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Forums - Microsoft - Alan Wake will be HUGE!

dahuman said:
NYANKS said:
Recon1O1 said:
A203D: That's perfectly fair and possibly correct. The average 360 owner may not buy AW style games or even rpgs but multi plats like RE5, Fallout 3 and now RDR do very well. Fable and ME titles will finish among the best selling rpgs this gen despite exclusivity. Even if 15m 360 owners are mp shooter-only gamers that still leaves 25m. There is more to it than the old 'shooterbox' meme.

M$ should be prepared to help Remedy through a financial crunch if Wake doesn't sell as expected. That's part of maintaining exclusives. The alternative is to buy them, resurrect Games for Windows and dev. some DRM that isn't like pulling teeth.

I stand by my 1m by 2011 guesstimate. Should be an interesting few weeks for RDR as well.


You seem to be very sensitive about 360 being labeled a "shooterbox", because you bring it up alot.  To be fair, Fallout and Mass Effect have significant shooting aspects, so maybe not the best ones to mention.  Fable fair enough, although I don't know how significant it is in that game really.  MS has no money problems so if they deem Remedy as worthy of more games, Remedy will be fine, rest assured.   

I posted something like this back in early April http://www.vgchartz.com/forum/post.php?id=3316515 which kinda sums it up.

Yeah i just had a look at that dahuman, and it seems that shooters are prominent on the PS360, although theres a bit more variety in the PS3 lineup. and i would say Bioshock 2 is more than just a shooter. but anyway AW is meant to be the first in a series of games and i dont think M$ will be pumping more money into Remedy, since if the sales expectations were 0.5-1 mil in the 1st week then it has been a disaster.

I can see Recon101's point, that the 360 is more than just a shooter box, and to be fair Fable and Assassins Creed have done considerably well on the console. but AW is disappointing and sadly it dosent look like there will be sequels.



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NYANKS: We're just talking here. None of this has any earth-shattering impact or lasting effect. I was replying to the usual anti-360 spin in the usual way. I still find some shooters immersive and well-made and wonder why having most of the best-sellers is now an insult. The 'wrong console' comment struck me that way.

The wrpgs I like are not shooters and I will use their sales to refute a generalization I find annoying when I hear it. I will take your advice and ease up a bit. We can debate how much a third person, 30-40 hour, non-mp game with looting, leveling and a decent story like Fallout 3 or ME2 resembles MW2 etc. in another thread. Fable 2 is far from my fav but it is still the best selling wrpg this gen.

Remedy are likewise not a big personal concern, it was just a casual comment about the business. That's what we're here for. I doubt M$ would insist on exclusivity and then allow them to fold. No dis. intended to you or A203D and thanks for calling me sensitive.



What's really funny (but not shocking at all) is that a majority of people posting in this thread now will never play Alan Wake.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

I got a dirty mind :-p



 

Well, it almost got that 85 in metacritic in reference to the OP. Other than that, looks like the OP got a little caught up in the OMG hype train factor.

Regardless of scores, it still should have performed on par with Heavy Rain. Very similar demographics for both games.

Still don't have an opinion of the game itself since I ordered late and am still waiting for my copy, but story/immersion factor will be directly compared to HR for me. If the basic game play mechanics fail to catch me, it will be the story/immersion factor that determine whether I finish the game or not.

I don't see ever green sales for AW either, even with regular episodic content to be released. That will mainly cater to those who already bought and enjoyed the game.

I don't blame the release of RDR either. It's not like HR didn't have a buttload of excellent titles being released in the same time frame.



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Well, we can all be made to look stupid if we look at the predictions we made



Seece said:
I got a dirty mind :-p

i hope you're not thinking what i think you're thinking



This thread reminds me of those DMeisterJ LBP threads



CGI-Quality said:
greenmedic88 said:
Well, it almost got that 85 in metacritic in reference to the OP. Other than that, looks like the OP got a little caught up in the OMG hype train factor.

Regardless of scores, it still should have performed on par with Heavy Rain. Very similar demographics for both games.

Still don't have an opinion of the game itself since I ordered late and am still waiting for my copy, but story/immersion factor will be directly compared to HR for me. If the basic game play mechanics fail to catch me, it will be the story/immersion factor that determine whether I finish the game or not.

I don't see ever green sales for AW either, even with regular episodic content to be released. That will mainly cater to those who already bought and enjoyed the game.

I don't blame the release of RDR either. It's not like HR didn't have a buttload of excellent titles being released in the same time frame.

Having played both extensively, I'm here to tell you, they are nothing alike. Both may be pegged with "psychological thriller", but WAKE is FAR more "horror" than HR. The game play isn't similar, the way the stories are told aren't similar, the scenarios aren't similar, the atmospheres aren't similar. One is definitely survival horror, the other pyshcological, film-noir thriller.

WAKE is a victim of several things, poor marketing being the MAIN issue. It's not over for it though, it could still pull an Uncharted: Drake's Fortune.

The play mechanics of AW sounded a lot like an Alone in the Dark game, the last one being pretty terrible. Game play mechanics were not what I saw as being the compelling selling point of AW based upon all the early preview data everyone read who was even remotely interested in the game.

The key similarity between AW and HR is that both were strongly promoted as games that placed great emphasis on story and character, more like a film than the perfunctory story/characters often seen in typical video games.

That's why both games should have been on the radar for the gamer looking for those traits rather than another action oriented, fast twitch shooter or platform game.

Whether they were both derived from the same or different cinematic genres shouldn't have had much bearing on sales unless someone wants to make the argument that there's simply a smaller market for psychological horror games than thrillers.

If the games were more similar, AW would have sold even less if HR had already covered the same bases earlier this year and did a better critically aclaimed job of doing it (based on the reviews).

The marketing issue I don't get. At all. Why would MS press Remedy to release a 360 exclusive; one that's been in development since 2005, with initial conceptualization dating back to 2001, if it was just another "Only On Xbox-360" labeled game that MS wants as an exclusive, but doesn't care if it hits projections on soft units, much less move any consoles?

It may just turn out that a lot of potential interested buyers simply weren't impressed with the reviews or the final product compared to the pre-release hype.

 



pizzahut451 said:
Seece said:
I got a dirty mind :-p

i hope you're not thinking what i think you're thinking

I hope you don't care what I think you think I'm thinking.