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Forums - Gaming - PS3’s graphics will streak ahead of 360’s in ‘09? But does it really matter?

Highfoot said:

All of you x360 fanboys have had the graphics as one of the strongest reasons why you should own a 360 instead of a PS3. But suddenly, when PS3 seems to pass what 360 i capable of, then graphics doesnt really matter anymore. How sweet. Graphics do matter. Gears wouldent have been such a hit if it wasen't for the cool presentation an graphics. End of discussion.

I think the point which must be made is, not significantly cooler to really justify it. Gears really set the bar for this gen, so its always going to be the one thats remembered for moving it rather than a later release which only lifts it a few notches.

 



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Of course the ps3 will eventually streak ahead, but by that time, the 360 will be nearly 10 million consoles ahead and a wii will be sitting in the white house



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Highfoot said:

All of you x360 fanboys have had the graphics as one of the strongest reasons why you should own a 360 instead of a PS3. But suddenly, when PS3 seems to pass what 360 i capable of, then graphics doesnt really matter anymore. How sweet. Graphics do matter. Gears wouldent have been such a hit if it wasen't for the cool presentation an graphics. End of discussion.

 

wait what.... no sir..... i have always said cool stuff like dead rising got me in, i had never played a zombie game like that. and as for gears, i dont know where your from but chain saw on the end of a gun sold me on that one, it could have looked terrible but i woulod have picked up at least the first one to do that..... so here i wait for crackdown2 deadrising 2 and what ever esle new ips will amaze me 



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If the PS3s graphics will streak ahead is not sure. Uncharted2 and Killzone are looking great, but so does Alan Wake. And sales-wise, graphic does not matter. Especially not, when you just can't see a difference in 98% of the games. Let's say 3 games show some minor better graphics on the PS3. Nobody would care. Check this gen, check last gen.



Imagine not having GamePass on your console...

I hate to break it to all of you, but it has been established long ago that the 360 has a better video card. Art, visual style, etc...is the only thing that PS3 exclusives can have over the 360. I knew this when I bought the PS3. I don't mind this as graphics aren't everything. Usually PS3 games have a slightly lower resolution than 360 to keep up. BIG DEAL!! It's only slightly blurrier and you can only tell side by side. On my TV, PS3 games still look awesome. Now framerate issues, that's another story. Still, I still feel the PS3 is superior. You can't fold on the 360!



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RED53DEVILS said:

The Xbox 360 and Playstation 3 have been locked in a deadly battle for graphical supremacy since their respective launches. The multi-platform games have been an interesting aspect of the current graphical arms race, with video comparisons online grabbing a lot of attention and comment.

Despite the PS3’s much talked about processing power superiority, the 360 versions have managed to hold their own and often have the ability to outshine their PS3 counterparts.

Even though exclusive titles are said to be the true indication  of a consoles graphical prowess, upcoming games like Resident Evil 5 have arguably some of the most intense visuals despite the multi-platform issue. It is becoming more apparent that when the Xbox is the lead platform, developers have more trouble porting it to Sony’s console, but when that situation is reversed, both versions seem to reap the benefits, which is an interesting turn of events.

 

However, if we look at exclusive titles, we start to see a different trend.

The 360 hit first with its wildly successful third person shooter, Gears of War. Utilising the Unreal Engine 3, EPIC crafted a visually impressive world, which was renowned for its oppressive, achromatic colours that depicted the harsh nature of war.

Though Uncharted: Drake’s Fortune was certainly an impressive display of lighting and vivid environments, the PS3’s big gun; MGS4 would be the next title to officially raise the bar.

Metal Gear Solid 4: Guns of the Patriots is an amazing feat in terms of graphical performance. It is the subtle things that elevated Kojima’s masterpiece above the 360’s offerings. From the dust that licked the camera to the fluid movements of Old Snake’s ever increasingly frail body, MGS4 is still the pinnacle of console graphics.

So what now, can the 360 hit back with its own graphically intense exclusive in ‘09?

The infamous long awaited Alan Wake, looks set to amaze 360 owners with a mature approach to both graphical style and content. From the small amount of information and gameplay footage released the lighting looks remarkable, as does character and facial animation.

