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Forums - Gaming Discussion - Halo 3: ODST, The Counduit or Killzone 2?

Voltaire said:
Solid_Raiden said:

What's funny to me is how the wii fans point to Halo and scream mediocrity and then in the same breath praise the Conduit when if anything it is basically a halo clone with wii remote. The question comes up then if the wii mote alone makes a good game. And personally, I don't. I believe the wii remote works the best with the genre but it doesn't make an already mediocre game not mediocre (case in point, red steel). Personally, I'm hyping the conduit but at the same time I realise that it very well may be a mediocre title. Other then the wii mote it doesn't really add much new gameplay wise. You speak about unique weapons? I didn't hear you crying out how amazing R2 was for it's unique weapons. Those weapons were unique and never done before and didn't rely on a controller in order to be so. Just imagination. You people criticize one thing and praise another of the same type which is ironic. By the way, what was said (by me) about K2 having a unique cover system isn't that you can lean out and peak but that it never leaves first person view. All other games with a cover system switch to third person when you take cover. There hasn't been a game to my knowledge with a cover system like K2's. But that's not the point I was trying to make. I don't care what game you like better and why. I was just pointing out that it's very fanboyish and stupid to claim one of these game's is better because it's doing newer things when K2 is bringing new things to the table other then wii mote controls and we have no info at all for Halo: ODST so how could you possibly know what it will be bringing to the table? It could be the most revolutionary unique shooter of all time and you wouldn't know.

 

I will ask you one question: Have you played the so-called best controlling Wii FPS - Medal of Honor Heroes 2?

Ill go with no. That game is as generic as it gets, all the weapons are lame and done better and more original before. The levels are simple and linear, nothing about theh single player is noteworthy, and the online is simply 32 players in DM,TDM, and CTF. So why is this game any good? Because of how it controls. Oh, and MoHH2 had a 1st person cover system, in which tiliting the controller leaned you in and out of cover.

If your going to say Wii FPS aren good, useing Red Steel as your proof isnt going to help. It was a rushed launch title. Metroid Prime 3 topped it control wise, CoD topped THAT control wise, and MoH beat them all.

The weapons arent unique in themselves, but in what they can do. HOW you control them is what sets them apart.

 

 

 You could really give a crap less for trying to comprehend what you read from my posts do you? I didn't say that FPS controls bad on wii. In fact I stated in that post that FPS work the best with the Wii mote. What I did say was that good controls wouldn't be able to save a mediocre title in my opinion. I didn't say that the controls couldn't save a game as a fact. I asked the question and then answered my own question for reference. Imo the controls alone can't save a mediocre title if indeed The Conduit turns out mediocre. But if you find Halo mediocre it should be hard I think to find The Conduit which isn't far from a copy of that game, mediocre too. I find Halo mediocre, so I said I will hype this game but know in the back of my head that I might find it mediocre apone release. Furthermore, my posts haven't been to argue which game is better, we all have opinions and I wouldn't dare belittle someone's opinion. Instead, my posts are to point out fanboish comments that belittle the other titles for no reason. It's plain fanboyish to say The Conduit is the only one bringing anything new to the table. From what I've seen, it has unique weapons (so did Resistance 1 and 2 but that didn't stop people from calling those games mediocre left and right, and to suggest that unoriginal guns that handle differently are directly better then entirely unique guns is imo just idiotic. Now if you would suggest both are unique in there own way and those games benefit from them I could agree. But your being selective about what kind of unique is better based on your system of choice.) and wii controls which have been done before even if not this well (which is remained to be seen). We do know that K2 is bringing something new to the table in a unique cover system and unique motion controls for the ps3 at least. And we have NO real info on Halo: ODST.




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Solid_Raiden said:
Voltaire said:
Solid_Raiden said:

What's funny to me is how the wii fans point to Halo and scream mediocrity and then in the same breath praise the Conduit when if anything it is basically a halo clone with wii remote. The question comes up then if the wii mote alone makes a good game. And personally, I don't. I believe the wii remote works the best with the genre but it doesn't make an already mediocre game not mediocre (case in point, red steel). Personally, I'm hyping the conduit but at the same time I realise that it very well may be a mediocre title. Other then the wii mote it doesn't really add much new gameplay wise. You speak about unique weapons? I didn't hear you crying out how amazing R2 was for it's unique weapons. Those weapons were unique and never done before and didn't rely on a controller in order to be so. Just imagination. You people criticize one thing and praise another of the same type which is ironic. By the way, what was said (by me) about K2 having a unique cover system isn't that you can lean out and peak but that it never leaves first person view. All other games with a cover system switch to third person when you take cover. There hasn't been a game to my knowledge with a cover system like K2's. But that's not the point I was trying to make. I don't care what game you like better and why. I was just pointing out that it's very fanboyish and stupid to claim one of these game's is better because it's doing newer things when K2 is bringing new things to the table other then wii mote controls and we have no info at all for Halo: ODST so how could you possibly know what it will be bringing to the table? It could be the most revolutionary unique shooter of all time and you wouldn't know.

