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Forums - Sales - Why I don't believe in "System Sellers"

Well I got to say tha system sellers are pretty real, and if you don't believe in them I sure hope you don't believe in god either.

Now I will say they don't work the way a lot of my fellow Sony fanboys think they do. Just because X game comes out does not mean Y system will get a huge boost. The way system sellers work is 2 years in you have game abcdefghijk on sytem a, abcdef on system b, and abcd on system c. People then go oh my god system a has abcdefghijk, I want all of thouse I will get that system.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

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Hus said:
HappySqurriel said:

The reason I see this as being a far more dramatic problem for the Xbox 360 and PS3 is because people were unwilling to spend $100 to $200 in previous generations to play some of the best games of the generation so I can’t see someone spending more than $300 for similar games this generation.


 They sure did not mind paying for the PS2 now did they.

 


You're right, they didn't mind paying for the PS2. People rushed out and bought the PS2 at a record pace even though it had no games and had a far worse line-up to the Dreamcast ...

KBG29 said:W

ell I got to say tha system sellers are pretty real, and if you don't believe in them I sure hope you don't believe in god either.

Now I will say they don't work the way a lot of my fellow Sony fanboys think they do. Just because X game comes out does not mean Y system will get a huge boost. The way system sellers work is 2 years in you have game abcdefghijk on sytem a, abcdef on system b, and abcd on system c. People then go oh my god system a has abcdefghijk, I want all of thouse I will get that system

I'm not so sure ...

I knew quite a few people who loved Mario, Zelda, were old-school Metroid fans, were huge Resident Evil fans, and loved playing multiplayer Super Smash Bros. or Mario Kart and yet didn't buy a Gamecube because they already owned an XBox or PS2 (or possibly both).

At any point in time (on a console that is selling reasonably well) there are always great games that you haven't played, and great games about to be released, which can prevent you from buying a new console for a handful of games.

 

 

I think a lot of people on this thread have stated what I was thinking better than I did and I'm surprised that this thread didn't degrade into a flame war ...



naznatips said:

I think there are system sellers, but I think that there is one major system seller that outweighs all others, and it's not a game per say, but an amount of games: the most games. Simply having the largest wall of games at EB Games, or the most cabinet space in the front cabinet at Walmart, is what REALLY sells systems and determines a winner.

Edit: 2000 posts! 


Agreed, I didn't even have to look at the rest of the thread you laid the smackdown on the answer of this topic!!!!



HappySqurriel said:

I thought I should take a moment to comment on why I think people’s faith in ‘System Sellers’ is so misplaced; in particular the faith that Sony fans seem to have that certain games will save the PS3.

For (pretty much) the entire past 2 generations I have been a geek who has enjoyed arguing on the internet (and bulletin boards before that) about videogames; this has given me the opportunity to see the same flawed arguments rehashed generation after generation. At the same time I have had many friends who were interested in videogames and liked playing or discussing them as a group.

What I have seen time and time again is people who have exclaimed “Wait until -=Supposed system seller=- is released, then -=Struggling Console=- will gain momentum” only to see the game released and fail to really improve the console’s situation.

The reason for this is simple, in discussions I have had with people in every generation the I have heard “I would love to play -=Supposed System Seller=- but I can’t really justify paying $100/$200 to buy a -=Struggling Console=- for 1 game when I already own -=Competition Console=-

The reason I see this as being a far more dramatic problem for the Xbox 360 and PS3 is because people were unwilling to spend $100 to $200 in previous generations to play some of the best games of the generation so I can’t see someone spending more than $300 for similar games this generation.


The gaping hole in this argument and all similar arguments is that there is not specific definition of "system seller".  The halo series has moved a lot of consoles.  Halo 3 will move some consoles.  Hot Shot Golf in Japan most certainly moved some consoles.  If the new PS3 FF game hit today, it would move some consoles.  The problem is that "some" is relative...  You can't argue that some of the titles over the years did nothing to move consoles... VF on the Saturn and VF2 on the Dreamcast moved consoles.  Period.  The flip side to that argument is that no one game will ever propel a console into PS2-like sales numbers.  That's just not reality...  



