Budget doesn't change system specs.
I had someone else insist RE4 on the PS2 could have looked like the GC version if they had spent more time and money. I had to show him that the GC had texture compression and extra RAM to increase loading speed for cut scenes. No amount of time or money in development would have changed that.
They could spent twice as much on Dead Rising Wii as on the 360 version, and they could still not make it look like RE4, because that has a resource cap of 2-3 times the GC. Dead Rising would take MORE than that to look like RE4.
It's simple math. It's not going to happen. They are making the game look as good as they can. If it was on the PS2, it would look like a GTA game (just swap large, but static, areas with loads of enemies with independent AI).
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs









