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Forums - PC - Quake 3 Arena - Amazing kills

vlad321 said:
JaggedSac said:

Did you not read my entire post?

Also, all of those kills in those videos were one shot kills. And yes, I too, do not care for one-two shot kills such as realistic military games.

 

Ok yes but did you see just how much skill is required for those 1 shot kills? Those 1 or 2 shot kills in those slow games are friken hit scan weps with fast firing speeds. You need hella skill to get 1 shot kills in UT, I can list them here actually:

Flack at point blank, Full charge shield gun, Shock combo (and only if it's close enough), full charge bio rifle, at least 2 rockets loaded, headshots.

And those are true only if the target is not healthed or shielded. I hope you realize how difficult it is to pull those scenarios off unless you got some VERY serious skill up your sleeves.

 

Hey, I agree with ya dude, if most of the guns can kill in 1 or 2 shots, I do not like it.  But flack cannon point blank is not hard.  Headshots are not hard as well.  I can pown with the lightning gun.  Full charge bio rifle is mostly worthless, unless you get some luck shots like in those videos, which make it entertaining to use.  I don't think I have ever been killed by a fully charged shield gun.  I can pown hard with the rockets as well.  Then there are tank shots, redeemer, etc.  I love squishing people too.

 



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JaggedSac said:
vlad321 said:
JaggedSac said:

Did you not read my entire post?

Also, all of those kills in those videos were one shot kills. And yes, I too, do not care for one-two shot kills such as realistic military games.

 

Ok yes but did you see just how much skill is required for those 1 shot kills? Those 1 or 2 shot kills in those slow games are friken hit scan weps with fast firing speeds. You need hella skill to get 1 shot kills in UT, I can list them here actually:

Flack at point blank, Full charge shield gun, Shock combo (and only if it's close enough), full charge bio rifle, at least 2 rockets loaded, headshots.

And those are true only if the target is not healthed or shielded. I hope you realize how difficult it is to pull those scenarios off unless you got some VERY serious skill up your sleeves.

 

Hey, I agree with ya dude. But flack cannon point blank is not hard. Headshots are not hard as well. I can pown with the lightning gun. Full charge bio rifle is mostly worthless, unless you get some luck shots like in those videos, which make it entertaining to use. I don't think I have ever been killed by a fully charged shield gun. I can pown hard with the rockets as well. Then there are tank shots, redeemer, etc. I love squishing people too.

 

Flak point blank is harder than you think, unless the guy you are up against is retarded and doesn't keep his distance. In UT2004 EVERYONE can get distance on someone else from the simple fact that the dodge-jump will get you enough to not die from the flak. The rockets are the cheapest kill, however by the time you charge up at least two rockets two things will happen, 1) The guy hears the loading, 2) if it's a duel he can get off a whole lot of shots in and prepare for the rockets. Also for headshots, they are only easy if the guy doesn't jump dodge off the walls. Especialyl with the goddamned flips and crap in midair.

Again, it takes skill to take someoen from 100 to 0 in one hit without the other person having ANY ability to retaliate is a lot closer to the "pro" status than it is in any other current game.

To further my point, in recent games you can't really dodge incoming fire out in the open. You jsut hide and shoot a lil then hide again. In Q and UT you are moving extremely fast, the target is moving extremely fast, and through all that you keep your aim straight. It just takes far far more skill. That's why UT (not 3) and Quake (not 4) are the measureing sticks of real skill in an FPS, not CS or some other bullshit game.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Is it just me, or do the closed areas of quake 3 make it the game which requires fastest reaction times? Another factor for fast reaction times was the abundance of jump pads, and the ever so slight adjustments to be made for a good mid-air shot



"The accumulated filth of all their sex and murders will foam up about their waist and all the whores and politicians will look up and shout "Save us!"...

 ....and I'll look down and whisper  "no."  

                                                                   - Rorschach

vlad321 said:

Flak point blank is harder than you think, unless the guy you are up against is retarded and doesn't keep his distance. In UT2004 EVERYONE can get distance on someone else from the simple fact that the dodge-jump will get you enough to not die from the flak. The rockets are the cheapest kill, however by the time you charge up at least two rockets two things will happen, 1) The guy hears the loading, 2) if it's a duel he can get off a whole lot of shots in and prepare for the rockets. Also for headshots, they are only easy if the guy doesn't jump dodge off the walls. Especialyl with the goddamned flips and crap in midair.

Again, it takes skill to take someoen from 100 to 0 in one hit without the other person having ANY ability to retaliate is a lot closer to the "pro" status than it is in any other current game.

To further my point, in recent games you can't really dodge incoming fire out in the open. You jsut hide and shoot a lil then hide again. In Q and UT you are moving extremely fast, the target is moving extremely fast, and through all that you keep your aim straight. It just takes far far more skill. That's why UT (not 3) and Quake (not 4) are the measureing sticks of real skill in an FPS, not CS or some other bullshit game.

Maybe you were playing on different servers than me, but I never had a problem killing people with flak and rockets.  I played Onslaught almost exclusively though.  Yes, dodges are necessary in pc fps games.  This is due to the extreme ease it is to aim with the mouse.  Even with dodging, getting a bead on someone is quite easy for me, and in particular, the more open levels of Onslaught.  Unless a pc fps game implements some 'move' to make them harder to hit, they have to come up with other ways to make the game difficult.  The more realistic shooters make you take your time and choose your actions carefully, because you can die quite quickly due to how easy it is to shoot someone once you see them.  Having a 'dodge' move in CoD would make the game retarded looking.  To me, Tribes took way more skill.  Pretty much no instant kill weapons(maybe the mortar, and the snipes, but each of those had serious disadvantages, snipe uses your energy, heavy armor needed for mortars), disc launchers took tons of skill to use, jet pack usage was a must.  Nothing like two light armor opponents in a jet pack disc launcher duel.  Brings back great memories just thinking about it.

 



Oh I play DM through and through. I absolutely love the occasional AS and ONS games. I'm also a fan of Invasion (god i LOVE that mode), mutant, and LMS. Then again those are all just variations of DM.

Also that's the very reason why the slower shooters aren't as good. If someone ends up finding you with their back to you, which will happen unless you have your back to a corner. You really have no other options other than to die unless ther person behind you can't shoot at all.


@Chrono
I felt the closer areas in UT were more frantic due to the wall dodges. You really had to react fast to their dodges, and yours as well, to keep things where they should be.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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It ain't got nothing on BF2 though :P



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

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Want an fps that takes skill? Play tribes.







pretty cool stuff...however go to youtube and search mlg top ten. That's real talent brought to you by halo 3 the best fps online game ever!!!



Hell yeah Farmland. Tribes is, and always will be, the shit. Disc launcher duels for the mother f**king win.  I already threw a bone to Tribes in this thread.



I completely agree. Tribes was so many years ahead of its time its not funny. Not to mention that people STILL play it!

Ah the memories...