dharh said: It's my personal preference obviously but I don't like Wii controls, so games on the Wii would be an instant failure. Porting games up to HD consoles would likely have a stigma attached to them making them a failure on HD consoles. If the game fails on the Wii which is more likely than not, its not going to fair much better on an HD console. Would be a risk which doesn't have much chance of success.
All that aside. Wii games are just not appealing. I would much rather play games on the best console out there, and again my opinion that console is the PS3, followed by X360, lastely Wii. Wii exclusive third party games would get zero attention from me and I assume other gamers like me. |
While you do well to point out that it's your preference and opinion, it does lie only within that domain. In the real world, Wii Game does not equal failure. There have been many titles that have sold over 500K copies, surpassing their loss/profit line, thus making a successful product.
Take into consideration that a Will game costs approx 5 mil to make, and 20 mill for a HD game. We're talking about 15 mil more to develop for right there. To date, the PS3+XB360 marketshare, more aptly know as the HD console marketshare was greater than the Wii. Now, with the Wii reaching the 50% mark, a developer has the same chance to make a game for 15 mil less, reach the same size audience, and only pay for ONE console licensing fee. All around, we're talking about a much more stable investment/profit system.
Thus, as the Wii reaches and passes 50% marketshare, a lot of developers will start moving away from expensive HD development, especially with the entire economy crumbling around them. You will soon see people who were against Wii development start hailing the Wii as a great system.