| LordTheNightKnight said: Budget doesn't change system specs. I had someone else insist RE4 on the PS2 could have looked like the GC version if they had spent more time and money. I had to show him that the GC had texture compression and extra RAM to increase loading speed for cut scenes. No amount of time or money in development would have changed that. They could spent twice as much on Dead Rising Wii as on the 360 version, and they could still not make it look like RE4, because that has a resource cap of 2-3 times the GC. Dead Rising would take MORE than that to look like RE4. It's simple math. It's not going to happen. They are making the game look as good as they can. If it was on the PS2, it would look like a GTA game (just swap large, but static, areas with loads of enemies with independent AI). |
No, they are not pushing the Wii as best as they can. There are animation issues, graphical issues, etc...that simply should not be there.
There is also the reduction in gameplay itself. No camera, can't jump....WTF?
Wait, let me back up a bit again. Are you telling us that the B team and B budget has the same quality and capabilities of the A team and budget? Then why the hell do they even have A teams and budgets?
The rEVOLution is not being televised