 

I will ask you one question: Have you played the so-called best controlling Wii FPS - Medal of Honor Heroes 2?

Ill go with no. That game is as generic as it gets, all the weapons are lame and done better and more original before. The levels are simple and linear, nothing about theh single player is noteworthy, and the online is simply 32 players in DM,TDM, and CTF. So why is this game any good? Because of how it controls. Oh, and MoHH2 had a 1st person cover system, in which tiliting the controller leaned you in and out of cover.

If your going to say Wii FPS aren good, useing Red Steel as your proof isnt going to help. It was a rushed launch title. Metroid Prime 3 topped it control wise, CoD topped THAT control wise, and MoH beat them all.

The weapons arent unique in themselves, but in what they can do. HOW you control them is what sets them apart.

 

 

 You could really give a crap less for trying to comprehend what you read from my posts do you? I didn't say that FPS controls bad on wii. In fact I stated in that post that FPS work the best with the Wii mote. What I did say was that good controls wouldn't be able to save a mediocre title in my opinion. I didn't say that the controls couldn't save a game as a fact. I asked the question and then answered my own question for reference. Imo the controls alone can't save a mediocre title if indeed The Conduit turns out mediocre. But if you find Halo mediocre it should be hard I think to find The Conduit which isn't far from a copy of that game, mediocre too. I find Halo mediocre, so I said I will hype this game but know in the back of my head that I might find it mediocre apone release. Furthermore, my posts haven't been to argue which game is better, we all have opinions and I wouldn't dare belittle someone's opinion. Instead, my posts are to point out fanboish comments that belittle the other titles for no reason. It's plain fanboyish to say The Conduit is the only one bringing anything new to the table. From what I've seen, it has unique weapons (so did Resistance 1 and 2 but that didn't stop people from calling those games mediocre left and right, and to suggest that unoriginal guns that handle differently are directly better then entirely unique guns is imo just idiotic. Now if you would suggest both are unique in there own way and those games benefit from them I could agree. But your being selective about what kind of unique is better based on your system of choice.) and wii controls which have been done before even if not this well (which is remained to be seen). We do know that K2 is bringing something new to the table in a unique cover system and unique motion controls for the ps3 at least. And we have NO real info on Halo: ODST.

     I highly doubt that there are going to be vehicles as cool as warthogs, scorpions, banshees, and ghosts to control in The Conduit.  Or that there will be any creatures in the game that are as dark as The Flood.

 



Heavens to Murgatoids.

Voltaire said:

--OkeyDokey-- said:


Atleast Halo and Killzone have their own distinct universes. Art direction in the Conduit is basically non existent. You run around dull corridors fighting stupid looking bug things.
The Helghast and the Combine, their worlds, their design, their weapons and their story are far more interesting. I don't think anyone can disagree with that.

Wait, your insulting an unreleased games story and general gameplay? the game wont be released for severla months, how the hell do we know anything about the story! What i know about it would fill less than a 3-sentance paragraph.

 

What? Read it again FFS. I said the setting and premise of The Conduit is boring and generic and I have no interest in the story because of this.



appolose said:
Solid_Raiden said:
appolose said:
--OkeyDokey-- said:
irstupid said:
The conduit becuase others offer nothing new besides better graphics over other games I have played on those systems.


Alright.

The Conduit is the most generic game on that list and it's probably right up there on most other lists. If it were on any other console it would be completely ignored. I doubt HVS would have even found someone willing to publish it by now.

Shows how desperate you guys are for shooters, but this has been pretty obvious ever since I heard people saying that crappy MOH PSP port was actually a good game.

How is Killzone 2 any less generic than The Conduit?  I would think that the storyline's of both are hardly mind-blowing, so I don't see Killzone winning it their.  If it's because of graphics and physics, then I would think The Conduit's controls might set itself apart from almost all other games.

