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Forums - Sony - Finally got to play more then 5 minutes of Resistance...

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The original Resistance looked better than Halo 3 to me.



richardhutnik said:
The original Resistance looked better than Halo 3 to me.

 

I don't know.  I don't think Halo 3 was the end all, but so far they're about the same: boring stale environments.



ChronotriggerJM said:
@Rocket, see I thought Gears of War 1 kinda sucked :x I got tired of the same ol' weapon selection the entirety of the game. To me Resistance 1 was a much better game. But I went into resistance how I would go into a ratchet and clank game, I was just oozing at the seams to get the next weapon @_@ And just the creative use of the guns put resistance over the top for me, it set it apart from the others by it's own merits. And the multi-player was a ton of fun ^^

Gears' weapons were actually pretty good, you just ended up using the same two or three for a little too much of the game. The Hammer of Dawn is one of the greatest shooter weapons ever put in a game, IMO. Love that thing. You can't exclude the greatness of the chainsaw bayonette, either. That was one of those game-changers that 95% of titles don't have.

edit: now that I really think about it, I strongly disagree. Gears' weapons were damned fine. How could I leave off the Torque Bow? A difficult weapon to master, sure, but massively rewarding when you do. The sniper is just more of the same, which is just fine. The only "boring" weapons in the game are most of the Locust weapons, which are roughly mirrors of their Cog counterparts. I'll give you that those aren't very exciting.

Where Gears stood out was the gameplay. The absolute weight of that game impressed me the most. Everything felt heavy and I loved that about it. No jumping, the running utilizes that great behind the back camera, everything revolving around cover, the bulkiness of the characters, etc. It was unlike any other shooter I've ever played and its excellent controls only added to the effect.

Resistance? Yeah, it had good weapons. Other than that, it felt like a late 90s shooter to me, on par with Half-Life without the new feel of that game when it released. Something I've played a million times already.

For a launch game, it wasn't bad. Better than PDZ, that's for sure. Not exactly a resounding accolade for the game, though.




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twesterm said:
It's funny you make this thread because I just started the game today (had only watched people play it and handled it for about five minutes before).

I'm a few hours into it and I honestly don't see what the big deal is about the game. The controls are terrible, it doesn't look that great, the art style is *boring*, and it's just still screams generic.

I'll finish the game before I make a fully judgment on it but so far it seems like a game that really should have just faded into the background.

 

haha that's quite weird, but I got fed up with it cause I'm a control whore... I really am, and only a few console FPS games have done controls well... being CoD and Halo with a few in between but those are the big titles (aside from the newer Wii FPS games which blow other console control set ups out of the water) and I just sent this one packing and going to try out Uncharted today, Resistance is ok for a console FPS I mean I've heard of people liking worse, but some of the simple things to add in jsut wasn't there and I just can't stand playing it.



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MaxwellGT2000 said:
twesterm said:
It's funny you make this thread because I just started the game today (had only watched people play it and handled it for about five minutes before).

I'm a few hours into it and I honestly don't see what the big deal is about the game. The controls are terrible, it doesn't look that great, the art style is *boring*, and it's just still screams generic.

I'll finish the game before I make a fully judgment on it but so far it seems like a game that really should have just faded into the background.

 

haha that's quite weird, but I got fed up with it cause I'm a control whore... I really am, and only a few console FPS games have done controls well... being CoD and Halo with a few in between but those are the big titles (aside from the newer Wii FPS games which blow other console control set ups out of the water) and I just sent this one packing and going to try out Uncharted today, Resistance is ok for a console FPS I mean I've heard of people liking worse, but some of the simple things to add in jsut wasn't there and I just can't stand playing it.

I just hate that it uses R1 and L1 for fire/alt fire.  THOSE SUCK AS MAIN FIRE.  It's also annoying that crouch is L2 which makes it next to impossible to crouch and alt fire.  Using R2 to switch weapons is just finicky, tapping R2 to cycle weapons rarely works the first time.  Then there are all the face buttons.  I don't know what it is, but I just hate the way the face buttons are laid out.

 

 



twesterm said:
MaxwellGT2000 said:
twesterm said:
It's funny you make this thread because I just started the game today (had only watched people play it and handled it for about five minutes before).

I'm a few hours into it and I honestly don't see what the big deal is about the game. The controls are terrible, it doesn't look that great, the art style is *boring*, and it's just still screams generic.

I'll finish the game before I make a fully judgment on it but so far it seems like a game that really should have just faded into the background.

 

haha that's quite weird, but I got fed up with it cause I'm a control whore... I really am, and only a few console FPS games have done controls well... being CoD and Halo with a few in between but those are the big titles (aside from the newer Wii FPS games which blow other console control set ups out of the water) and I just sent this one packing and going to try out Uncharted today, Resistance is ok for a console FPS I mean I've heard of people liking worse, but some of the simple things to add in jsut wasn't there and I just can't stand playing it.

