CAL4M1TY said:
I told you all that the AI in Killzone 2 looked ridiculously stupid in the gameplay videos.
EDIT: But obviously this doesn't break the part of the game that I'm buying the disc for. Online. (hopefully)
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Read Twesterm's post. This is an issue that many shooters face, and it's an issue of development priorities. under normal circumstances, it seems that the game has great AI.
Here's a preview from Edge based on the review build of the game (they can't post the actual review until the NDAs are over at the end of January):
Enemy AI, one of the sore points in the first game, seems convincingly tough, even at normal difficulty. They'll use cover as effectively as you do, try to flank your position, flush you out with grenades and even duck, roll and shuffle to safety if they're caught in the open. If a Helghast trooper is making a break for different cover, and you start firing in front of them, they'll stop and try to head back the way they came. A small touch, perhaps, but indicative of the intelligence you're up against. Their lifelike responses are made more convincing thanks to some excellent animation, which holds fairly steady across all the character models and environments. When a fellow member of Alpha Squad busts a door down with his shoulder, there's genuine weight and momentum to the action. Flags and tarpaulins flutter angrily in the constantly raging Helghan storms, while swirls of dust and billows of smoke display particle effects that manage to be impressive without feeling distractingly showy.