BTFeather55 said:
Well, if you're too dense to get meaning from just what the surface says, yes, there is a point because i think that the more things there are to do in a game then the deeper the gameplay tends to be, and if The Conduit or Killzone 2 don't have as many gameplay options or as many things to do in them, then in my opinion from a gameplay perspective that means they're actually taking steps back and not measuring up.
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Hopefully you wouldn't call the vehicle sections in Gears 2 "going forward" so would you call that game regressing? Or what exactly are your opinions on that subject?