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Forums - Nintendo - ‘Conduit’ Developer Dispels Myths About Wii Hardcore Gaming (Long Post)

It's hard to use Red Steel as a guide line nowadays in my opinion, it was heavily marketed and pretty much the definite launch game alongside Zelda. It does maybe prove there's a market but going off of sales from 2.5 years ago is iffy.

Resdient Evil had the Resident Evil brand.

I just don't get where people think this game has the potential of selling 1 million, it hasn't got the brand of games like Resident Evil / Metroid / Call of Duty, most likely won't have anywhere near the marketing budget and we don't even yet know if it can get a similiar critical reception.

Wii has a habit of surprising people though so who knows, just at the moment any reason to try justify projected figures of 1 million+ seems a bit optimistic to me.



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The game has potential jammy2211, but I do not think it will reach that 1 million as fast as many franchiases like Halo or GTA or Gears of War.

The game needs to be hyped properly and demonstrate that the hype is not to underdeliver (Haze.... *cough*...) and one thing that tyhis game has in favor is that HVS has feedback as one of their priorities to evaluate their game as it progress in development. They take notes when they see what does not satify to the people that play the game.

I hope it becomes a franchise. The sequel will be much better



Gamerace said:
HVS has zero experience making FPSs so I doubt it's going to be great gameplay wise (Ie: Level design, enemy AI) but I'm itching for a good Wii run and gun FPS game and this fits the bill nicely so I'll be sure to pick it up irregardless.

If I might interject into your opinion one point... while the company may not have the experience of level design, AI, etc, that doesn't mean that the people working in those areas haven't done such work for other games with other companies in the past. You don't just hire Joe Schmo off the street and tell him to make you a level - like all other jobs, experience is mandatory. I'm sure the people aboard have at least SOME experience from prior jobs related to their fields at HVS.

 



@jammy: Didn't Sega say that they were going to promote the title? Conduit is getting quite a lot of hype, which is promoting the game. As for the hype, the question is whether it will deliver or not. Redsteel would have sold more, if it had delivered.
Resident Evil has the RE franchise, but RE4 was owned by over 3 million people on GC and PS2 and a number of people on PC. RE4 performed extremely well considering it's a port of a game that everyone who wants one already has it. REUC as a rail shooter is more of a niche title.
CoD is a gimped down port with a lot of stuff missing, when all the multiplatform owners got it on other consoles.
Conduit doesn't have any of the qualities i mentioned; it's exclusive, so if the multiplatform owners want the game, they can get it only for Wii. It's also a new title, when you can't already own it on another platform. Conduit also has online multiplayer, supports Wii Speak and Wii Motion Plus, so it even offers something new.

Look, the audience is there, the hype is there, the game has something new to offer, but what's missing, is the competition. If it lives up to expectations, it has the winning formula.



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jammy2211 said:


I just don't get where people think this game has the potential of selling 1 million, it hasn't got the brand of games like Resident Evil / Metroid / Call of Duty, most likely won't have anywhere near the marketing budget and we don't even yet know if it can get a similiar critical reception.

 

Lets put it this way - LBP sold over 1.3 mil so far, had no brand recognition and all it consists of is a platformer with a level editor. Plus its on the system with the smallest userbase. Keep that in mind when thinking about the Conduit, which has been getting solid hype, is the first FPS to use MotionPlus, and is on the system with over twice the installed userbase. Conduit selling over 1 mil is quite a strong reality, as long as it get sgood reviews.

 

 



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LordTheNightKnight said:
"While I understand why some would want split screen, I'm not sure how well it would work using the IR controls."

If a pointer goes to the other side, it would be "off screen".

 

I didn't say I didn't know HOW it would work, I said I didn't know how WELL it would work

It would give you a very small space to work in with the pointer and you then need a dead zone for each part of the screen for turning. Unless you were on a 50" TV which then looks crap due to the low res, I could see the potential for split screen IR controls being hard to implement.



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Infamy79 said:
LordTheNightKnight said:
"While I understand why some would want split screen, I'm not sure how well it would work using the IR controls."

If a pointer goes to the other side, it would be "off screen".

 

I didn't say I didn't know HOW it would work, I said I didn't know how WELL it would work

It would give you a very small space to work in with the pointer and you then need a dead zone for each part of the screen for turning. Unless you were on a 50" TV which then looks crap due to the low res, I could see the potential for split screen IR controls being hard to implement.

 

I've played four player on Red Steel and it seemed fine. But I actually do have a 50" tv, so yeah...



bdbdbd said:
@jammy: Didn't Sega say that they were going to promote the title? Conduit is getting quite a lot of hype, which is promoting the game. As for the hype, the question is whether it will deliver or not. Redsteel would have sold more, if it had delivered.
Resident Evil has the RE franchise, but RE4 was owned by over 3 million people on GC and PS2 and a number of people on PC. RE4 performed extremely well considering it's a port of a game that everyone who wants one already has it. REUC as a rail shooter is more of a niche title.
CoD is a gimped down port with a lot of stuff missing, when all the multiplatform owners got it on other consoles.
Conduit doesn't have any of the qualities i mentioned; it's exclusive, so if the multiplatform owners want the game, they can get it only for Wii. It's also a new title, when you can't already own it on another platform. Conduit also has online multiplayer, supports Wii Speak and Wii Motion Plus, so it even offers something new.

Look, the audience is there, the hype is there, the game has something new to offer, but what's missing, is the competition. If it lives up to expectations, it has the winning formula.

 SEGA may have said that, but they're not going to say otherwise, so it doesn't really tell us alot :/.

 While I agree RE4 was a port which may have hindered sales, at the same time it is a brand ANYONE can recognise and is a brand which resonates well with Nintendo fans. I know alot of people who played it to death of GameCube but bought the Wii version, simply because it was the only good game avalaible for the console at the time and offered the extra PS2 content or whatever.

 I just can't see The Conduit outselling Metroid, ultimately that's my gripe. Metroid is a huge Nintendo Franchise on a Nintendo console which predominantly sells Nintendo software. I'm happy to be proven wrong but I just can't see it, I guess we won't know until summer though.

 It's undoubtedly going to benefit from having the whole market to itselfs, I'm just not convinced thats a market which can sell a million copies of a game which most won't care for.

 



IF this game has 4 player split screen offline this this game will sell. TO KIDS!!!! Thats right KIDS!!!

I know it's a shooter but hey with 4 player split screen offline I can assure you it will have the legacy of Time Splitters... sorry

Anyway, without that component the game will do much less than what it could of done, of that I'm certain.



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Splitscreen multiplayer (perhaps with bots) would add alot of value to the game for me, and what would add even more value would be split screen online like in Mario Kart, but I'm not sure how feasible that is.



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