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Forums - Nintendo - What exactly are Nintendo doing right now? Dev teams analysis + Predictions

Whooah a DS2 would be epic! And you have to wonder now that since Nintendo has technically won in the console race and lost the software race, well to many people at least, if they are focusing a good percentage of their teams in developing N6 games (N6 for Nintendo's 6th console)



NINTENDO

nintendo forever . . .

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added Brownie Browns new title Livly Garden for 2010



 

I've tried to correct/add as much as I could, please let me know if I've missed anything of note. I'd also like to bring a couple of points up..

Unknowns:

- Miyamoto is at work on two DS titles, one for home and one for a more social context. At least one is likely to launch in 2010, it is unknown which of Nintendo's internal teams will be taking up the development of the titles in question.

- Will Nintendo launch the next generation of their portable line in 2011?

- What are Nintendo Network Service Development, Nintendo Software Development and Design and Nintendo Special Project's Group? They have appeared on Wikipedia with no information.


Mainly the third one, does anyone have any idea what these new teams are and where they've come from?



 

puffy said:
I've tried to correct/add as much as I could, please let me know if I've missed anything of note. I'd also like to bring a couple of points up..

Unknowns:

- Miyamoto is at work on two DS titles, one for home and one for a more social context. At least one is likely to launch in 2010, it is unknown which of Nintendo's internal teams will be taking up the development of the titles in question.

- Will Nintendo launch the next generation of their portable line in 2011?

- What are Nintendo Network Service Development, Nintendo Software Development and Design and Nintendo Special Project's Group? They have appeared on Wikipedia with no information.


Mainly the third one, does anyone have any idea what these new teams are and where they've come from?

Hi, this is my first post here, but I can answer your last question (I run the Nintendo Wikia so I know a lot about the Nintendo divisions!).

Anyway, for Nintendo Network Service Department, here's what I know:

They are the only development division within Nintendo that works both on software and hardware. They have created things such as Personal Trainer: Walking and the Activity Meter, assisted with the Mii Channel and Wii Shop Channel, created the Pokemon mini, assisted in the creation of WarioWare Twisted! and Slide Adventure MAGKID, the Sattelaview, the Mobile GB Adapter, and the Pokemotion, which was a wand that when you shake revealed images.

NSD&D:

Now for the Nintendo Software Development and Design, this one is a bit confusing. I've got a ton of reasons to believe that this is actually a part of Nintendo EAD, and in fact is the largest division within EAD that consists of EAD1, EAD2, EAD3, EAD4, EAD Tokyo, EAD Sound Group, and EAD UI. EAD Design Technology, if I'm correct, is part of Nintendo EAD but not part of Software Development and Design. 

Now Nintendo Special Project's Group:

This one is very confusing. Over the past couple of months I've tried to find information on this group, and for some time I concluded that they were now defunct when Iwata took charge, but then in 2007 Nintendo appointed a new EVP to head Special Projects. The press release could be referring to the fact that he was just working on special projects instead of it actually being a division. This is the only one in which I do not know the answer to, and I'm led to believe that it actually doesn't exist.

Take note: I'm 100% sure of NNSD, about 99% sure of NSD&D, and am clueless when it comes to NSPG.

Hope that helps!

 

EDIT:

Also, here's some more info regarding NSDD. There are actually two divisions within NSDD, including Nintendo Network Planning Group, which develops the software, and Nintendo Mechanical Design Group, which develops the hardware. 

Note: For a full list of developers, just go to the Nintendo Wikia and type in 'List of Nintendo divisions'. It includes around 80 different divisions and companies.



Thanks a lot for all that info Bentendo, I'll add the relevant teams to the OP when my exams are over ^^



 

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What exactly are Nintendo doing right now? Dev teams analy

Hahahahahahahhahah

Anyways, I'm sure they've got alot coming.



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Maybe one of these teams will work on a game that seems to be perpetually on the Wii release list (in Japan) -- Kirby.

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

im most curious about Intelligent systems, retro and EAD1



 nintendo fanboy, but the good kind

proud soldier of nintopia

 

I've gone through and added a few developers such as Cing, Indieszero, Suzac, Mistwalker, Paon and TOSE to the list as they have contributed Nintendo published titles and may continue to contribute titles in the future.

I've also tried to update 2010 as best as I can, if I've missed any games that are published by Nintendo let me know. I try to keep it as close as I can to development partners only but a big game is worthy of a mention.

I've also updated Unknowns and thoughts:

- Will the 3DS launch this year? I've assumed it will.

- Miyamoto is at work on two DS titles, one for home and one for a more social context. At least one is likely to launch in 2010, it is unknown which of Nintendo's internal teams will be taking up the development of the titles in question. These could actually be 3DS titles, titles not possible on the current hardware.

- If Nintendo plans to release the successor to the Wii in 2012, EAD Tokyo may not release another title this generation. My reasoning is simple really, Nintendo have confirmed HD support in their next home console, this means more power, which means a new engine for the next Mario platformer. Also I'm guessing they have ideas for where they want to take the game post-galaxy and will need a good amount of lead in time to prototype, brainstorm and design and develop the title. I'm quite sure they're already started to be honest as Galaxy 2 has been completed for some time (Miyamoto said it was ready to be launch in Q4 2009).

- Miyamoto has said he's working on a title apart from Zelda that uses Wii MotionPlus. Is it far along? Which team would be most suited to it?

- Retro have mentioned that this E3 could be where they show what they've been working on which means it'll release sometime between June 2010 and June 2011. Does it look too crowded this year?

- Project Sora was founded in January 2009, meaning they'll have had a year and a half to work on their project when E3 rolls around. Assuming a 2 year development cycle, will this year be the year they show their game?


Let me know what you think and whether there is anything in painful need of altering, thanks guys :)



 

Given what we know, i think your estimates are correct, but i would still pin the new console down at holiday 2011, especially given the known projected release for 3DS.

 

This holiday is a little crowded, i'll grant, but it's possible they could wedge a Retro Studios project in there. They seem to be crowding this Q2, so they must be confident in their later strategy, otherwise they'd probably hold off Other M a little longer.



Monster Hunter: pissing me off since 2010.