the console version. PC owners got screwed beyond belief with the flaws of the Bioshock version. The X360 version IS the definitive Bioshock, not PC.

I knew he was talking about the PC version. The PC version isn't really flawed. "Oh no.... What do you mean I can't put it on my three computers at home, and all my friends computers."

When you buy a piece of PC software you are aware of how many machines the the software is licensed for. How is this a flaw that they finally have the tech to prevent THIEVES from STEALING what they work for?

All the other bugs (which are minor) will get patched. And hackers will make them a crack real soon anyway. Another reason why developers are getting away from Windows games by supporting Macs and Consoles.

I am a console gamer anyway, so I would buy the 360 version, but not for those reasons. :) I don't own a 360 anymore though. :(

EDIT: That really sounded like a fanboy rant.  I didn't mean it that way.  I am just against piracy.  Piracy = Bad, Homebrews and improvements = good.



I would cite regulation, but I know you will simply ignore it.

albionus said:

You forgot a computer being needed for FPS'.  At least for those who like to have good controls with them. 

A computer isn't needed for FPS otherwise some people wouldn't be calling the 360 a FPS box.  And while I agree that the mouse and keyboard are superior to the gamepad for FPS it's also subjective in that I'm pretty sure people who play Halo 3 will say the controls are fine.  People playing Bioshock apparently feel the controls are fine as well.  Hopefully Microsoft allows the use of a keyboard and mouse sometime in the future like Sony is allowing on the PS3.

 



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steven787 said:
mrstickball said:
steven, he's talking about the PC version, not the console version. PC owners got screwed beyond belief with the flaws of the Bioshock version. The X360 version IS the definitive Bioshock, not PC.

I knew he was talking about the PC version. The PC version isn't really flawed. "Oh no.... What do you mean I can't put it on my three computers at home, and all my friends computers."

When you buy a piece of PC software you are aware of how many machines the the software is licensed for. How is this a flaw that they finally have the tech to prevent THIEVES from STEALING what they work for?

All the other bugs (which are minor) will get patched. And hackers will make them a crack real soon anyway. Another reason why developers are getting away from Windows games by supporting Macs and Consoles.

I am a console gamer anyway, so I would buy the 360 version, but not for those reasons. :) I don't own a 360 anymore though. :(

EDIT: That really sounded like a fanboy rant. I didn't mean it that way. I am just against piracy. Piracy = Bad, Homebrews and improvements = good.


 First, the tech doesn't do a damn thing to stop piracy. Pirate versions are still available, and don't come with all the flaws and restrictions that legal buyers have to go through. You should be getting more for being a legal buyer (physical media, a sense of contribution, official support), not less (demeaning computer privacy violations and unreasonable installation restrictions).

 Second, let me paint you a scenario whereby the two installation limit (not two machine, two installation) is an incredible pain the ass for legal buyers.

You pick up Bioshock and go to install it on your computer. You find that your old PC hardware doesn't do a very good job of running the game, so you use it as an excuse to buy a new machine. You install Bioshock on your new rig and have a blast playing it for about a month.

A month later, some calamity befalls your computer. Power surge, malware, glitch, whatever, the fact is, you need to reformat your hard drive.

You finally get your new gaming rig back up and running, and go to re-install Bioshock. Whoops, sorry, you've already had your two installations. You now have to contact the publisher and assure them that you're not a scummy pirate by jumping through whatever hoops they demand of you (one game reviewer had to send photos of his installer media to prove he had a legal copy).

 Or, you could avoid all of that, and get the pirate version. No suspicious rootkits, no install limits, no defective by design customer experience. Ironically, if you do the right thing, they treat you like a criminal. Do the criminal thing and they treat you right.

 Anybody know how many copies Oblivion sold on the PC? It had no copy protection whatsoever and that didn't seem to slow its success at all.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

famousringo said:
steven787 said:
mrstickball said:
steven, he's talking about the PC version, not the console version. PC owners got screwed beyond belief with the flaws of the Bioshock version. The X360 version IS the definitive Bioshock, not PC.

