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Forums - Nintendo - Anyone here bored waiting for good news and announcements on the Wii?

nordlead said:

Also, Nintendo may have made a lot of money on cheap ($$$) games, but Only Wii Play, Wii Sports, and Mario Party 8 really come to mind as "cheap" (quality) games from Nintendo. 2 out of 3 of those came bundled with hardware, and the last is an established franchise. Wii Fit (excelent hardware, big risk, lots of potential with the BB), Wii Music (lots of musical effort put into this), and Mario Kart Wii (best online experience) may have been $$$ cheap, but are definitely not cheap quality.

@other post

baiting people into breaking the rules of conduct may not be spelled out in the rules, but to then go and complain about getting the reaction you were asking for is just childish.

I think that is what many 3rd parties have learned.  Shovelware is nothing new on any system but it somehow seems more acceptable to people for it to be on the Wii.  Some accept it because "the Wii is winning, it's understandable" while others accept it because "the Wii isn't as powerful as the 360/PS3" and even still others accept it because they don't even know what it is.  Regardless, churning out cheap games for large profit on the Wii has become the standard for several companies.  It's only logical when you have the choice of a $100k investment versus a $300k investment with approximately the same ROI that you would go with the former.

I suppose the problem is less with Nintendo and more with the uneducated consumer who will (IMO) be getting harmed the most by companies who do this.

As for baiting, I didn't see it that way when I made the post and I still do not.  It was a slant, but not bait.  Even if you believe it was baiting, two wrongs do not make a right.



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"two wrongs do not make a right."

That just means what you did is wrong, and what I did still means what you did was wrong.

That's not an argument. That's just pointing out how you made a comment that meant the opposite of what you think.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:

"two wrongs do not make a right."

That just means what you did is wrong, and what I did still means what you did was wrong.

That's not an argument. That's just pointing out how you made a comment that meant the opposite of what you think.

Are you done trolling my posts yet or would you really like to derail the topic further?

If you would prefer to take it to PMs then do so, otherwise please knock it off.



See? Ignores the actual points made, which means those words doesn't have a proper counter for them, or else words would actually counter them.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Words Of Wisdom said:
nordlead said:

Also, Nintendo may have made a lot of money on cheap ($$$) games, but Only Wii Play, Wii Sports, and Mario Party 8 really come to mind as "cheap" (quality) games from Nintendo. 2 out of 3 of those came bundled with hardware, and the last is an established franchise. Wii Fit (excelent hardware, big risk, lots of potential with the BB), Wii Music (lots of musical effort put into this), and Mario Kart Wii (best online experience) may have been $$$ cheap, but are definitely not cheap quality.

@other post

baiting people into breaking the rules of conduct may not be spelled out in the rules, but to then go and complain about getting the reaction you were asking for is just childish.

I think that is what many 3rd parties have learned. Shovelware is nothing new on any system but it somehow seems more acceptable to people for it to be on the Wii. Some accept it because "the Wii is winning, it's understandable" while others accept it because "the Wii isn't as powerful as the 360/PS3" and even still others accept it because they don't even know what it is. Regardless, churning out cheap games for large profit on the Wii has become the standard for several companies. It's only logical when you have the choice of a $100k investment versus a $300k investment with approximately the same ROI that you would go with the former.

I suppose the problem is less with Nintendo and more with the uneducated consumer who will (IMO) be getting harmed the most by companies who do this.

As for baiting, I didn't see it that way when I made the post and I still do not. It was a slant, but not bait. Even if you believe it was baiting, two wrongs do not make a right.

Shovelware became an unusually large problem for the Wii because its hardware sales and consumer interest in software meant that most retailers wanted to have a full display case (or two) and few reputable third party publishers had games. As time goes on, and more decent third party games are released, the number of shovelware games crowding shelves is being decreased.


The problem is neither with Nintendo nor with the consumer, it was caused by third party publishers betting everything on the HD consoles; and (like most gamblers) they're facing the consequences of their decisions, and many may go bankrupt because of it.



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HappySqurriel said:
Words Of Wisdom said:
nordlead said:

Also, Nintendo may have made a lot of money on cheap ($$$) games, but Only Wii Play, Wii Sports, and Mario Party 8 really come to mind as "cheap" (quality) games from Nintendo. 2 out of 3 of those came bundled with hardware, and the last is an established franchise. Wii Fit (excelent hardware, big risk, lots of potential with the BB), Wii Music (lots of musical effort put into this), and Mario Kart Wii (best online experience) may have been $$$ cheap, but are definitely not cheap quality.

@other post

baiting people into breaking the rules of conduct may not be spelled out in the rules, but to then go and complain about getting the reaction you were asking for is just childish.

I think that is what many 3rd parties have learned. Shovelware is nothing new on any system but it somehow seems more acceptable to people for it to be on the Wii. Some accept it because "the Wii is winning, it's understandable" while others accept it because "the Wii isn't as powerful as the 360/PS3" and even still others accept it because they don't even know what it is. Regardless, churning out cheap games for large profit on the Wii has become the standard for several companies. It's only logical when you have the choice of a $100k investment versus a $300k investment with approximately the same ROI that you would go with the former.