I hate trolls.

Systems I currently own:  360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong.  Yes, Pong.

In general I agree with Happy Squirrel's notion that "system sellers" won't turn a console's fortunes around all on their own...usually. But there are some interesting counter-points.

Super NES vs. Genesis: Perhaps too much is made of Donkey Kong Country's importance to Super Nintendo, but it was at least an important factor in turning the tide in Nintendo's favour. I think when you have a close race between two competitors, the "system sellers" suddenly become more important.

Nintendo DS: If you look at the sales, DS in Japan was basically built on system sellers. Third party support was poor, but Nintendo's first party games sold a ton of systems (check out system sales at the launch of Nintendogs, Animal Crossing, Brain Age, and New Super Mario Bros.) and eventually third parties had to support it. In North America DS Lite gets most of the credit but I believe Nintendogs and New Super Mario Bros. deserve some credit as well.

I think with DS the point is that it needed disruptive games that showed what made it good.

Edit - Summary: If everything else is similar, then system-selling games will not allow a console to overcome a huge sales gap against its competition.



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ChichiriMuyo said:
dtewi said:
I think people might ask why Wii Play is an AAA title.

I think a AAA title is either a game that sells incredibly well and/or is a game that gets reviews above 9.0.

Which is ridiculous, because the standard definition of an A is 90%.  I'd want a hell of a lot more than "just barely an A at all" before I'd call something a AAA title.  And while high sells wouldn't be that thing for me personally, I can at least buy it as a factor.  But for the love of god, people, 90% is not AAA.


"A" = 90 is if you use a scholastic grading scale, which doesn't have a AAA rating. A AAA rating is generally defined as the best rating possible, and given the subjective nature of video game reviews, any title that consistently scores 9-10 of 10, over 90%, or 4.5-5 out of 5 would apply.

However this speaks simply of quality.

A true killer app/system seller has to be able to sell consoles. I think of a game like Beyond Good and Evil, which was widely regarded as a AAA quality title, but never managed to sell. You couldn't consider that a system seller. Or how about Metroid Prime 2? Very well reviewed, yet sold maybe 1m copies, but I'm willing to be the vast majority of them went to people who had already owned GameCubes.

On the flipside would be the Mario Party series, which generally gets crappy reviews, yet always sells well. But I think very few people will buy a Wii just for MP.

In the case of WiiPlay, it is not a AAA quality title, and I don't believe anyone bought the Wii just to play it. In fact, without the wiimote, it's debatable that anyone would even bother with WiiPlay at all (unless it was sold  for very little).

WiiSports is another matter. Many "new casual" gamers (like my father in law) bought the system specifically for WiiSports. While it is not a AAA title, it likely can be considered a system seller for that reason.

 

 

 



dtewi said:
Hey AIIAII, Super Mario Galaxy, Super Smash Bros. Brawl, Metroid Prime 3, WiiFit, Mario Kart Wii, Wii Sports, Wii Play, Twilight Princess. That sounds pretty great to me, 8 AAA titles.

 Do get me wrong but what does a AAA title is exactly, is it a big seller or a big game, I don't know. Help

 



Wii Sports, Wii Play, and Wii Fit are NOT AAA titles.



PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)

If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.

Last update: Week ending November 3, 2007

javierdacosta said:
dtewi said:
Hey AIIAII, Super Mario Galaxy, Super Smash Bros. Brawl, Metroid Prime 3, WiiFit, Mario Kart Wii, Wii Sports, Wii Play, Twilight Princess. That sounds pretty great to me, 8 AAA titles.

Do get me wrong but what does a AAA title is exactly, is it a big seller or a big game, I don't know. Help

 


 The term "AAA title" is a marketing term for a big budget, highly anticipated game that is more or less certain to sell very well.



"Ho! Haha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust!" -- Daffy Duck

Okay then exclusives sale consoles...Wii Play can't be played on any other system, so that sold extremely well, Gears of War was an exclusive it couldn't be on the PS3 or Wii, that sold units primiarly cause it was an exclusive.

And here is a thread that discussed what exclusives meant to me

Source: http://www.vgchartz.com/forum/thread.php?id=5427