By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Sony "explains" the 17M PSN members...

Sardauk said:
Parokki said:
Gh0st4lifE said:

Sony is in conflict with reality itself... It needs to regain credibility instead of constantly spin stories and numbers.

Imagine Sony marketing the PS4 with it's current image. Journalists would systematically put every claim in doubt, and fanboys would be either bash or lol.

SCE needs to contain damage now. The Playstation brand is at stake.


Actually Sony have been marketing the PS3 with rather thick bullshit pretty much forever. Heck, it was the same with the PS2, and probably even PS1.

So far the mainstream media has been too clueless to catch on, and the gaming media satisfied with how close the Playstations have come to what was promised. Will be interesting what happens if the PS3 continues to perform below expectations, though.

 

Sony is trying to make people believe that PSN is a plateform worth of investment ... but can't guarantee any ROI !

PSN : Users >< Customers

XBLive : (gold) Users = Customers

Nice try Sony ...

PS: I'm subscribed on PSN and don't use it anymore...

 

@Parokki

I remember PS2's Emotion engine was supposedly a terraflop monster as the Cell (on paper), with numerous other possible applications in medicine and whatnot. As a gamer I was quite disappointed. Not only the first Xbox was way ahead but the Gamecube also.

And as for the PS1, meh, we were kids back then ; ) I remember liking the PS1 for sharper images while the N64 was blurry. I loved Saturn too but 3D was just the thing back then. And don't remember any low blows from any except perhaps Nintendo with it's cartridge vs CD arguments and false HDD promises.

Internet flaming hadn't such huge proportions back then. The connections were so crappy the trolling/time ratio was reaaally discouraging.

 

@Sardauk

Even if the smaller developpers were stupid enough to buy Sony comparison in-game advertisers would quickly remind them how useless PSN infos are. Gaming is developping a third side (and even a fourth)  besides user demand and developper supply with constant ingame advertising (the fourth side is downloadable "cultural" content).

Advertisers need to have as precise targets as possible. The fact Live puts so much enphasis on user accounts (high security, huge switch costs, strong community building, addictive point system) while targeting the most adult gamers and willing-to-pay gamers only demonstrates how much advertising is going to be the new "argument".

A well developped in-game advertising environment ensures a new revenue for both platforms and developpers. It also lessens the inherent risk in marketing your game (establishing taste groups, correlations of all kinds, geographical sispersion, etc.).

 



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

Around the Network
Aprisaiden said:
Umm yes PSN is free, but so is Xbox LIVE silver.

So while 17 million PSN accounts dosn't mean 17 million unique PS3 owners using their console online - 17 million XBL accounts dosn't mean 17 million unique 360 users using their console online ...

Now if only Nintendo would create some unified online profile for us ...

While the partly bolded is true, Microsoft clearly stated that they are only counting GOLD! accounts that have been LIVE for the last 6 months.

The bolded is partly true because I have 2 PAYING gold accounts.

 



Gh0st4lifE said:
Sardauk said:
Parokki said:

 

 

@Sardauk

Even if the smaller developpers were stupid enough to buy Sony comparison in-game advertisers would quickly remind them how useless PSN infos are. Gaming is developping a third side (and even a fourth)  besides user demand and developper supply with constant ingame advertising (the fourth side is downloadable "cultural" content).

Advertisers need to have as precise targets as possible. The fact Live puts so much enphasis on user accounts (high security, huge switch costs, strong community building, addictive point system) while targeting the most adult gamers and willing-to-pay gamers only demonstrates how much advertising is going to be the new "argument".

A well developped in-game advertising environment ensures a new revenue for both platforms and developpers. It also lessens the inherent risk in marketing your game (establishing taste groups, correlations of all kinds, geographical sispersion, etc.).

 

 

Yep, It is called customer segmentation (thanks to Datamining) 



 

Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.

Duplicate thread 14,3000

However, its still pretty silly of sony not to explain their figures...ms will be laughing right about now



I hope my 360 doesn't RRoD
         "Suck my balls!" - Tag courtesy of Fkusmot

17 million accounts...
minus 6 of my 7 different country PSN accounts.



Tempus fugit Nintendo manet.

 

Level 1 - Newbie
Level 2 - Member - Pass 1k
Level 3 - Regular - Pass 2k
Level 4 - Addicted - Pass 5k
Level 5 - Obsessed - Pass 10k
Level 6 - Old Guard - Pass 20k
Level 7 - Legend - Pass 50k
Level 8 - Demi-God - Pass 100k
Level 9 - God - Pass 250k
Level 10 - Zeus - Pass 500k

New Table:

Level 1 - Newbie
Level 2 - Rookie - Pass 1k
Level 3 - Padawan - Pass 10k
Level 4 - Sea Dog - Pass 25k
Level 5 - Captain - Pass 50k
Level 6 - Agent - Pass 100k
Level 7 - Elite - Pass 175k
Level 8 - Hero - Pass 250k
Level 9 - Legend - Pass 500k
Level 10 - Titan - Pass 1 Million

Around the Network

Here's Greenberg statements to clearly state what was reported as 17 million by M$:

"Uh... A significantly larger number than 17 million. To be clear, we are pretty conservative on how we report our members. It is active members — you have to own an Xbox 360 and if you're not active in the last six months, we recycle the gamertag and we remove your account. It is a true number of the people we have on the service.

I think it's important to note, if you compare those to PSN, those numbers you can have just a PSP, you can create an account on the Web. We don't count Web accounts."

http://kotaku.com/5127839/microsofts-aaron-greenberg-talks-ces-xbox-360-in-09-and-beyond

The financial statements will also help to clarify what was meant...lol.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder