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Forums - Sony - PS3 Version of F.E.A.R. 2 Will Not Be a Port

 

 

 

 

http://www.ps3center.net/news/2051/ps3-version-of-fear-2-will-not-be-a-port/

 

 

the first fear was port and it suffered alot of screen tearing but the lead director of the FEAR 2 has said that this will not be the case for FEAR 2

 

good news FEAR fans.

 

the game is too freaky for my taste.



 

 

 

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I still don't think it'll do well. FEAR is not at home on PS3.



(Former) Lead Moderator and (Eternal) VGC Detective

Yep add on Killzone 2 releases the same month this one will be overshadowed with ease. Ah well Fear 2 on PC will be very fun.



 

Kantor said:
I still don't think it'll do well. FEAR is not at home on PS3.

 

 

How so? The First Fear sold 230K in america (vgchartz is missing others data). And with the increased userbase since then, It should do just fine.



PSN- williwod

Remember, there are no stupid questions. Just stupid people- Mr Garrison

Killzone 2 may stump FEAR 2 sales but the game will no doubt be awesome no matter which console you get it for. I am going out on a limb and predicting AAA status...as this is the number one franchise Monolith has. Plus its the only way I can win the bet with ben kenobi in my sig...heh heh



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Porting is not really the problem, quality assurance is. Though i will admit i dislike it when games get ported in such a way that they are not using a system to its full potential, im mainly talking in terms of defects and poor controls conversion.

Bethesda are a good example of crap quality assurance in its ports, the amount of crashes and defects in oblivion & fallout 3 on ps3 is way too high for console game, and their after sales (or lack there of) is laughable.

Another good example is the port of dead space to the pc, who would have thought we would see a fps on a pc with such poor controls & lack of flexability to change them after so many years? That was an act of excrutiating lazyness and poor QA on the part of the devs.

Understandable in the first wave of games for the current console generation that it was not possible, but 2-3 years into development cycles, really by now most of the games companies that make multi-platform games should have written/be writing high level libraries which negate the need for a significant porting effort. Which of course would utilise lower level libs that already maximise each systems potential.

So the message to the devs would be, spend those extra few weeks getting it right, stop rushing out the ports only to end up with bad reviews and loss of half your potential sales!



Feb 2009  will rock im going to get FEAR 2 for my 360 Killzone for the PS3 and HOTD:O for the wii.



I liked the atmosphere on the first FEAR, but the graphics ruined the experience..very very very bad graphics. I finished it but i wouldnt recoment it

I am hoping FEAR2 to have this gen's graphics to really freak me out



killzone 2 will rape it =(



Jo21 said:
killzone 2 will rape it =(

 

Maybe in sales on PS3...but 5 bucks says FEAR 2 sells more on PC+360+PS3 than Killzone 2 on PS3 alone. Not a big acomplishment I know...but considering that FEAR2 cost much sell to bring to all 3 systems, I think its worth pointing out. Game quality should be on the same level. I see both games getting over 85 on metacritic.