| Kantor said: Hopefully this will teach Square Enix that they're a bunch of morons and that they need to stop making 360-exclusive JRPGs. |
Yeah, because western market doesnt mean anything when it comes to jRPGs.
...
Oh wait!
| Kantor said: Hopefully this will teach Square Enix that they're a bunch of morons and that they need to stop making 360-exclusive JRPGs. |
Yeah, because western market doesnt mean anything when it comes to jRPGs.
...
Oh wait!
Rei said:
Yeah, because western market doesnt mean anything when it comes to jRPGs. ... Oh wait! |
Sony has sold over 16M consoles outside of Japan...

tombi123 said:
Sony has sold over 16M consoles outside of Japan... |
... And?
Rei said:
... And? |
SE's JRPG's would sell a hell of a lot more if they were multi-platform...

johnsobas said:
oh come on, square was quite aware their games would do better on PS3 than on 360, there was obviously money thrown around for it to become exclusive. It's quite likely they made more money by accepting money from microsoft then the extra sales they would make on the PS3. If they didn't think so they wouldn't have accepted the deal. |
i kinda agree with you i believe that ms payed them but square enix must know something those low sales are going to hit them in the long term because if they would have released all those games multi there would have been a bigger fanbase and those games could have become succesfull franchises and enix would have gain even more money in the the long term and even so allegedly ms pay and enix didnt lose money they are going to lose more money in the end because they could have made those new ips into succesfull franchises if they were multi.
Well, around 160k first week is definitely good. The problem is that a lot of PS3 fanboys have claimed for a long time that WKC would be the game that would prove that the JRPG genre still belonged on the Playstation brand.
These sales are solid, but not that much different from regular Wii or 360 JRPGs and therefore disproves claims that the 360 JRPGs or MH/DQ on Wii would be bad for sales.
I believe WKC suffers from the same problem LBP did.
It does good for itself, but there were way too many people who tried to make it seem like this game is a big deal. While in fact - it is not. So some peoples expectations were really high.
@tombi123
And that's why XIII and The Last Remnant are multiplats.
its basically just like LBP and wii music. these games are successes but not in respect to the massive expectations i reckon Killzone 2 will be thbe next game to suffer from this
nintendo fanboy, but the good kind
proud soldier of nintopia
"REI
LBP IS BIG DEAL!
<a href="http://profiles.us.playstation.com/playstation/psn/visit/profiles/Globox_82"><img src="http://fp.profiles.us.playstation.com/playstation/psn/pid/Globox_82.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/PSN/SignUp">Get your Portable ID!</a>
| BengaBenga said: Well, around 160k first week is definitely good. The problem is that a lot of PS3 fanboys have claimed for a long time that WKC would be the game that would prove that the JRPG genre still belonged on the Playstation brand. These sales are solid, but not that much different from regular Wii or 360 JRPGs and therefore disproves claims that the 360 JRPGs or MH/DQ on Wii would be bad for sales. |
How does 132K first day translate into 160K first week??? It is perfoming better than ToS:DotNW and it could outsell Blue Dragon's lifetime sales (210K) in its first week. WKC has already outsold every 360 JRPG's first week sales, on its first day. Saying WKC isn't performing much different from the 360 JRPG's is a bit of understatement don't you think?