Also, you mentioned (I think it was you) that Killzone scope aiming is affected by how much one's hand is moving: The Conduit (and, unavoidably, all other Wii FPS's) have this feature.

 I think someone mentioned the cover system of KZ2.  It's where you can lean around a corner, right?  MOH:H2 has this already.  Perhaps The Conduit will, too.

 

What's funny to me is how the wii fans point to Halo and scream mediocrity and then in the same breath praise the Conduit when if anything it is basically a halo clone with wii remote. The question comes up then if the wii mote alone makes a good game. And personally, I don't. I believe the wii remote works the best with the genre but it doesn't make an already mediocre game not mediocre (case in point, red steel). Personally, I'm hyping the conduit but at the same time I realise that it very well may be a mediocre title. Other then the wii mote it doesn't really add much new gameplay wise. You speak about unique weapons? I didn't hear you crying out how amazing R2 was for it's unique weapons. Those weapons were unique and never done before and didn't rely on a controller in order to be so. Just imagination. You people criticize one thing and praise another of the same type which is ironic. By the way, what was said (by me) about K2 having a unique cover system isn't that you can lean out and peak but that it never leaves first person view. All other games with a cover system switch to third person when you take cover. There hasn't been a game to my knowledge with a cover system like K2's. But that's not the point I was trying to make. I don't care what game you like better and why. I was just pointing out that it's very fanboyish and stupid to claim one of these game's is better because it's doing newer things when K2 is bringing new things to the table other then wii mote controls and we have no info at all for Halo: ODST so how could you possibly know what it will be bringing to the table? It could be the most revolutionary unique shooter of all time and you wouldn't know.

 

 

I've never regarded Halo as mediocre.  And another question that would also necessarily arise is if graphics alone make a game good, which they don't necessarily either.  I don't think anyone here is arguing R2 doesn't have great weapons, but it's true The Conduit changes what can be done with them, so it too brings something really new to the table.  MOH:H2 (for the  Wii) has a first-person cover system; lean and look while remaining in first-person.  And I was not saying The Conduit was going to be better.  I was responding to someone else who said KZ2 is better.  And, as you pointed out, perhaps The Conduit will bring something revolutionary to shooters (and, with some videos I've seen, I feel it may).  And there hasn't been much available gameplay for The Conduit, whereas Killzone2 has had a beta, so I would say the unknown factor is much larger for The Conduit.

 

 I wasn't speaking about you specifically. ;) But there have been many to call Halo mediocre and then go and praise The Conduit. Also, there are many who would claim that The Conduit brings new things to the table but wouldn't say the same for Resistance.

As for your questions about graphics alone making a game good. Some people do, but I personally don't. However there has been a K2 beta and multiple, multiple gameplay vids from K2. Personally, I don't hype K2 just for graphics and I don't think too many other people do either. But a lot of people find it easy to say "look at this game! The graphics are insane!" rather then go into detail all the reasons why they are attracted to the game. But like I said, I'm hyped for the Conduit, moreso then any other wii game that's announced (Mad World looks awesome too by the way!) I'm just afraid the rest of the game will be mediocre. But I'm hoping to be surprised which I think I may.




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i do hope this new killzone is about 9,999,999,999,999,999 times better than the first one i hated that games... graphics look pretty decent though so i suppose thats an ok start now they just need to make the game better (than the last one was not than this one currently is since ive never played this iteration)



BTFeather55 said:
Solid_Raiden said:
Voltaire said:
Solid_Raiden said:

What's funny to me is how the wii fans point to Halo and scream mediocrity and then in the same breath praise the Conduit when if anything it is basically a halo clone with wii remote. The question comes up then if the wii mote alone makes a good game. And personally, I don't. I believe the wii remote works the best with the genre but it doesn't make an already mediocre game not mediocre (case in point, red steel). Personally, I'm hyping the conduit but at the same time I realise that it very well may be a mediocre title. Other then the wii mote it doesn't really add much new gameplay wise. You speak about unique weapons? I didn't hear you crying out how amazing R2 was for it's unique weapons. Those weapons were unique and never done before and didn't rely on a controller in order to be so. Just imagination. You people criticize one thing and praise another of the same type which is ironic. By the way, what was said (by me) about K2 having a unique cover system isn't that you can lean out and peak but that it never leaves first person view. All other games with a cover system switch to third person when you take cover. There hasn't been a game to my knowledge with a cover system like K2's. But that's not the point I was trying to make. I don't care what game you like better and why. I was just pointing out that it's very fanboyish and stupid to claim one of these game's is better because it's doing newer things when K2 is bringing new things to the table other then wii mote controls and we have no info at all for Halo: ODST so how could you possibly know what it will be bringing to the table? It could be the most revolutionary unique shooter of all time and you wouldn't know.