Though Alan Wake looks astonishing, the PS3 is finally stretching its legs, and looks set to come into its own in ‘09 with a couple of games that will raise the bar again.

First up is the much-hyped Killzone 2. Though the first game didn’t critically and commercially live up to Sony’s aspirations, Killzone 2 will no doubt become the benchmark in terms of console graphics. The title uses the same dull gritty colour palette as Gear of War, but streaks ahead with moderate destructibility and impressive particle effects.

The precedent won’t last long as another PS3 title will put the graphical bar (in my opinion) well above what the Xbox 360 is capable of. That title is Heavy Rain. Developed by French studio, Quantic Dream, Heavy Rain features full motion capture, advanced rendering and even complex physics for appendages and hair.

In a interview with 1UP, David Cage (Founder and CEO of Quantic Dream) explains how important graphics can be in actually realising the developer’s goal for a title.

We also spent a lot of time and energy in developing a solid engine, graphics tools, and pipelines. I think gamers can already judge the graphic quality from the first playable demo we presented. Many people seemed to think that this pre-teaser was prerendered and not interactive, but it’s entirely real time and fully playable.

We really improved the experience at all levels, with more interactivity, new gameplay mechanics and interfaces, high-quality sets and virtual actors, a new technology of facial motion capture, better animations, and many, many other surprises I cannot reveal now.”

So what does all this mean for the end user; are the graphics that important?

Yes and No…

Unfortunately the core market places a huge emphasis on graphical prowess, causing a great deal of a developer’s energy being devoted to that aspect of the game, often at the expense of the end product. You could have the most visually impressive game, yet if the gameplay lacks substance the great graphics become a mute point.

From a personal perspective, I am more inclined to lean towards the gameplay side of the fence. With that in mind the 360, whilst not as technically advanced as the PS3, is more than capable of producing exceptional games without needing to reach the pinnacle of graphical ability.

The success of the Nintendo Wii is a testament to the fact that graphics are not the be and end all of gaming. You could also look at the original Xbox and PS2, with the Xbox more than capable of wiping the floor with the PS2 in terms of graphics, yet Sony’s offering still managing to outsell Microsoft’s big black box by a considerable margin.

And finally.

We still don’t know the full extent of Microsoft’s ‘09 line-up: could we see a title announced that is even more graphically intense than Sony’s big hitters?  Whatever the case, 2009 may finally put to rest the debate over ‘best graphics’ and the more important question of ‘does it really matter’?

I agree with most everything said but the most important line is does it really matter!  The answer is NO. the 360 heads into year 4 and the PS3 year 3 the graphics have been step and step the whole way its too close to call and even if the PS3 starts to look better (notice I said even if) its too little to late

 



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xman said:

I agree with most everything said but the most important line is does it really matter!  The answer is NO. the 360 heads into year 4 and the PS3 year 3 the graphics have been step and step the whole way its too close to call and even if the PS3 starts to look better (notice I said even if) its too little to late

 

 

The 360 has a 1 year advantage over the PS3 and the graphics are now similar, even with the difficulty curve on the PS3. This bodes well for graphics on the PS3 imo.

Does it matter?

I dunno.



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I really dont think it does matter because the diff between the both are not that big not big enough to justify the price diff between the 2. Like the article points out there are many multi plat games that look amazing and there are exclusives on both sides that have wow factor with the ps3 in genral it seems having a little bit more wow factor with the graphics. Again though even the games that are listed the 360 has a counter that holds up well to them(notice I said holds up well im not going into the which one looks better stuff because I do honestly beleive that all the top graphic games on consoles hold up against eachother). My point is until we see a diff that is very plain and not just slight then I dont think it factors in with people. Games and games systems for the most part are there for relaxing and having fun. Game systems will sell if they have cool games that people want with minor graphic diff playing no part.



WessleWoggle said:
colonelstubbs said:
Of course the ps3 will eventually streak ahead, but by that time, the 360 will be nearly 10 million consoles ahead and a wii will be sitting in the white house

 

I see this as very likely.

 

in games or sales?



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