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Forums - Nintendo - Is the Wii stronger than the original Xbox, if so..

The_vagabond7 said:
Looking at the three screens I posted the wii seems much closer to the original Xbox than the 360. The conduit looks marginally better than doom 3 if at all, but the level of details and effects in Gears is evident.

 

 

Talking about the Doom3 and the Conduit..

Conduit looks cartoonie compared to Doom 3 on Xbox.

And the Detail is much better on Doom 3.


Look at the skin/shell detail of the enemies.. even the one furthest back in the Doom pic looks better then the conduits..

 



PS4 Preordered - 06/11/2013 @09:30am

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"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o

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tk1797 said:

Why aren't there games that compare graphically to Riddick or Doom 3. I know it has graphically intense game like metroid 3 and SMG but if its a step up over the xbox souldn't the game look better the majority of the time.

Serious question, are developers being lazy or is the wii hardware to inefficient to waste resources making a good looking game?

If you get your hands on Fatal Frame 4 when it comes to the US, you will see games in the graphical comparison to Riddick and Doom 3.

The development answer is all about programmable shaders.Direct X has made for a society of lazy programmers who have forgotten graphics programming roots. They have Direct X take care of a bulk of what they need, as it is convenient and a MASSIVE shortcut in graphics programming. The Wii setup doesnt have this easy method, despite having OpenGl. Programmers have to work out a different way of making the graphics get a shiny look, or a mirror's reflection in a puddle of water, etc.

For gamers, what has happened is that anyone who plays a 360/PS3 game gets lured in with all these shiny, but unneccesary details. Then when they look at a Wii game, they complain that it doesn't have those same shiny details.

For developers, its about resources and context. SMG, Metroid Prime 3 aregames that require environmental extra shine. Yet, a bowling game, for example, doesn't matter what ambient light is reflecting off the glossy wood on the lane. Sure, its a nice touch, but its not necessary. So in this case its a matter of functionality/budget/production time. This is nothing new, as the PS2 had some horrendous shovelware that was barely PS1 worthy. Its part of the growth of a popular console.

 

 



NJ5 said:
I certainly hope that people don't start posting images of Xbox games rendered by the Xbox 360 as usually happens.

The 360 renders Xbox games in HD which makes them look better than they were on the Xbox.

 

And just so we're clear my Screen of Doom 3 on Xbox comes from IGN's review of Doom 3 on Xbox, so I'm sure it's not being run on a 360.



You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.

disolitude said:
I have yet to play a wii game that looks as good as Ninja Gaiden Black on the Xbox.

No one plays Wii for graphics tho...i dont even think the component cables are an essential purchase even if you do have an hd tv.

Unfortunately I haven't seen Ninja Gaiden Black running on the Xbox so I can't comment... I can try running it at 480p on the 360, but I don't know if that would make it similar to the Xbox version.

 



My Mario Kart Wii friend code: 2707-1866-0957

cause it's not going to sell more software cause wii owneres dont care about that type of stuff...



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NJ5 said:
disolitude said:
I have yet to play a wii game that looks as good as Ninja Gaiden Black on the Xbox.

No one plays Wii for graphics tho...i dont even think the component cables are an essential purchase even if you do have an hd tv.

Unfortunately I haven't seen Ninja Gaiden Black running on the Xbox so I can't comment... I can try running it at 480p on the 360, but I don't know if that would make it similar to the Xbox version.

 

lol...yeah I believe that would do it.

 



"As for the hardware, well-known video company ATI is behind the graphics card built for the Wii. Although the company has quite an impressive pedigree (the Xbox 360 uses a custom ATI GPU), the “Hollywood” isn’t likely to be their greatest accomplishment. The card is clocked at 243 MHz, meaning it’s a slug compared to the Xbox 360’s dual 500 MHz 90 nm chips, or the sole Nvidia G70 in Sony’s PS3, which packs 700 MHz worth of heat."

http://www.gizmocafe.com/video-games/wii-graphics.aspx

Best I could find on a quick google search.



I think every single game on the Wii looks better than Doom 3 did, but maybe that's just me.



NJ5 said:
disolitude said:
I have yet to play a wii game that looks as good as Ninja Gaiden Black on the Xbox.

No one plays Wii for graphics tho...i dont even think the component cables are an essential purchase even if you do have an hd tv.

Unfortunately I haven't seen Ninja Gaiden Black running on the Xbox so I can't comment... I can try running it at 480p on the 360, but I don't know if that would make it similar to the Xbox version.

 

 

What about the game BLACK.

That game was gorgeous.

 

 



PS4 Preordered - 06/11/2013 @09:30am

XBox One Preordered - 06/19/2013 @07:57pm

"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o