| forevercloud3000 said: a qoute from Riley from "The Boondocks"...... "You must not be doin nothin right unless you got haters!" |
haha BRILLIANT !!
| forevercloud3000 said: a qoute from Riley from "The Boondocks"...... "You must not be doin nothin right unless you got haters!" |
haha BRILLIANT !!
| irstupid said: i was expecting to see some announced games or a developer saying we are gonna make a game using this engine. but nope it is just baseless speculation that they will use this engine and be a ton of killzone 2 graphics games coming out in the future. waste of my time |
Yeah, you just wasted even more time by replying to the thread .
blazinhead89 said:
Yeah, you just wasted even more time by replying to the thread . |
this shouldn't surprise you, i mean look at his name! LMAO


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PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
OT : I agree with the article, in the sense that "If" developers have a vision for a game and they believe the Killzone Engine is the right engine to use, then of course, a PS3 exclusive as a result.
@Cloud, xD , Anyway If for example the developers think The engine will make their vision for the game possible, then yes, it makes sense ( Wardevil is an example of this, but without the engine part, Digi Guys believe that the PS3 is the Platform that best achieves what they want to do with Wardevil )
| Squilliam said: Thats all nice, good and lovely. I have a fetish for A,B,C etc. A. Why would a developer use an engine that excludes the biggest market for shooters? B. Are there any developers whom you would actually care about available to use this engine? C. Why would a developer looking for an engine look past UE3, Cry-engine, Source engine etc which are multi-platform to use this one? D. Any new development starting now wouldn't be seen again until mid/late 2011 at earliest and the PS3s sales are slowing so its a big risk for any developer to make. |
You should now this article is just to give ps3 owners some hope. The engine will be more efficient on the ps3 that all those you have mentioned, becuase none of those developers have spend more time on the ps3 than GG, but is very hard to believe that someone would invest in on ps3 exclusivity at this time, but like most ps3 related new this one is to give hope more then to inform of something useful.
dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80
Hey Listen!
darendt said:
The URE3 isnt that great. Unreal tournament sucked. As for the money, games like KZ2 sell consoles. The more games like this, the more user base the PS3 gets and the more the dev will make.
This is exactly why M$ is hurting our industry though. They release a sub-par console that is capable of very good graphics and keep the developers from pushing there games due to its inefficiencies. With just the PS3 and Wii, the devs would be able to focus on the PS3 and make amazing games. As is stands now, they either need to make there game on the PS3 to the specs they desire and port to 360, leaving content behind or offering DLC or they need to make it on both at the same time and gimp the PS3 version once they reach there limits on the 360. Exclusive is where its at on the PS3 right now. We are a lot pickier when it comes to our game purchases because we are probably an older crowd. It seems to me that the 360 and Wii have a ton of shovel ware that gets eaten up. Not so on the PS3 front.
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"This is exactly why M$ is hurting our industry though. They release a sub-par console that is capable of very good graphics and keep the developers from pushing there games due to its inefficiencies."
Wait, what? This is, believe it or not, one of the most idiotic fanboy posts I've ever seen. 360 is a sub-par console? based on what criteria? and it's inefficiencies? Oh the irony, since MS's platform is far EASIER for developers to get the horsepower out of, whereas coding for the PS3 platform takes longer for the same result. Less effort for the same result = EFFICIENCY, not inefficiency. It's good to consult a dictionary every once in a while, chief. Also, you can hardly call the 360 sub-par because they decided to not put out a $600 beast that noone could afford, promptly destroying their chances at meeting their goals. Besides, MS didn't have a new format they wanted to try to push at the expense of their loyal fans.
"With just the PS3 and Wii, the devs would be able to focus on the PS3 and make amazing games." Oh really? Instead of making amazing games on the 360? Your complaint seems to be simply that the 360 has stolen your favorite console's thunder.
"We are a lot pickier when it comes to our game purchases because we are probably an older crowd. It seems to me that the 360 and Wii have a ton of shovel ware that gets eaten up. Not so on the PS3 front."
First of all, 360 has the highest attach rate. Do you think it's millions of 14 year old kids with tons of expendable income? Hardly. The attach rate indicated an older crowd with money to blow. One good year of games and you're trying to be elitest? Remember the first year of PS3 software? Disappointment after disappointment. And the only reason it's early games weren't considered shovelware were because games like Lair were bigger budget games that were just terrible, instead of low budget terrible games. Shovelware is a natural result of a console being successful and moving hardware units, so devs try to cash in on the userbase... Congrats, the PS3 won't have to deal with much shovelware.
| CGI-Quality said: @ blazin Man, Waredevil excites more and more everytime it's mentioned. It's one of the PS3 exclusives I was looking forward to greatly back when PS3 first launched along with Eight Days and The Getaway!! Hopefully, Eight Days and The Getaway are revived, they looked SOOO promising :( |
Yeah Its sucks
, But still im more than happy with the exclusives and Multiplat line up. Can't win them all eh ^^
radha said:
You should now this new is just to give ps3 owners some hope. The engine will be more efficient on the ps3 that all those you have mentioned, becuase none of those developers have spend more time on the ps3 than GG, but is very hard to believe that someone would invest in on ps3 exclusivity at this time, but like most ps3 related new this one is to give hope more then to inform of something useful.
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Yes, let them have their hope. Just think, if they continue to reuse this engine, the PS3 has a bright future of shiny shooters with no split screen/Coop features! Gives me hope too, because whatever uses this engine has no threat of dethroning the 360's top shooters...
KLucifer said:
A. Unreal Engine is being used for RPG...The Last Remnant...just cuz KZ is a shooter doesn't mean engine will only make shooter games. B. Yes, those who have been having hard time coding for PS3. More explanation on D. C. Did you skip reading about this engine being PS3 exclusive? BTW source engine is outdated. Valve needs to come with a new engine. Cry-engine? Try CryEngine2? Does any console game use CryEngine2 btw? I dont think consoles can handle the CryEngine2. Maybe a toned down version yes, but not a full blown CryEngine2 you see on Crysis. I have yet to see a console game that uses CryEngine2. Please dont say FarCry2 uses CryEngine2. It does not use it. It uses another engine made from CryTek called Dunia. D. Some developers might have already decided to change the engine mid development, which won't make development as long. Which mean they may have the story line, character model, maps, items, etc, already made. All that's left for them is to re-code it into the engine. It's not like they have to start all over and think about how the characters will look, which items will do what, etc. |
A. That game also had technical issues. This engine is designed a certain way, to make this square peg fit into a round hole requires the developer to re-work it.
B. Those who have a hard time tend to already be in the Xbox 360/PC camp, like for example Valve.
C. Exclusive to the lowest selling platform with the highest development costs, competing with some of the most expensive games in the generation/ever for attention. Does not make sense... Furthermore Dunia is actually an Ubisoft engine btw. The only developers who will use it are either insane or Sony 1st/2nd party.
D. They will also have to rework the engine, and until they know what art assets they can use at what level of detail they will have to stall development. See also A.
@CGI: If rumours of a Nvidia/Sony departure are correct then the PS4 will have a different architecture. The new architecture may not be as favourable to say deferred rendering. So with games taking 24 months to develop, we won't see more than one generation of games before the high end developers start their next generation efforts.
Tease.