sinha said: naznatips said: sinha said: naznatips said: I suppose I really don't care if that's what Ubisoft thinks, because we have already seen what happens to the random shit casual games thrown at the Wii (Boogie). If it takes developers another year to figure out that this crap doesn't sell, that's their loss. |
That's possible. Or the lesson they may learn if these Boogie-type games fail is that third party games don't sell all that well on the Wii, period. The question is: will they go from making cheap casual games to higher quality casual games, or will they go from making cheap casual games to even cheaper casual games... or even no games? |
3.) Stop developing on the Wii and only make games on the 360 and PS3. This option could have three results: a) If 3rd parties do this, the PS3 will not get any non-multiplatform games, and the system will die. As it stands, the PS3 completely depends on 3rd party Wii games selling if it wants any 3rd party exclusives. Otherwise companies can not survive making exclusive games on it. It's too much of a business risk. The PS3 will not survive with no exclusive games. If it leeches everything off of the 360, people will simply buy the 360 instead because it's cheaper.
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"As it stands, the PS3 completely depends on 3rd party Wii games selling if it wants any 3rd party exclusives." I don't get what you mean by this, can you elaborate? Are you saying if 3rd party Wii games don't sell, the PS3 won't get any 3rd party exclusives? Why wouldn't it? "The PS3 will not survive with no exclusive games." True. "If it leeches everything off of the 360, people will simply buy the 360 instead because it's cheaper." I think this part is already coming true to some extent in NA (all of the 360-PS3 games get better review scores and sell more units on the 360). |
I do believe that developers will sometimes fund the "big ambitious project" even if they don't expect it to make money. The PS3 can do fairly well if it gets some of these big projects as exclusive games which utilize the full space of Blu-ray to make them true PS3 exclusives. However, if the 3rd party developers are trying to survive off of only making PS3 and 360 games, there is no way they are going to have the cash to make a PS3 exclusive game. Maybe a company like Take Two can, with the kind of cash they get on GTA, but Take Two is having huge financial trouble this generation as well. They are having even more with Manhunt's AO rating.
Edit: I should point out that there is quite a lot of evidence that this is true. Sony's biggest remaining 3rd party exclusives (MGS4 and FFXIII) are both being made by companies with strong Wii support. Konami already has many Wii games made and in development (Granted they aren't all good) and an as yet unnamed Wii RPG (hopefully we will see it at TGS) as well as a statement from Kojima that it's the system he wants to work on after MGS4. Square Enix has 2 big Wii games already (Dragon Quest Swords and Final Fantasy CC:CB) and the promise of more to be shown in the near future.
Now, people may say that the PS3 can survive of Sony's first and second party exclusive games, but Sony is not Nintendo. The Wii is going to sell like crazy with or without 3rd party support. We have already seen that in the first 9 months of it's life. However, look at the PS3 games that were expected to be huge hits from Sony's first and second party this year. Lair, Heavenly Sword, and Warhawk have all been given very mixed reviews. Mixed reviews don't sell systems. Sony needs that strong 3rd party support to survive.
I wouldn't call it a death sentence, there are companies making non-Wii games and somehow surviving
Can you name any companies that are not making any Wii games, or have not announced any Wii games? I suppose Epic isn't going to be making any Wii games, but epic's games are almost always funded directly by the company who's system they are making the game for (Sony or Microsoft), so they don't ever have to worry about games flopping. I mean, you could argue that developers did fine on the 360 before the Wii was released, but even then developers kept up strong PS2 support to keep afloat. A 360 title is in no way guarunteed to sell well, nor is a PS3 and 360 title (The Darkness). It's not that a Wii title (or for that matter a PS2 title) is, but your odds of making a profit are a lot better. You spend much less time and money making the game, and you need to sell fewer copies to make a profit.
As I said, I'm not sure how this will work out for Ubisoft, or if they will even act in this manner. It wouldn't make much sense for them to do so, considering their cheap cash-ins flopped (Blazing Angels, Prince of Persia remake, Farcry, Driver remake, GT Pro, Surf's Up, etc.) while their high budget from the ground up Wii titles (Rayman Raving Rabbids, Red Steel) were very successful. Not to mention their announced future Wii games don't show them going down this path (RRR2 as a Wii exclusive, Nitrobike, Red Steel 2). It will be interesting to see if they really do only make cheap Wii games, or if they make a mix of both, which is what it seems they are doing at the moment.