"We had a fantastic time rediscovering the special place that Shadow holds in our hearts, and talking through our experiences with it, both anecdotal and analytical. At the time, we were hoping to do a follow-up interview with the developer mastermind Fumito Ueda to share some of our post-game thoughts and burning questions. Well, it took a while, but we were finally able to tear him away from whatever wonderful project he's surely working on now. So excuse our drooling, and LOOK OUT FOR SPOILERS, as the Backlog crew throws some questions at the man behind the magic:"
Sample question:
"1UP: We all agreed that having the horse control like an animal and not like a car was very important and worked really well. How did you accomplish that? Was there a specific trick to it?
FU: I've never made a car racing game so I can't compare it. However, when I develop I try to be conscious of controlling a man who's on a horse, not the horse itself. So I intentionally delayed the control response, knowing it could spoil operability, which was a difficult choice."
If you need a reminder,
ICO
Shadow of The Colossus
Another sample question:
"1UP: Many gamers consider the soundtrack to Shadow of the Colossus to be one of the most impressive ever created. How early into development did you start working on the soundtrack? Did you anticipate having such dynamic, real-time music to accompany the battles initially? Will your future titles allow you to make even more dynamic changes to the score in real-time?
FU: Yes, because I wanted to create a totally different world for Shadow of the Colossus compared to the world of ICO, I was thinking of using songs that are dynamic and gallant from the beginning. Also, I had an idea for songs that dramatically changed depending on the situation of the game character. There had been some games in which several tracks were played and turned on and off depending on the situation of the scenes, but my ideal was that to change the melody and how the song develops as the situation changes, just like how they work in movies. It's my challenge now to come up with songs that change more dramatically for the title I am working on."
The Opened Way from Shadow of The Colossus being performed by The Eminence Symphony Orchestra,
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It was a pretty cool read and there was some good information into the creator's thoughts about his games. If you thought ICO and Shadow of The Colossus were brilliant, check this out! If you have a PS2 and haven't played them yet, shame on you!