Munkeh111 said:
rocketpig said:
Munkeh111 said: @ rocketpig, I don't get why GTA III is seen as the best. My main recollection of III is the targeting system being severely flawed, and I just felt that all the gameplay mechanics had been refined greatly by SA. It may have been I was too young to be able to play III properly |
I played GTA III on PC so targeting wasn't a problem (though later when I played the PS2 version, I noticed how flawed it was).
The reason GTA III is the best is because it broke ground on an entirely new way to play video games. Taken out of historical contest and played head-to-head against SA, it probably wouldn't stand the test of time. But, that's no different than putting any old game up against its newer counterparts. Advancement of technology skews how great a game was at its time of release.
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True, I just felt that the targetting system was not good enough for it to beat SA (which was only 3 years later) which had so many extras, a better location and just better game mechanics
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I can definitely see how that argument can be made, I just personally don't agree with it.
For example, when Dead Rising 2 releases, I'm positive it will be a more polished, expansive, refined, and "better" product than the original. What it will lack, however, is that new car smell. The unexpected fun found when smashing zombie faces with frying pans while wearing a horse head mask, all topped off by doing it while clad in a young girl's sundress.
That kind of feeling goes a long way in a game (or any kind of entertainment, really). Like comedy, a lot of what we call "fun" is found in the unexpected and being pleasantly surprised by it. That is always lost to some extent by sequels, where the formula has already been created and experienced by the player/viewer.