I knew he was talking about the PC version. The PC version isn't really flawed. "Oh no.... What do you mean I can't put it on my three computers at home, and all my friends computers."

When you buy a piece of PC software you are aware of how many machines the the software is licensed for. How is this a flaw that they finally have the tech to prevent THIEVES from STEALING what they work for?

All the other bugs (which are minor) will get patched. And hackers will make them a crack real soon anyway. Another reason why developers are getting away from Windows games by supporting Macs and Consoles.

I am a console gamer anyway, so I would buy the 360 version, but not for those reasons. :) I don't own a 360 anymore though. :(

EDIT: That really sounded like a fanboy rant. I didn't mean it that way. I am just against piracy. Piracy = Bad, Homebrews and improvements = good.


First, the tech doesn't do a damn thing to stop piracy. Pirate versions are still available, and don't come with all the flaws and restrictions that legal buyers have to go through. You should be getting more for being a legal buyer (physical media, a sense of contribution, official support), not less (demeaning computer privacy violations and unreasonable installation restrictions).

Second, let me paint you a scenario whereby the two installation limit (not two machine, two installation) is an incredible pain the ass for legal buyers.

You pick up Bioshock and go to install it on your computer. You find that your old PC hardware doesn't do a very good job of running the game, so you use it as an excuse to buy a new machine. You install Bioshock on your new rig and have a blast playing it for about a month.

A month later, some calamity befalls your computer. Power surge, malware, glitch, whatever, the fact is, you need to reformat your hard drive.

You finally get your new gaming rig back up and running, and go to re-install Bioshock. Whoops, sorry, you've already had your two installations. You now have to contact the publisher and assure them that you're not a scummy pirate by jumping through whatever hoops they demand of you (one game reviewer had to send photos of his installer media to prove he had a legal copy).

Or, you could avoid all of that, and get the pirate version. No suspicious rootkits, no install limits, no defective by design customer experience. Ironically, if you do the right thing, they treat you like a criminal. Do the criminal thing and they treat you right.

Anybody know how many copies Oblivion sold on the PC? It had no copy protection whatsoever and that didn't seem to slow its success at all.


It's for piracy, that long winded excuse you just typed up is unrealistic.  How often is the average gamer going to need to format?  They stilll give him new rights, which they don't have to.  I already said there'd be cracks.  

How is stealing doing the right thing, ever?  You don't like the product, don't buy it. 



I would cite regulation, but I know you will simply ignore it.

Magera said:
Well for sales to actually double and be recorded like this through NPD, the sales will have to remain at double every day for the entire month of recording otherwise it will not be recorded as double.

Let's say there are 30 days in the recording period. EVERY days sales are 50 so that would mean that over the full 30 days their should be 1500 sold.

However this is how it would be (Remeber, every day is supposed to be 50 sales)...

Day 1 - 100 sales
Day 2 - 100 sales
Day 3 - 100 sales
Day 4 - 100 sales
Day 5 - 100 sales
Day 6 - 100 sales
Day 7 - 100 sales (Report that sales have doubled)
Day 8 - 100 sales
Day 9 - 100 sales
Day 10 - 95 sales
" " "
" " "
Day 20 - 80 sales
" " "
Day 25 - 70 sales
" " "
Day 30 - 68 sales

Total sales: 2668 sales (Total doubled would be 3000)

So by this it would increase from 150,000 NPD to 266,800 NPD - Not exactly double but a much better increase in sales.

that's basically what's going to happen.  Sony said the PS3 had an increase of 138% sales from the price drop, and when NPD came out it showed an increase of 101% for the month. 



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

steven787 said:
 

You don't like the product, don't buy it.


Yes, that's exactly what I'm saying. Trouble is, the content is fantastic, it's the fine-print which you didn't even know was in the contract that disgusts me.

I'm just trying to let people know that they're not buying a game when they pick up Bioshock for the PC. They're leasing the right to play for two installations on the condition that they allow the publisher to install a rootkit on their machine. Somehow, I doubt they mention these conditions on the box.

 It's frustrating to watch a good game get ruined by lawyers.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.