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Forums - Gaming - Killzone 2: Why would anyone want to invade Helghast?

shams said:
I keep wondering why soldiers "on foot" are being sent in, and they aren't just bombarding the whole thing from the air. For a "ultra-futuristic" game, the war strategy itself looks completely laughable.

Either way, I'm keeping out of KZ threads in general - its "another" FPS, and the last thing on the planet I am interested in.

It would simply be too boring, for entertainment purposes, if fictional future war was conducted only with aerial bombardments and extreme long range assaults. That's why sci-fi writers often include reasons as to why such war does not exist. Shields protecting the planets, anti-missile systems, war budgets, even 'the weather' are all excuses used in order to allow the writers freedom to stage battles on the surfaces of planets.

Lightsabers in Star Wars or swords in Warhammer 40k are completely laughable, but they make for good entertainment.



 

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Solid_Raiden said:

Again, I already addressed this in my last post. You have no proof other then your assumptions. We know we've only seen the beginning of the game. We've heard from the devs that their will be other environments. So what's the point in this thread. The next Halo game could be only one level long and reveal that master chief is really a clone of hitler but I don't go making posts let alone threads about it because I have a baseless assumption. All evidence points otherwise, so get over it and concede your point is lost (for now, wait until the game comes out and see). Because their really is no point or evidence to your accusations.

I am a bit late to this forum.  If I did happen to witness a bunch of posts on how Halo 3 had "The best graphics ever" I would of called people on it.

Anyhow, this being said, if other environments show up, my only criticism technically of KZ2 would be addressed.  Now it supposedly being a killer app and a game changer, I may still debate.

As far as evidence goes, there is little we have on ANYTHING, outside of the few clips, to be able to say anything about it, and whether it will be great or not.  

 

 



They have glowing red eyes, what other reason would you need!!!

xD



  • 2010 MUST Haves: WKC, Heavy Rain, GoWIII, Fable III, Mass Effect 2, Bayonetta, Darksiders, FFXIII, Alan Wake, No More Heroes 2, Fragile Dreams: FRotM, Trinity: SoZ, BFBC2.
  • Older Need To Buys: Super Mario Bros. Wii, Mario Kart Wii, Deadspace, Demon's Souls, Uncharted 2.

There is definitely more to list that I want, but that's my main focus there.

chaospluto said:
They have glowing red eyes, what other reason would you need!!!

xD

Blast them from orbit or use the Death Star on them?

 



richardhutnik said:
chaospluto said:
They have glowing red eyes, what other reason would you need!!!

xD

Blast them from orbit or use the Death Star on them?

 

DEATH STAR

 



  • 2010 MUST Haves: WKC, Heavy Rain, GoWIII, Fable III, Mass Effect 2, Bayonetta, Darksiders, FFXIII, Alan Wake, No More Heroes 2, Fragile Dreams: FRotM, Trinity: SoZ, BFBC2.
  • Older Need To Buys: Super Mario Bros. Wii, Mario Kart Wii, Deadspace, Demon's Souls, Uncharted 2.

There is definitely more to list that I want, but that's my main focus there.

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cool48 said:
feico865 said:

Today I was asking myself why would an army wear those lights in the eyes, in war it's just suicide. An enemy can see them from a far distance =|.

 

They were designed to look intimidating; red eyes and the rest of their outfit all black.

 

 

Intimidation, are you kidding me?  What a laugh...  More like "aim here for instant headshot."



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sinha said:
cool48 said:
feico865 said:

Today I was asking myself why would an army wear those lights in the eyes, in war it's just suicide. An enemy can see them from a far distance =|.

 

They were designed to look intimidating; red eyes and the rest of their outfit all black.

 

 

Intimidation, are you kidding me?  What a laugh...  More like "aim here for instant headshot."

I believe this is also a case of where gameplay takes the place of realism.  For that reason, to help differentiate sides, they go with red eyes.  Yes, in real life it wouldn't be the wisest thing to do, but for gaming purposes it works.

 



richardhutnik said:

I have been seeing the demo videos for Killzone 2, and it is appears to be miles and miles of GREY and brown, and the environment looks uniformally the same, and BORING.  Outside of, "WOW, look at the EXPLOSIONS and FIRE and ANIMATION and PARTICLES FLYING ALL OVER and DUST", what exactly is appealing here?  I don't get the motivation at all for invading or why anyone would want such a sorry state.  The entire thing feels like there is a GIANT plot twist set up near the end, where you realize the invaders are actually pure evil, and the Helghans are right to feel persecuted.  

Even if this is a breakthrough in technical prowless, with a ton of bells and whistles, and a cool engine, from an ARTISTIC perspective, can anyone explain why this is supposed to be first rate?  Gears 2 and Resistance 2 both look like they have better artistic design, as does Uncharted.

And someone goes and says it looks better that Crysis?  Such undo hyping causes myself to look extra critically at it, asking things like: "Is this REALLY better looking than Crysis?"

Ok, so can someone explain why Helghast is worth invading.

In the most recent preview release they got rid of all the grey :P it's just brown now

 



scottie said:
richardhutnik said:

I have been seeing the demo videos for Killzone 2, and it is appears to be miles and miles of GREY and brown, and the environment looks uniformally the same, and BORING.  Outside of, "WOW, look at the EXPLOSIONS and FIRE and ANIMATION and PARTICLES FLYING ALL OVER and DUST", what exactly is appealing here?  I don't get the motivation at all for invading or why anyone would want such a sorry state.  The entire thing feels like there is a GIANT plot twist set up near the end, where you realize the invaders are actually pure evil, and the Helghans are right to feel persecuted.  

Even if this is a breakthrough in technical prowless, with a ton of bells and whistles, and a cool engine, from an ARTISTIC perspective, can anyone explain why this is supposed to be first rate?  Gears 2 and Resistance 2 both look like they have better artistic design, as does Uncharted.

And someone goes and says it looks better that Crysis?  Such undo hyping causes myself to look extra critically at it, asking things like: "Is this REALLY better looking than Crysis?"

Ok, so can someone explain why Helghast is worth invading.

In the most recent preview release they got rid of all the grey :P it's just brown now

 

 

/sigh



scottie said:
richardhutnik said:

I have been seeing the demo videos for Killzone 2, and it is appears to be miles and miles of GREY and brown, and the environment looks uniformally the same, and BORING.  Outside of, "WOW, look at the EXPLOSIONS and FIRE and ANIMATION and PARTICLES FLYING ALL OVER and DUST", what exactly is appealing here?  I don't get the motivation at all for invading or why anyone would want such a sorry state.  The entire thing feels like there is a GIANT plot twist set up near the end, where you realize the invaders are actually pure evil, and the Helghans are right to feel persecuted.  

Even if this is a breakthrough in technical prowless, with a ton of bells and whistles, and a cool engine, from an ARTISTIC perspective, can anyone explain why this is supposed to be first rate?  Gears 2 and Resistance 2 both look like they have better artistic design, as does Uncharted.

And someone goes and says it looks better that Crysis?  Such undo hyping causes myself to look extra critically at it, asking things like: "Is this REALLY better looking than Crysis?"

Ok, so can someone explain why Helghast is worth invading.

In the most recent preview release they got rid of all the grey :P it's just brown now

 

If it is all brown now, there is a risk that the UPS "What can Brown do for you?" will be respond by some hardcore fanboys with: "Bury Microsoft and kill Halo!"