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Forums - Gaming - Is Dead Space really the scariest game of all time?

lestatdark said:
Dead Space was a great survivor horror game, actually managed to surprise me with it's atmosphere, and the fact that it made me remind my favourite Horror movie of all time, Event Horizon.

That being said, it doesn't come nearly as close as to the horror of Enemy Zero for the Saturn, you wanna play a game that is gonna scare the s*** out of you? then really get that game. You play alone, as a defenseless woman stranded in the middle of a space ship, invaded by invisible aliens (that's right, invisible, you cannot see them, you can only hear them, and only when they are ready to attack you) and the only weapon that you get to confront them, is a sonar gun in the final 30 minutes of the game.
You have to do the whole game (12 hours of it) running like hell because of an enemy that you cannot see and that can kill you very easy. That my friend, is terror XD

From the things the OP said... I don't think this is a survival horror, rather just a horror.

In terms of my scariest games:
1. REmake
2. Eternal Darkness (close second with REmake)
3. RE4:Wii (Had it's moments, but no where near as scary as the other2)

I don't have any other scary games.

And regarding this enemy zero game.... it doesn't sound like a game at all, it sounds like torture .. I mean who thought of that scenario.

 



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I have yet to try Dead Space. is it Jump-out-of-your-seat scary? and I hope Valve(...or EA) ports Left 4 Dead to the PS3.



jasonnc80 said:
I thought the original Condemned was pretty scary. Such a demented atmosphere and the lack of ammo with reliance on melee combat made it very tense. I never played the second so couldn't really comment.

I didn't think Dead Space was very scary TBH. It was an awesome game but scary it was not.

 

you got it, its a hole different ball game seeing a boat load of um coming when you don't know if you have the ammo for a reload...


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superbeast1370 said:
I have yet to try Dead Space. is it Jump-out-of-your-seat scary? and I hope Valve(...or EA) ports Left 4 Dead to the PS3.

It's 'boo' (some would say-especially film buffs--cheap) scary, if that makes sense.

For example, you'll be walking through a dingy hallway, bodies lying everywhere, the music slowly ratcheting the tension up when, BAM!, there's a loud, screeching and/or grating sound, and then some shambling monstrosity lunges at you from a dark corner, intent on prying your head from its shoulders.

So, yeah, there is a consistent level of tension which, naturally, ebbs and flows with how tricked-out your gear is and how much ammo you have on hand--basically Resident Evil taken up a few degrees.




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Original Silent Hill did it for me. Resident Evil was too cheap, got kind of predictable.



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Qual é, Dadinho...?

Dadinho é o caralho! Meu nome agora é Zé Pequeno!

Here's my scariest games...

1. REMake: Holy Schmolies! I killed it already! Why is it R-running at me?! Ack! *ded*

2. Eternal Darkness: O_O What's going on here! Ahhh! *ded*

3. Resident Evil 3: Nemesis: I can't kill this thing! Run away! *ded*

4. Resident Evil 4: Giant Evil Mutant thing... and I'm in his maze. Oh cra- *ded*

5. Conker's Bad Fur Day: Yes, Zombie Squirrels scared the ketchup outta me back in the day. What can I say, I'm easily scared. Oh, and... *ded*



Agreed.

I don't like the "jumpy" scary, I like the psychological scary.

Resident Evil had alot of moments that were designed to make you jump, where Silent Hill just fucked with your head for the whole duration of the game.



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My scariest games of all time go.....

1) Eternal Darkness

2) Wizard of Wor

3) Killer 7

And Wizard of Wor was only scary because i was playing it since before i had actual memories.



Domo-Kun said:
Agreed.

I don't like the "jumpy" scary, I like the psychological scary.

Resident Evil had alot of moments that were designed to make you jump, where Silent Hill just fucked with your head for the whole duration of the game.

If you dig 'real' scary, then you really owe it to yourself to play Penumbra Overture and, to a lesser degree, its sequel--it takes the mind-fuck aspects of Silent Hill and then makes you, essentially, helpless in the face of them (much like it might be in real life should you find yourself in such a dire situation).