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Forums - Gaming - What do Xbox Live Achievements and Psn Trophies mean to you?

@Wookaroo

Wow sounds like an awesome game...I might go and pick this up soon as I heard that the game is extremely hard to find...the way you described the game gave me a more in depth look at what it's about kind of remind me of some old PC strategy games I played before...thank you...



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Making a game more of a challenge.

Playing games on the hardest difficulty and completing them is always satisfying.



Gnac said:

For me it goes like this:

Playing game > achievement sound > ooh, something happened!

Thats me.  The only game where i've tried to get the achievements was Lost Odyssey.  not for the achievements, but because they let me know when I had gotten all spells/abilities for my characters.

I think achievements are poorly done.  For the most part, they don't require you to play in a crazy way.  I used to play Goldeneye on the 64 and once I got good, I used to play the game just using a pistol or something crazy like that.  I wish achievements were like that.

Instead, you get them for stupid stuff like just playing the game or doing something for the first time that you have to do like 100+ times over the course of the game.



@Mr. sickVisionz

Wow I just realized what you said was true lol...like in Resistance 2 when they give you trophies for defeating seperate Bosses...Um isnt that suppose to occur for you to beat the game? lol



Added replay value.



(Former) Lead Moderator and (Eternal) VGC Detective

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For me trophies give me a since that I have a higher chance to get into beta's somehwere in the sony beta invite policy explained "They look at a users time game time and experience" to help decide. Ill try and find it, but not tonight i'm tired.



CURRENTLY PLAYING:  Warframe, Witcher 2

JoHnNyFr3sC0 said:
@Mr. sickVisionz

Wow I just realized what you said was true lol...like in Resistance 2 when they give you trophies for defeating seperate Bosses...Um isnt that suppose to occur for you to beat the game? lol

It's like the developers are saying, "theres a high number of people who buy games soley to read the manual and stare at the menu screen.  We use trophies/achievements to get these people to actually hit the start button and play."  LOL, playing a game that you buy isn't an achievement in my book.

Beating a game on the hardest setting, ok thats worthwhile.  But so much other stuff is like... its not achievements to me.  I understand that some people want a really high gamerscore and beg for achievements just for playing a game, but I think more developers shouldn't be afraid to embrace zero point achievements or not feel the need to make it where you can unlock 50%+ of the max amount on a regular playthrough.

If I had a Star Wars game and one of the achivements was like, "beat the game without using force powers on an enemy" or "beat the game only using force powers"... i'd be way more motivated to do that than I would because I saw an achievement for working your way through the story.

People should want to replay your game because its fun.  Achievements should be like the icing on the cake, but really the game should be fun enough that you want to replay it anyways.  I shake my head a little bit when people say stuff like achievements add replay value.  Is the game so bad that you'd never play it again if you couldn't get 10 more points on your gamerscore?



R2 only gives you bronze trophies for 'just playing the game' type tasks. Bronze trophies don't really effect your level once you get past level 3. Actually, I think you only end up with 25% of the trophies in R2 after you finish the game. The rest of the 75% (silver, gold, platinum) are earned by doing the things you mentioned you'd like to see for unlocking a trophy.



I really like them. They encourage me to push myself to higher levels of gaming, I feel much happier after playing Gears on hardcore instead of casual, it challenged me more, and I think ultimately I got more out of it because of it

I like the fact that I am working towards something, I don't generally like just going around aimlessly.



i would care if they werent there it would free up some of my time
but they add replay and a feeling of accomplishment



                                                             

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