| RPG said: Stickball you make great posts many time but then add a comment which is beyong stupid. You just compared MGS4 saes to GT5, do you see what you did wrong already? MGS and GT are not from the same freanchise and more importantly GT games are known for having incredible legs. Really though comparing GT5 to MGS4..........just damn. Also SOME people have made absolutely retarded estimations but many have not, 10 million for the first flagship game on a userbase of whatever it will be in a year = huge sales. @tremble there will be gamers to replace the people who find GT boring now but that goes for every game, 7 million seems very low to me. |
Did you realize I tried to explain why I compared GT5 to MGS4? You did not get it.
In order to have legs, on a very large IP as Gran Turismo us, you have to have a solid amount of hardware being sold each week. That's why GTIII did so well, as the PS2 sold 18m in the year after GTIII released), and why GT5 will have a tougher time, since the PS3 may be lucky to do 65% of that after the launch, with a slightly higher install base.
My argument in likening MGS4 and GT5 is as follows:
- Prior title saw declining sales vs. the sequel prior (MGS2>MGS3, GT3>GT4)
- Worse hardware sales, both current and after launch
- Should see very robust sales on 1st week, with much lower legs than previous iterations had.
Even if you want to argue the GT series has legs (which it does. But GT4 had much smaller legs), a lot of that has to do with both current install base, and projected install bases. We're talking about a game that people are arguing will do 2-3x the next best seller on the Playstation 3, while maintaining an atrocious attach ratio and slow hardware sales. I just don't see those as being golden factors when people are trying to project GT5 sales. Will it be big? Absolutely. Will it be the Playstation 3's biggest seller? Absolutely. Will it reach GT4's sales? No. How could it?
And that's the crux of the arugment: How is GT5 going to exactly reach prior sales given the fact there are so many less consoles out in the wild to sell the game to? How can it have legs when the PS3 is moving roughly half the consoles per week the PS2 was when GT3 or GT4 launched? Those are critical factors we need to take into account, lest software sales cope with the fact that Grand Theft Auto IV on the PS3 sold much worse than the PS2 iteration.
Back from the dead, I'm afraid.