 

I will ask you one question: Have you played the so-called best controlling Wii FPS - Medal of Honor Heroes 2?

Ill go with no. That game is as generic as it gets, all the weapons are lame and done better and more original before. The levels are simple and linear, nothing about theh single player is noteworthy, and the online is simply 32 players in DM,TDM, and CTF. So why is this game any good? Because of how it controls. Oh, and MoHH2 had a 1st person cover system, in which tiliting the controller leaned you in and out of cover.

If your going to say Wii FPS aren good, useing Red Steel as your proof isnt going to help. It was a rushed launch title. Metroid Prime 3 topped it control wise, CoD topped THAT control wise, and MoH beat them all.

The weapons arent unique in themselves, but in what they can do. HOW you control them is what sets them apart.

 

 

 You could really give a crap less for trying to comprehend what you read from my posts do you? I didn't say that FPS controls bad on wii. In fact I stated in that post that FPS work the best with the Wii mote. What I did say was that good controls wouldn't be able to save a mediocre title in my opinion. I didn't say that the controls couldn't save a game as a fact. I asked the question and then answered my own question for reference. Imo the controls alone can't save a mediocre title if indeed The Conduit turns out mediocre. But if you find Halo mediocre it should be hard I think to find The Conduit which isn't far from a copy of that game, mediocre too. I find Halo mediocre, so I said I will hype this game but know in the back of my head that I might find it mediocre apone release. Furthermore, my posts haven't been to argue which game is better, we all have opinions and I wouldn't dare belittle someone's opinion. Instead, my posts are to point out fanboish comments that belittle the other titles for no reason. It's plain fanboyish to say The Conduit is the only one bringing anything new to the table. From what I've seen, it has unique weapons (so did Resistance 1 and 2 but that didn't stop people from calling those games mediocre left and right, and to suggest that unoriginal guns that handle differently are directly better then entirely unique guns is imo just idiotic. Now if you would suggest both are unique in there own way and those games benefit from them I could agree. But your being selective about what kind of unique is better based on your system of choice.) and wii controls which have been done before even if not this well (which is remained to be seen). We do know that K2 is bringing something new to the table in a unique cover system and unique motion controls for the ps3 at least. And we have NO real info on Halo: ODST.

     I highly doubt that there are going to be vehicles as cool as warthogs, scorpions, banshees, and ghosts to control in The Conduit.  Or that there will be any creatures in the game that are as dark as The Flood.

 

You don't know what vehicles will be in the game. Even if it didn't have vehicles in it at all it could be an increadible game. I don't see how that would change anything. And if they wanted enemies like the flood I guess all they'd have to do is rip off the head crabs from Half Life like Halo did. Is there a point to your post?

 




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A lot of my favorite moments in Halo I weren't even the FPS moments but driving the Warthog and running over Hunters or jumping trenches and then piloting the banshee and the ghost and dueling elites on other ghosts, and the tank just felt so powerful to drive and the rush from taking out the Covenant's tanks. I haven't even heard anything about any vehicles even being in The Conduit or Killzone 2.



Heavens to Murgatoids.

Solid_Raiden said:
BTFeather55 said:
Solid_Raiden said:
Voltaire said:
Solid_Raiden said:

What's funny to me is how the wii fans point to Halo and scream mediocrity and then in the same breath praise the Conduit when if anything it is basically a halo clone with wii remote. The question comes up then if the wii mote alone makes a good game. And personally, I don't. I believe the wii remote works the best with the genre but it doesn't make an already mediocre game not mediocre (case in point, red steel). Personally, I'm hyping the conduit but at the same time I realise that it very well may be a mediocre title. Other then the wii mote it doesn't really add much new gameplay wise. You speak about unique weapons? I didn't hear you crying out how amazing R2 was for it's unique weapons. Those weapons were unique and never done before and didn't rely on a controller in order to be so. Just imagination. You people criticize one thing and praise another of the same type which is ironic. By the way, what was said (by me) about K2 having a unique cover system isn't that you can lean out and peak but that it never leaves first person view. All other games with a cover system switch to third person when you take cover. There hasn't been a game to my knowledge with a cover system like K2's. But that's not the point I was trying to make. I don't care what game you like better and why. I was just pointing out that it's very fanboyish and stupid to claim one of these game's is better because it's doing newer things when K2 is bringing new things to the table other then wii mote controls and we have no info at all for Halo: ODST so how could you possibly know what it will be bringing to the table? It could be the most revolutionary unique shooter of all time and you wouldn't know.

