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Forums - Sales - The PS3 return ? Exclusivities won't help ...

Swoosh2000 said:
bbsin said:
scottie said:
You guys honestly believe that the Wii is selling for any reason other than it having the game lineup that most gamers prefer

 

yeah.. it's called price. you'd have to be pretty ignorant to ignore it.

The Wii was by far the cheapest console upon release, which in turn helped it gain steam/momentum and popularity.

bottom line is that it takes 3 things to sell a system.

1. Pricing

2. Marketing

3. Software lineup.

Unfortunatly for Sony, they are JUST starting to get number 3 (and perhaps number 2) down.

 

Problem is Nintendo threw everyone a curve ball by changing the playing field. 

Sony is competing against Microsoft, but Microsoft is a pretty fierce contender. They match Sony almost feature for feature, pay companies for exclusives, using Sony's old tactics against them, and have been very successful in gaining support among the hardcore gaming and taking that away from Sony. 

Price is a factor, but it's only one. The GameCube was cheaper than the other two and it had some good games, surely that should have at least made it competitive?

It was easier for Sony back in the days when Nintendo and Sega would just make huge blunders and Sony could just swoop in and take marketshare unmolested. Times have changed. 

 

so you're basically summing up what I just said...

In terms of the times changing. It's true, but I'd aim Nintendo's success and Sony's subpar performance towards the fact that Sony were the ones that made the blunders this time around.

 



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bbsin said:
Swoosh2000 said:
bbsin said:
scottie said:
You guys honestly believe that the Wii is selling for any reason other than it having the game lineup that most gamers prefer

 

yeah.. it's called price. you'd have to be pretty ignorant to ignore it.

The Wii was by far the cheapest console upon release, which in turn helped it gain steam/momentum and popularity.

bottom line is that it takes 3 things to sell a system.

1. Pricing

2. Marketing

3. Software lineup.

Unfortunatly for Sony, they are JUST starting to get number 3 (and perhaps number 2) down.

 

Problem is Nintendo threw everyone a curve ball by changing the playing field. 

Sony is competing against Microsoft, but Microsoft is a pretty fierce contender. They match Sony almost feature for feature, pay companies for exclusives, using Sony's old tactics against them, and have been very successful in gaining support among the hardcore gaming and taking that away from Sony. 

Price is a factor, but it's only one. The GameCube was cheaper than the other two and it had some good games, surely that should have at least made it competitive?

It was easier for Sony back in the days when Nintendo and Sega would just make huge blunders and Sony could just swoop in and take marketshare unmolested. Times have changed. 

 

so you're basically summing up what I just said...

 

 

Not really.

Sony would still be losing even if the PS3 was cheaper. Price only accounts for so much. 

I think people also underestimate how much those 1-year headstarts helped the PSX and PS2. Having a full year to iron the kinks out, build up software and brand momentum, secure third party exclusives, etc. helped Sony tremendously in the past. 

Put them on even footing with Nintendo or MS though ... and they shrink. Sony has to have large advantages for them to dominate. 



scottie said:
You guys honestly believe that the Wii is selling for any reason other than it having the game lineup that most gamers prefer

It is more like it sells more because it does videogaming in a way that appeals more to casual and non-gamers.  It is the approach that generates more sales, over the games.  The reality is that people will buy a Wii just to play Wii Sports.  There are other people who buy systems just to do Guitar Hero or Rock Band.  Some do it to play Halo or another FPS.  Hardcore gamers tend to prefer the 360 this time around.

 



Seraphic_Sixaxis said:
misterd said:
AE86 said:
misterd said:
 

With the PS3, the problem is not the games as much as the fact that it has no games that anyone wants to spend $500 to play.

 

 

Did we go back in time?

 

$400 PS3 + Game + Tax

$487.

Pardon me for rounding to one significant digit.

 



misterd said:
Seraphic_Sixaxis said:
misterd said:
AE86 said:
misterd said:
 

With the PS3, the problem is not the games as much as the fact that it has no games that anyone wants to spend $500 to play.

 

 

Did we go back in time?

 

$400 PS3 + Game + Tax

$487.

Pardon me for rounding to one significant digit.

 

lol, just saying its not a full 500 with a new full priced game.

 



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Yeah my PS3 disappeard for 3 weeks, i was out every day rattling its tin. Mind you then i bought LBP and it returned home the next day, so apparently an exclusive was just the ticket. So i think we all learned a lesson here, dont feed you PS3 pedigree chum.



Swoosh2000 said:
bbsin said:
Swoosh2000 said:
bbsin said:
scottie said:
You guys honestly believe that the Wii is selling for any reason other than it having the game lineup that most gamers prefer

 

yeah.. it's called price. you'd have to be pretty ignorant to ignore it.

The Wii was by far the cheapest console upon release, which in turn helped it gain steam/momentum and popularity.

bottom line is that it takes 3 things to sell a system.

1. Pricing

2. Marketing

3. Software lineup.

Unfortunatly for Sony, they are JUST starting to get number 3 (and perhaps number 2) down.

 

Problem is Nintendo threw everyone a curve ball by changing the playing field. 

