Perhaps I missed it in the 8 pages, but did anyone actually mention Intellectual Property?
Software is intellectual property. If you are playing a game (again, intellectual property) and you didn't pay the publisher/developer/owner of said property to license and use it (note you don't ever own it -- you acquire a license to use it), you have stolen property. Period. The law is clear. Just ask all those kids and parents that were sued (sucessfully) by the Music Recording Industry for downloading pirated music... Many of those kids tried the same angle of, " I didn't have the money, I simply couldn't possible afford it, and wouldn't have paid for it in the first place." That didn't fly.
Bottom line is that it doesn't matter if you can't afford it, is unavailable in your country, or whatever your "issue" is. If you DL it and play it, you have stolen it. Period.
I don't buy that you can't prove pirates would never have spent the money in the first place. That's bullshit. They bought the console and have some money. If the only way to play was through legitimate channels, they would do it -- OR DO WITHOUT. Many won't choose to do without and will cough up the cash. Will all? certainly not. Will some? Without question. I would be willing to bet that there ARE actual studies that can illustrate consumption patters for IP when a consumer has easy, difficult, and no access to pirated content...
I hate trolls.

Systems I currently own: 360, PS3, Wii, DS Lite (2)
Systems I've owned: PS2, PS1, Dreamcast, Saturn, 3DO, Genesis, Gamecube, N64, SNES, NES, GBA, GB, C64, Amiga, Atari 2600 and 5200, Sega Game Gear, Vectrex, Intellivision, Pong. Yes, Pong.