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Forums - Sony - [RUMOUR] Sony To Find PS2 Emulation For PS3?

Ajescent said:
I think they will announce "emulation" when they officially discontinue the ps2.

Yeah sounds quite probable and i won't be suprised if it works on all 19 M of consoles sold so far.

But of course there's also chance that at end of ps2 10t year they release ps3 slim with emulation enabled by hardware.

 



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Kasz216 said:

It was the Colecovision!

It played Atari games.

So unless the law was changed since then... it should be perfectly legal.

http://en.wikipedia.org/wiki/ColecoVision

From its introduction, Coleco had touted a hardware add-on called the Expansion Module #1 which made the ColecoVision compatible with the industry-leading Atari 2600. Functionally, this gave the ColecoVision the largest software library of any console of its day. The expansion module prompted legal action from Atari, but Atari was unable to stop sales of the module because the 2600 could be reproduced with standard parts. Coleco was also able to design and market the Gemini game system which was an exact clone of the 2600, but with combined joystick/paddle controllers.

If you could emulate the PS2 software completly... it would be perfectly legal.

Yes it's legal.. See Bleemcast!..

A Ps1 emulator for the dreamcast... they got sued and all the money went to the costs of the lawsuits so they went out of business but Sony didn't win any lawsuit...

http://en.wikipedia.org/wiki/Bleemcast

You can't find it legally.. but it works great for some games.. so I heard.. >_>

 



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

bad idea.... an officially developped emulator might be a way to find how to crack the PS3....



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NiKKoM said:

Yes it's legal.. See Bleemcast!..

A Ps1 emulator for the dreamcast... they got sued and all the money went to the costs of the lawsuits so they went out of business but Sony didn't win any lawsuit...

http://en.wikipedia.org/wiki/Bleemcast

You can't find it legally.. but it works great for some games.. so I heard.. >_>

 

 

Wow, my bad, I was sure Bleem! lost but looking on Wikipedia it seem that they actually won, SONY allegedly just pounded them into bankruptcy, or maybe just pay them a lot of money to not distribute it.



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kars said:
Malachi said:

As far as software emulation got, I think you are right, it may well be the fact that the PS3 simply isn't powerful enough to emulate the PS2.

 

It is probably to difficult to emulate. The PS-2 was well known for the dirty tricks that were used to implement some effects. So you can't simply translate the orders but you have to emulate at least parts of the circuitry.

Yeah but that only for some games no? Yet even game without these need a beast to be able to run at any kind of speed. Some of the latest SNES game(such as Star Ocean) and other such a Star Fox were hard to emulate but the emulator could still run all the "normal" game without problem and that was long after computer was in a whole other class of power compared to the SNES.

I am not talking about having problem emulating the more esoteric fonction used on the PS2 but simply the power needed to run your run of the mill game.

 



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Malachi said:

I am not talking about having problem emulating the more isoteric fonction used on the PS2 but simply the power needed to run your run of the mill game.

This depends on the differences in the architecture itself. Do you have in your target archictecture systems that behave as the one in the original architecture, or do you have to write complete functions to emulate this part and what can you do in parallel. The problem in the PS-2 was that some operations worked really fast, while other operations were really slow. So many programs had to use tricks to run with decent speed.

So I have my doubts that you will find so many programs that would be your "run of the mill game", that doesn't use at least some tricks. But these tricks are a real problem if you want to detect what the code really wants. If you would know what the function really wants to do you could simply exchange it with a comparable function that runs on the new hardware. This is the main problem.

I agree with you the PS-3 is probably to slow to emulate the PS-2 but only due to the fact that the emulator would be forced to emulate the real units. For the Xbox, the Xbox360 and PS-3 ptograms that don't rely heavily on the SPUs this is much easier.

 

 



kars said:
Malachi said:

I am not talking about having problem emulating the more isoteric fonction used on the PS2 but simply the power needed to run your run of the mill game.

This depends on the differences in the architecture itself. Do you have in your target archictecture systems that behave as the one in the original architecture, or do you have to write complete functions to emulate this part and what can you do in parallel. The problem in the PS-2 was that some operations worked really fast, while other operations were really slow. So many programs had to use tricks to run with decent speed.

So I have my doubts that you will find so many programs that would be your "run of the mill game", that doesn't use at least some tricks. But these tricks are a real problem if you want to detect what the code really wants. If you would know what the function really wants to do you could simply exchange it with a comparable function that runs on the new hardware. This is the main problem.

I agree with you the PS-3 is probably to slow to emulate the PS-2 but only due to the fact that the emulator would be forced to emulate the real units. For the Xbox, the Xbox360 and PS-3 ptograms that don't rely heavily on the SPUs this is much easier.

 

 

Ah ok, you mean that it's because too many of the fonction that the PS2 used need to be emulated instead of using similar one due to the extreme difference in architecture.

Doesn't really change the problem whatever way one see it though, software emulation may simply not be possible.

 

P.S.:I noticed I may have sounded like I was bashing the PS3, that my wasn't my intention at all, I was just pointing out the  huge amount of power that seem to be necessary to emulate the PS2.



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Simply question for anyone who knows; will PS2 BC also include PS1 or will I have to keep my old PS2 to be able to play games from the original Playstation?



@Mummelmann

Of course the PS2 includes backwards compatibility for PS1 games.

Or

You could mean will PS3 BC include PS1//and yes it does.

Or

You could be using sarcasm at its finest



No sarcasm, genuinely concerned that I'll have to keep my PS2 that is running on its seventh year!