I just hate that it uses R1 and L1 for fire/alt fire.  THOSE SUCK AS MAIN FIRE.  It's also annoying that crouch is L2 which makes it next to impossible to crouch and alt fire.  Using R2 to switch weapons is just finicky, tapping R2 to cycle weapons rarely works the first time.  Then there are all the face buttons.  I don't know what it is, but I just hate the way the face buttons are laid out.

 

Indeed that's what I thought and I tried to remap the controls to something that actually worked and no matter how I did it it felt weird, I mapped the fire and alt fire to the triggers like they should be the toggle zoom to R1 like crouch to L1 (which no toggle crouch is EPIC FAIL) and melee to R3 and even then with a better layout it felt weird to play... >_> 

The thing I don't care for is just how robotic and stiff things control... you have a game like CoD and things are fluid and smooth but on here it's like as soon as you start turning it's going full speed you know?  CoD it like takes off a little slow then picks up and slows down as you get to where you're aiming, making aiming all around a smoother and more enjoyable experience...



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

MaxwellGT2000 said:
twesterm said:
MaxwellGT2000 said:
twesterm said:
It's funny you make this thread because I just started the game today (had only watched people play it and handled it for about five minutes before).

I'm a few hours into it and I honestly don't see what the big deal is about the game. The controls are terrible, it doesn't look that great, the art style is *boring*, and it's just still screams generic.

I'll finish the game before I make a fully judgment on it but so far it seems like a game that really should have just faded into the background.

 

haha that's quite weird, but I got fed up with it cause I'm a control whore... I really am, and only a few console FPS games have done controls well... being CoD and Halo with a few in between but those are the big titles (aside from the newer Wii FPS games which blow other console control set ups out of the water) and I just sent this one packing and going to try out Uncharted today, Resistance is ok for a console FPS I mean I've heard of people liking worse, but some of the simple things to add in jsut wasn't there and I just can't stand playing it.

I just hate that it uses R1 and L1 for fire/alt fire.  THOSE SUCK AS MAIN FIRE.  It's also annoying that crouch is L2 which makes it next to impossible to crouch and alt fire.  Using R2 to switch weapons is just finicky, tapping R2 to cycle weapons rarely works the first time.  Then there are all the face buttons.  I don't know what it is, but I just hate the way the face buttons are laid out.

 

Indeed that's what I thought and I tried to remap the controls to something that actually worked and no matter how I did it it felt weird, I mapped the fire and alt fire to the triggers like they should be the toggle zoom to R1 like crouch to L1 (which no toggle crouch is EPIC FAIL) and melee to R3 and even then with a better layout it felt weird to play... >_> 

The thing I don't care for is just how robotic and stiff things control... you have a game like CoD and things are fluid and smooth but on here it's like as soon as you start turning it's going full speed you know?  CoD it like takes off a little slow then picks up and slows down as you get to where you're aiming, making aiming all around a smoother and more enjoyable experience...

I felt the same way about the aiming, i could never really find a sweet spot in RFoM or R2 or most FPS games.  But CoD4 is just perfect, i always felt i had perfect control of the aiming in that game.  The best thing about it was the aiming slowed down once you entered in the iron sights, so you could give youself a crazy turning speed and still manage to pull off perfect headshots with the iron sights.  

And from the looks of KZ2 they are not going to be using a CoD4 aiming setup, from the videos its pretty clear that the aiming is jerky and not very accurate overall.  But FPS games on consoels will always suffer these problems until they give you better options on adjustring the speed of the aiming in great detail.  One for normal and one for ironsights would be a step in the right direction.

 



Kantor said:
Firstly, Insomniac aren't the second best PS3 team, they're the third. (Santa Monica and Team ICO take the first two spots)

Secondly, don't worry. Resistance 2 improved upon Resistance in every conceivable way. But they made you only carry two weapons at a time, and the controls on the whole became more standard FPS. They chucked individuality out of the window a little, but the core gameplay is great.

The campaign could use some work, the story is still a mess, the graphics are better, online has been boosted to 60 competitive, 8 co-op. There is a co-op campaign that you can play with:

1) Another player on the same system
2) Up to seven other people online
3) Another player on the same system AND up to six other people online.

Same with competitive, but change the 7 to a 59 and the six to a 58.

So yeah, it's worth a purchase.

 

Fourth.  Naughty Dog > Insomniac.  And, imo, Naughty Dog > Sony Santa Monica.

And while I've only played R&C Future, imo R&C >>>>>>>>> Res 1/2.



Resistance 1 was a very good game.Very big environments ,some good phisics and IA ,lots of enemies and shots on screen at once without a minimal drop in the frame rate ,a good story ,a long and challenging mission ,and great multiplayer both cooperative split-screen as online and multiplayer online .

Maybe if you just play more than 5 or ten minutes you will skip the 2-3 first missions that only serve to put you in the story .Things improve a lot later on .