By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Killzone 2 has no CGI-Animation cutscenes, everything is real time!!!

That's cool.



Around the Network

yeah that is cool lot of good info about this game lately im not into FPS but i will b checking K2 out some way if its mind blowing i might even buy it

I think FPS should have some kind of cover system like in RBS Vegas and a look behind button



                                                             

                                                                      Play Me

Staude said:
CAL4M1TY said:
markers said:
this is nice and all....but i miss the awesome day of cgi cutscenes. they were beautiful

Agree with this guy.

There's so much more cgi can still do better then in-game engines, it's nice that graphics are so good that they can be a poor man's substitute, but I'd still like to see cgi cutscenes.

 

 

poor mans substitute ? that was last gen.

No, it' still the poor man's substitute. The camera work alone in CGI cutscenes seems to be a step above in-game cutscenes. Animations tend to be choppier in-game as well. I too miss CGI scenes - I remember watching Chrono Cross scenes in awe.

 



CGI-Quality said:
@ Staude

Tekken...Final Fantasy...OMG...
It's beginning to sound like a Playstation for real!
*faints from the awesomeness*

 

True that! :P

 

@dhummel

I disagree. While i really like making CGI ingame rendering can be more fitting depending on the game. Think half life 2. Would have ruined the atmosphere.



Check out my game about moles ^

Awesome.



4 ≈ One

Around the Network
Staude said:
CGI-Quality said:
@ Staude

Tekken...Final Fantasy...OMG...
It's beginning to sound like a Playstation for real!
*faints from the awesomeness*

 

True that! :P

 

@dhummel

I disagree. While i really like making CGI ingame rendering can be more fitting depending on the game. Think half life 2. Would have ruined the atmosphere.

lol, I just finished playing it a few minutes ago.

Valve does a great job of having all the action happening around you while not leaving first person.

 

 



IllegalPaladin said:
Staude said:
CGI-Quality said:
@ Staude

Tekken...Final Fantasy...OMG...
It's beginning to sound like a Playstation for real!
*faints from the awesomeness*

 

True that! :P

 

@dhummel

I disagree. While i really like making CGI ingame rendering can be more fitting depending on the game. Think half life 2. Would have ruined the atmosphere.

lol, I just finished playing it a few minutes ago.

Valve does a great job of having all the action happening around you while not leaving first person.

 

 

 

Oh, I completely agree with half-life and hl2. Those tell their story in a certain way though, and in a way that most every other game does not. There have been many ludological studies into the original half-life's story telling mechanisms, believe it or not. Most games, however, narrate the story to some degree, where cutscenes are needed. In these cases I usually prefer CGI scenes for their aesthetic appeal.



interesting that they won't any cgi footage.



KillZone 2 is....Jack Bauer...


lol



dhummel said:
IllegalPaladin said:
Staude said:
CGI-Quality said:
@ Staude

Tekken...Final Fantasy...OMG...
It's beginning to sound like a Playstation for real!
*faints from the awesomeness*

 

True that! :P

 

@dhummel

I disagree. While i really like making CGI ingame rendering can be more fitting depending on the game. Think half life 2. Would have ruined the atmosphere.

lol, I just finished playing it a few minutes ago.

Valve does a great job of having all the action happening around you while not leaving first person.

 

 

 

Oh, I completely agree with half-life and hl2. Those tell their story in a certain way though, and in a way that most every other game does not. There have been many ludological studies into the original half-life's story telling mechanisms, believe it or not. Most games, however, narrate the story to some degree, where cutscenes are needed. In these cases I usually prefer CGI scenes for their aesthetic appeal.

It would ruin the atmosphere of a fps like killzone 2 that already looks awesome. By switching from 1 set of visuals to another. It'd also be a waste of time and money to make.

 



Check out my game about moles ^