 

I will ask you one question: Have you played the so-called best controlling Wii FPS - Medal of Honor Heroes 2?

Ill go with no. That game is as generic as it gets, all the weapons are lame and done better and more original before. The levels are simple and linear, nothing about theh single player is noteworthy, and the online is simply 32 players in DM,TDM, and CTF. So why is this game any good? Because of how it controls. Oh, and MoHH2 had a 1st person cover system, in which tiliting the controller leaned you in and out of cover.

If your going to say Wii FPS aren good, useing Red Steel as your proof isnt going to help. It was a rushed launch title. Metroid Prime 3 topped it control wise, CoD topped THAT control wise, and MoH beat them all.

The weapons arent unique in themselves, but in what they can do. HOW you control them is what sets them apart.

 

 

 You could really give a crap less for trying to comprehend what you read from my posts do you? I didn't say that FPS controls bad on wii. In fact I stated in that post that FPS work the best with the Wii mote. What I did say was that good controls wouldn't be able to save a mediocre title in my opinion. I didn't say that the controls couldn't save a game as a fact. I asked the question and then answered my own question for reference. Imo the controls alone can't save a mediocre title if indeed The Conduit turns out mediocre. But if you find Halo mediocre it should be hard I think to find The Conduit which isn't far from a copy of that game, mediocre too. I find Halo mediocre, so I said I will hype this game but know in the back of my head that I might find it mediocre apone release. Furthermore, my posts haven't been to argue which game is better, we all have opinions and I wouldn't dare belittle someone's opinion. Instead, my posts are to point out fanboish comments that belittle the other titles for no reason. It's plain fanboyish to say The Conduit is the only one bringing anything new to the table. From what I've seen, it has unique weapons (so did Resistance 1 and 2 but that didn't stop people from calling those games mediocre left and right, and to suggest that unoriginal guns that handle differently are directly better then entirely unique guns is imo just idiotic. Now if you would suggest both are unique in there own way and those games benefit from them I could agree. But your being selective about what kind of unique is better based on your system of choice.) and wii controls which have been done before even if not this well (which is remained to be seen). We do know that K2 is bringing something new to the table in a unique cover system and unique motion controls for the ps3 at least. And we have NO real info on Halo: ODST.

     I highly doubt that there are going to be vehicles as cool as warthogs, scorpions, banshees, and ghosts to control in The Conduit.  Or that there will be any creatures in the game that are as dark as The Flood.

 

You don't know what vehicles will be in the game. Even if it didn't have vehicles in it at all it could be an increadible game. I don't see how that would change anything. And if they wanted enemies like the flood I guess all they'd have to do is rip off the head crabs from Half Life like Halo did. Is there a point to your post?

 

     Well, if you're too dense to get meaning from just what the surface says, yes, there is a point because i think that the more things there are to do in a game then the deeper the gameplay tends to be, and if The Conduit or Killzone 2 don't have as many gameplay options or as many things to do in them, then in my opinion from a gameplay perspective that means they're actually taking steps back and not measuring up. 

 



Heavens to Murgatoids.

BTFeather55 said:

A lot of my favorite moments in Halo I weren't even the FPS moments but driving the Warthog and running over Hunters or jumping trenches and then piloting the banshee and the ghost and dueling elites on other ghosts, and the tank just felt so powerful to drive and the rush from taking out the Covenant's tanks. I haven't even heard anything about any vehicles even being in The Conduit or Killzone 2.

Killzone is confirmed to have vehicles and we have seen gameplay footage of driving a tank and blowing things to high hell. Can't say for how well it will control or anything of that nature because I haven't experianced it myself. But I personally prefer to just go on by foot shooting things. It was moments like controlling a tank in games like Gears 2 that made me cringe. If a game can do vehicles well, I don't mind it being in there. But I would never count a game off for doing everything really well but not having something in it such as vehicles. Can't say for the Conduit though.

 




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