Sony is competing against Microsoft, but Microsoft is a pretty fierce contender. They match Sony almost feature for feature, pay companies for exclusives, using Sony's old tactics against them, and have been very successful in gaining support among the hardcore gaming and taking that away from Sony. 

Price is a factor, but it's only one. The GameCube was cheaper than the other two and it had some good games, surely that should have at least made it competitive?

It was easier for Sony back in the days when Nintendo and Sega would just make huge blunders and Sony could just swoop in and take marketshare unmolested. Times have changed. 

 

so you're basically summing up what I just said...

 

 

Not really.

Sony would still be losing even if the PS3 was cheaper. Price only accounts for so much. 

I think people also underestimate how much those 1-year headstarts helped the PSX and PS2. Having a full year to iron the kinks out, build up software and brand momentum, secure third party exclusives, etc. helped Sony tremendously in the past. 

Put them on even footing with Nintendo or MS though ... and they shrink. Sony has to have large advantages for them to dominate. 

For some reason, I think you only read the first sentence I typed. I never said anything about price being the ONLY factor......But hypothetically, if the PS3 were the cheapest console upon launch, I'd bet that it would infact to the best selling console of this current gen... but as we all know, it can't be proven true or false so it really doesn't matter.

The gamecube was infact the cheapest console (i think), but it had crap marketing and a subpar software lineup compared to the PS2. Both of which was what I was implying in my first post you responded to. 

As for the 1 year headstarts... they never existed as Sega always released a console before Sony.



bbsin said:
scottie said:
You guys honestly believe that the Wii is selling for any reason other than it having the game lineup that most gamers prefer

 

yeah.. it's called price. you'd have to be pretty ignorant to ignore it.

The Wii was by far the cheapest console upon release, which in turn helped it gain steam/momentum and popularity.

bottom line is that it takes 3 things to sell a system.

1. Pricing

2. Marketing

3. Software lineup.

anyone that thinks only one of these are enough to be a top selling console needs a reality check.

Unfortunatly for Sony, they are JUST starting to get number 3 (and perhaps number 2) down.

 

Pricing: I now await the day where the 360 will outsell the Wii, oh wait, let me guest it doesn't count because...errrr.. right, right, momentum forget the party line for a minute here.

Marketing: Yeah because Microsoft don't spend a shit load of money on marketing, no sir.

Give it up, trying to say that the Wii doesn't sell because of its game is crazy. Remove all the software and nobody would buy a Wii, no matter how much marketing or how low the price it it wouldn't sell, for the simple matter that it only play game and if there is no game, what good is it?

The 360 or the PS3 on the other hand, even without software they could sell, by changing the price and the marketing, IOW, by selling them much cheaper and advertising them as DVD/BR player.



Persons without argument hide behind their opinion

The killer app problem is being discussed here. In it, it is proposed that one killer app in the videogame business now can make a difference. This may of been true in the past, but not now.

In the beginning, you had arcades. The company that had the most home versions of the top arcade games won. More focuses was THE hot arcade game of the time. The company that had that, ended up being the top seller.

Then came Nintendo, with Super Mario Bros. first, and a bunch of Vs. arcade games on the NES. They generated interest with these, and also worked out the third party angle, setting the licensing model we have to day that make things sustainable. Back then, you were able to have a single killer app.

Well, as time has gone on, the market has gotten MUCH larger and more fragmented. One killer app alone won't turn the table. One can still possibly generate a market for a machine. Multiple ones give people a chance to make a difference. I will say we may be looking at an exception here, and that is Wii Sports and motion control. Nintendo now owns the motion control market. It has really no competition at all for it. Anything Sony ot Microsoft tries looks like a bad knockoff.

In regards to all this, there is a problem if you think you will get a killer app. Companies want to make money off established genres with known markets. This means that something like Gran Turismo is attempted to be countered by Microsoft and Forza. If the title is a third-party killer app, then console makers bribe to get it, and you have the likes of Microsoft stealing Final Fantasy and making the 360 the place for GTA.



misterd said:
Munkeh111 said:
Sorry, have you heard of Gran Turismo 5 and Final Fantasy XIII (Japan). Those are the types of games that are already moving some systems and will move loads afterwards. May I also point out that Gears 2 was not a system seller, it was the massive price cut that made the difference.

I would say there are two type of exclusives in terms of moving consoles:

1. The individual system sellers.
This category probably only includes the Mario games, GT, FF, MGS and Halo. These games alone can make somebody buy a console. The sales due to these games will not just happen at launch, but I bet people bought PS3s the holiday before MGS 4 for MGS 4, if it weren't for MGS 4, they would have got the Xbox that holiday

2. The games that add to these
Games like Uncharted are just added reasons to buy the console. Very very few people would just buy the console for the one game, but for the large number of exclusive titles, or just on top of GT or FF or something like that.

 

 Why would someone buy a console today to play two games that may not even come out this calendar year? It's not as if the PS3 is going to be hard to find later, or that we don't expect improved/value-added models to appear, or that we don't expect the price to drop before these games see daylight.

Because they want a next-gen console for something like GTA and the PS3 has Gran Turismo in the future