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Forums - Sales - Is Square-Enix making a mistake making 360 there go to system for rpgs?

neotea said:
Square is making a good choice though.They are looking to maximize profit and na and europe has a good 350 install base. Exclusive atm on a ps3 is not a good idea to maximize profit atm for a high budget game like ff13.

 

Well, 350 sold really poorly on all 3 regions, so they had to abandon that platform and go with the 360... Sorry i couldn't resist XD XD



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Kenryoku_Maxis said:

1) They must or they wouldn't be able to make these 360 exclusive multi-million dollar games with huge production staffs that then sell for under a million units.

 

This is a popular thing to say because of course no one would want to work for/with microsoft unless they've been bribed by the evil windows empire because there's a natural gamer demand for sony products (never gets old), but there's a 8M userbase difference in favor of the 360 and it actually has a jrpg closing in on the 1M units. The Last Remnant is a niche'ish jrpg (made by the romancing saga team) that got slammed by reviews in the west and still gonna gross at least 12-15M$ for SE, the bulk of it coming from the west. The SaGa team has always been a smaller B-team within SE and they used a middleware instead of developing their own engine like the premium teams in order to cut costs so it actually makes sense to them to focus first on the console that allows a faster developing time and cheaper costs.

It feels like some of you have still not realized HD consoles are the smaller market and the ps3 is the smaller HD console. Nevermind things like the complexity of developing for the ps3 increasing both costs and time to market - heck, TLR runs poorly on the 360 and that's where UE3 works the best.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

The Anarchyz said:
neotea said:
Square is making a good choice though.They are looking to maximize profit and na and europe has a good 350 install base. Exclusive atm on a ps3 is not a good idea to maximize profit atm for a high budget game like ff13.

 

Well, 350 sold really poorly on all 3 regions, so they had to abandon that platform and go with the 360... Sorry i couldn't resist XD XD

 

屋 矢h ya even i had to laugh at that lol.



I TAKE NO SIDES

Bitmap Frogs said:
Kenryoku_Maxis said:

1) They must or they wouldn't be able to make these 360 exclusive multi-million dollar games with huge production staffs that then sell for under a million units.

 

This is a popular thing to say because of course no one would want to work for/with microsoft unless they've been bribed by the evil windows empire because there's a natural gamer demand for sony products (never gets old), but there's a 8M userbase difference in favor of the 360 and it actually has a jrpg closing in on the 1M units. The Last Remnant is a niche'ish jrpg (made by the romancing saga team) that got slammed by reviews in the west and still gonna gross at least 12-15M$ for SE, the bulk of it coming from the west. The SaGa team has always been a smaller B-team within SE and they used a middleware instead of developing their own engine like the premium teams in order to cut costs so it actually makes sense to them to focus first on the console that allows a faster developing time and cheaper costs.

It feels like some of you have still not realized HD consoles are the smaller market and the ps3 is the smaller HD console. Nevermind things like the complexity of developing for the ps3 increasing both costs and time to market - heck, TLR runs poorly on the 360 and that's where UE3 works the best.

UE 3 runs best on PC.*

 



Jo21 said:
Bitmap Frogs said:
Kenryoku_Maxis said:

1) They must or they wouldn't be able to make these 360 exclusive multi-million dollar games with huge production staffs that then sell for under a million units.

 

This is a popular thing to say because of course no one would want to work for/with microsoft unless they've been bribed by the evil windows empire because there's a natural gamer demand for sony products (never gets old), but there's a 8M userbase difference in favor of the 360 and it actually has a jrpg closing in on the 1M units. The Last Remnant is a niche'ish jrpg (made by the romancing saga team) that got slammed by reviews in the west and still gonna gross at least 12-15M$ for SE, the bulk of it coming from the west. The SaGa team has always been a smaller B-team within SE and they used a middleware instead of developing their own engine like the premium teams in order to cut costs so it actually makes sense to them to focus first on the console that allows a faster developing time and cheaper costs.

It feels like some of you have still not realized HD consoles are the smaller market and the ps3 is the smaller HD console. Nevermind things like the complexity of developing for the ps3 increasing both costs and time to market - heck, TLR runs poorly on the 360 and that's where UE3 works the best.

UE 3 runs best on PC.*

 

 

JRPG sales on the PC are abysmal.

Thanks for proving my point tho. Some of you are in permanent denial of the current market realities.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

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Casual is all the rage over in Japan, even more so than JRPGs. Square Enix is following Capcom's footstep and trying to reach the western market that 360 mainly dominates. If you remember, Capcom succeeded with Dead Rising and Lost Planet in reputation.



Bitmap Frogs said:
Jo21 said:
Bitmap Frogs said:
Kenryoku_Maxis said:

1) They must or they wouldn't be able to make these 360 exclusive multi-million dollar games with huge production staffs that then sell for under a million units.

 

This is a popular thing to say because of course no one would want to work for/with microsoft unless they've been bribed by the evil windows empire because there's a natural gamer demand for sony products (never gets old), but there's a 8M userbase difference in favor of the 360 and it actually has a jrpg closing in on the 1M units. The Last Remnant is a niche'ish jrpg (made by the romancing saga team) that got slammed by reviews in the west and still gonna gross at least 12-15M$ for SE, the bulk of it coming from the west. The SaGa team has always been a smaller B-team within SE and they used a middleware instead of developing their own engine like the premium teams in order to cut costs so it actually makes sense to them to focus first on the console that allows a faster developing time and cheaper costs.

It feels like some of you have still not realized HD consoles are the smaller market and the ps3 is the smaller HD console. Nevermind things like the complexity of developing for the ps3 increasing both costs and time to market - heck, TLR runs poorly on the 360 and that's where UE3 works the best.

UE 3 runs best on PC.*

 

 

JRPG sales on the PC are abysmal.

Thanks for proving my point tho. Some of you are in permanent denial of the current market realities.

in japan sales aren't stellar  and pretty much all 360 jrpg have sold way less  in america and even less in europe than in japan  (except lost odyssey).

and my point was to say UE 3 run best on PC running best on PC doesn't mean it was going to get there first even so it a delayed version of a multiplatform title.

and white knight chronicles have outsold all 360 jrpg in japan in 2 weeks, and have a chance of outselling lost odyssey worldwide (not likely unless hyped or advertise though).

 

 



For Western sales, this is probably a tactically sound move by SE, but they'll have a tough time selling on their own soil imo. History does show that good JRPG's can sell tons in Japan alone and I wouldn't wanna miss out in these figures.
It does not make sense to make so many console exclusives, they'd have better luck making most titles PS360 instead I think.
We'll see that happens.



Cueil said:
No... SquarEnix is trying to reach over seas where the 360 has a very dominate position.

Dominant position? Where?

Of course it is a mistake. Look at last year's sales... awful.

It's a shame...



     

 

Squenix is changing the direction already. Dragon Quest X goes to Wii and Crystal Bearers is on the way too.