I do believe that the current situation will cause SCE to force GT5 out for the '09 holiday season, no matter how much Yamauchi might protest.
I do believe that the current situation will cause SCE to force GT5 out for the '09 holiday season, no matter how much Yamauchi might protest.
BengaBenga said:
Stringer made it absolutely clear that SCE had to make a profit this year, so they didn't have a loss-leading strategy for this year. Yet they made a loss. Software development in Sony's case is not flexible at all, because |
He was meaning profit within next fiscal year not a year. This current fiscal isnt even over for Sony, it ends in March. It has been stated that Fiscal 2008 was going to be a year to cut costs and stop the bleeding. Fiscal 2009 is the year SCE needs to pull in a profit.


WiiStation360 said:
Looks like Sony's games division may be safe from job cuts. Sony job cuts unlikely to affect games division.
|
Games division is losing money, but no change...maybe...
axumblade said:
Probably for the best. Wouldn't they be able to add in all of the extra features in a later date if they got the opportunity? I mean, I understand that they want the game to be perfect and everything but at the same time...they can release a game that's really great and then put through patches to make it amazing and a must-have. Burnout Paradise is doing a great job at keeping new content flowing through the game despite the fact that it's a year old. I realize they aren't the exact same game but I'm sure it could work that way. Also, if they would release more "Greatest Hits" in America that people actually cared to buy then I'm sure it would at least boost the software department. They can't put Heavenly Sword, Ratchet & Clank: Tools of Destruction, or Uncharted: Drakes Fortune on the Greatest Hits Program but they can randomly add Virtua Fighter 5 and Need For Speed: Pro Street to it? |
Uncharted, Ratchet, and Heavenly Sword NEED to go greatest hits. Particulrly the latter two, which barely sell in NA these days.
These are three great games, and I'm sure their sales would spike with a price cut.
axumblade said:
Judging by a report I saw on Kotaku, the PS3 made/has almost hit its goal of 10 million consoles last year. The PSP and PS2 are expected to fall about a million short a peice. Which honestly, if it were the other way around, it might have helped Sony a little. Their system that actually costs them per sell actually sold on par of where it should have, whereas the other 2 systems that they actually make money off of fell short. I blame it on Sony's lack of support for the PSP (and quite possibly over support of the PS2) during the last few months of last year. |
PS2 was/is the golden goose, and without it, ps3 would have been an absolute disaster, but it's returns are diminishing, and you can expect 2090 to be it's swan song. With over 100 million consoles sold, you can expect it to be around for a while longer, but ps3 and psp will have to carry the load. Ubisoft expect to see new consoles in 2012, so the console makers are going to start parcelling out info to the developers this year, in order to get launch title ready in time. If ps3 doesn't reach profitability this year, it's going to be tough to support it for 10 years, as Kaz blabbers about.
From Bloomberg:
From Bloomberg:
Sony Projects First Loss in 14 Years as Demand Falls
c.2009 Bloomberg News
By Pavel Alpeyev and Junko Hayashi
Jan. 22 (Bloomberg) — Sony Corp., the world’s second- largest maker of consumer electronics, forecast its first annual loss in 14 years as the deepening worldwide recession erodes demand and the company books costs to reorganize its business.
The net loss will be 150 billion yen ($1.7 billion) for the 12 months ending March 31, Tokyo-based Sony said in a statement today. The deficit compares with the 74 billion yen median loss estimate in a Bloomberg survey of five brokerages and the 150 billion yen profit the company forecast in October.
The worsened outlook raises pressure on Chief Executive Officer Howard Stringer, who has pledged to raise Sony’s operating profit margin to 5 percent. Recessions in Europe, Japan and the U.S. have cut consumer spending, with Daiwa Institute of Research Ltd. predicting flat-panel television sales will fall in 2009 for the first time this decade.
Sony “has to go back to square one and cut costs and reduce inventory,” said Naoki Fujiwara, chief fund manager at Shinkin Asset Management Co., which oversees about $6.1 billion in Tokyo. “Sony’s TV sales have expanded but the business remains unprofitable, meaning its cost control is still sloppy.”
The net loss is the first since the year ended March 1995, when Sony posted a deficit of 293.4 billion yen. Sony’s TV business, its largest by revenue, hasn’t posted an annual profit since the year ended March 2004.
| Dianko said: So, does the Japanese government give out any bailout money? |
They spent the 90s trying to bailout everything and it turned into "the lost decade", a recession from hell (something the rest of us should fear given the proclivity of governments in the West, at this juncture, to open money the spigot for anyone that comes knocking).
As sad as it is to hear... I gotta be happy that it finally shuts up all those peopel giving NJ5 a hard time when he was just giving an honest and accurate lay of the land.

@ Kasz - I dunno. I, for one, understand how news works. I should have encouraged NJ5 more. I just hate folks have a demented and warped view of the media. I could see if it was just fanbot blogs, but when you have major new outlets saying the same thing, it's reality, not just delusional fanbots.
| madskillz said: @ Kasz - I dunno. I, for one, understand how news works. I should have encouraged NJ5 more. I just hate folks have a demented and warped view of the media. I could see if it was just fanbot blogs, but when you have major new outlets saying the same thing, it's reality, not just delusional fanbots. |
Yeah... I don't know. Some people i guess haven't spent enough time in the real world to know that proffesionals aren't going to risk their jobs and buisnesses simply for fanboyish reasons.
To be fair a lot of these peoples only source of news really is "professional" videogame sites... which are anything but and just a small group of people who got lucky... which of course is one of the problems with proffesional videogame media, but that's another issue.
When you've sunk in multiple college degrees in a career you become a lot less likely to throw it all away because you dislike a company.
