JUNE 9, 2009
According to amazon,
I wasn't excited about this game until I saw this,
And I don't know if it's been posted, but Madworld has been given the date of March 10th:
According to amazon,
I wasn't excited about this game until I saw this,
And I don't know if it's been posted, but Madworld has been given the date of March 10th:
Out by this Summer? That'd be awesome!
Off-topic: I'd like to see them incorporate a splitscreen mode, even if that means toning down the graphical quality while in multiplayer.
4 days before my birthday, must be a sign. :)

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By far the most interesting bit of that video (to me) is at 2:04, during the bit where he is cycling the "current camera style" menu..... Because it pretty much confirms that we can turn on the spot with the control stick rather than solely with the pointer.

Good. That'll give me plenty of time to finish Madworld, House of the Dead and RE5.
I wonder if the top online players will use nunchuck or pointer turning
| frybread said: I wonder if the top online players will use nunchuck or pointer turning |
Depends.... considering the "turning speed" adjustment option seems to be wholly seperate.... I think it means you can adjust the turning speed for the control stick too.... which in my opinion gives gives an advantage to those who can get used to it..... but then most modern FPS seem to have a default where the left control stick has strafe attached to it, which I don't like (my first FPS being Goldeneye, so I am used to the default on that game)... so those used to that scheme may just keep pointer turning, but customise it properly to their liking (generally better players probably going for more sensitivity)
There is one unknown factor in this though.... if strafe has been taken off the control stick, where have they mapped it to? the only logical thing in my mind (and something I have been on about for the past 2 years) is to map it so that tilting the nunchuck gives you left/right strafe. If that is so (or if they find something that works well I haven't thought of) then I would say advantage to those using control stick steering.

| misterd said: Good. That'll give me plenty of time to finish Madworld, House of the Dead and RE5. |
don't forget about Little King's Story.
"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."
"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."
Why aren't more people excited about Deadly Creatures? Seems to be the least hyped M-rated game on Wii.
June 9th? Ouch, I was hoping for a late april / early may release. June isn't a very good time to release games, since june - october are the months where hardly any videogames are being bought at all.
If Sega is smart, they'll push it back to late october.