dhummel said:
Oh, I completely agree with half-life and hl2. Those tell their story in a certain way though, and in a way that most every other game does not. There have been many ludological studies into the original half-life's story telling mechanisms, believe it or not. Most games, however, narrate the story to some degree, where cutscenes are needed. In these cases I usually prefer CGI scenes for their aesthetic appeal. |
It would ruin the atmosphere of a fps like killzone 2 that already looks awesome. By switching from 1 set of visuals to another. It'd also be a waste of time and money to make.