I suppose the problem is less with Nintendo and more with the uneducated consumer who will (IMO) be getting harmed the most by companies who do this.

As for baiting, I didn't see it that way when I made the post and I still do not. It was a slant, but not bait. Even if you believe it was baiting, two wrongs do not make a right.

Shovelware became an unusually large problem for the Wii because its hardware sales and consumer interest in software meant that most retailers wanted to have a full display case (or two) and few reputable third party publishers had games. As time goes on, and more decent third party games are released, the number of shovelware games crowding shelves is being decreased.


The problem is neither with Nintendo nor with the consumer, it was caused by third party publishers betting everything on the HD consoles; and (like most gamblers) they're facing the consequences of their decisions, and many may go bankrupt because of it.

I am focusing purely on the Wii at the moment.  I believe looking at prospects on HD consoles is out of that scope, unless you're saying that these cheap cashins and shovelware are the result of 3rd parties trying to recoup losses on HD consoles.



"I am focusing purely on the Wii at the moment. I believe looking at prospects on HD consoles is out of that scope, unless you're saying that these cheap cashins and shovelware are the result of 3rd parties trying to recoup losses on HD consoles."

How about them playing catchup to a market the refused to acknowledge?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Words Of Wisdom said:
HappySqurriel said:
Words Of Wisdom said:
nordlead said:

Also, Nintendo may have made a lot of money on cheap ($$$) games, but Only Wii Play, Wii Sports, and Mario Party 8 really come to mind as "cheap" (quality) games from Nintendo. 2 out of 3 of those came bundled with hardware, and the last is an established franchise. Wii Fit (excelent hardware, big risk, lots of potential with the BB), Wii Music (lots of musical effort put into this), and Mario Kart Wii (best online experience) may have been $$$ cheap, but are definitely not cheap quality.

@other post

baiting people into breaking the rules of conduct may not be spelled out in the rules, but to then go and complain about getting the reaction you were asking for is just childish.

I think that is what many 3rd parties have learned. Shovelware is nothing new on any system but it somehow seems more acceptable to people for it to be on the Wii. Some accept it because "the Wii is winning, it's understandable" while others accept it because "the Wii isn't as powerful as the 360/PS3" and even still others accept it because they don't even know what it is. Regardless, churning out cheap games for large profit on the Wii has become the standard for several companies. It's only logical when you have the choice of a $100k investment versus a $300k investment with approximately the same ROI that you would go with the former.

I suppose the problem is less with Nintendo and more with the uneducated consumer who will (IMO) be getting harmed the most by companies who do this.

As for baiting, I didn't see it that way when I made the post and I still do not. It was a slant, but not bait. Even if you believe it was baiting, two wrongs do not make a right.

Shovelware became an unusually large problem for the Wii because its hardware sales and consumer interest in software meant that most retailers wanted to have a full display case (or two) and few reputable third party publishers had games. As time goes on, and more decent third party games are released, the number of shovelware games crowding shelves is being decreased.


The problem is neither with Nintendo nor with the consumer, it was caused by third party publishers betting everything on the HD consoles; and (like most gamblers) they're facing the consequences of their decisions, and many may go bankrupt because of it.

I am focusing purely on the Wii at the moment. I believe looking at prospects on HD consoles is out of that scope, unless you're saying that these cheap cashins and shovelware are the result of 3rd parties trying to recoup losses on HD consoles.

Part of it is them trying to recover losses from HD console development, part of it is small publishers getting their games on store shelves because big publishers had nothing, and a very large part of it is that these "Cheap Cash Ins" are games that are developed very quickly to react to market conditions that publishers did not anticipate. It really doesn't matter how good your developer is, given 6 months to develop (pretty much) any game will result in a pretty shitty game.

 



"given 6 months to develop (pretty much) any game will result in a pretty shitty game."

And it didn't even take that long for the shovelware to start.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

HappySqurriel said:
Words Of Wisdom said:

I am focusing purely on the Wii at the moment. I believe looking at prospects on HD consoles is out of that scope, unless you're saying that these cheap cashins and shovelware are the result of 3rd parties trying to recoup losses on HD consoles.

Part of it is them trying to recover losses from HD console development, part of it is small publishers getting their games on store shelves because big publishers had nothing, and a very large part of it is that these "Cheap Cash Ins" are games that are developed very quickly to react to market conditions that publishers did not anticipate. It really doesn't matter how good your developer is, given 6 months to develop (pretty much) any game will result in a pretty shitty game.

That might explain a few but I don't think that explains nearly the volume of them we're seeing.  No, I think a lot of them are likely the result of companies seeing success/profit in them.  Nintendo has seemingly shown them a path to easy money and plenty are willing to take a shot at it.