great great demo entroper and oli2, I learned a couple thing there.....
leo-j said:
Listen, when sony was addressed of why the madden version of the 360 will run at 60fps and there's wont they said " Its not our hardware, the system is fine, its just that the developers(not trying to be harsh) dont spend more time building the ps3 version of the game, it can run at 60fps its just that they DONT want it to run at 60fps, we would like to help them in this situation, if they ask for it."In other words they are lazy and they are money hungry freaks that make the best things to the console with the most install base. Yes sony did say this but unliucky for me I cant find the artivle it was a gamespot interview. |
Uhh ok. Normally I dont respond to your ridiculous comments. But I will this time.
Did you ever think the developers arent the ones calling the shots? They dont go, "hey lets just port this, its easier and we can go on vacation sooner. When its done we will tell the publisher its finished and lets all go fishing after we pick up our bonus checks!"
When you are a corporate entity time and money is what matters most.They have deadlines. If a game is already developed for one platform and they need to push it to another platform, and there is a deadline then sacrifices will be made. Its not just true for ports but for original titles as well.
Why do you think most movie games suck? They time the release of the game with the movie, and the developers basically need to crank a game out by then. Are the developers lazy? No. They are just doing a job.
Now if EA wanted to do this right, they could probably invest a lot more time and money into the PS3 version and get it running better. But Im pretty sure they just need it out at a certain date.
Geez.
PS360 ftw!
Currently playing..........
Gears of War 2, GTA IV Lost and Damned, Little Big Planet (Yes I said I had no interest but my girl wanted to try it and we did and now Im hooked )
Diomedes1976 said:
3 out of the 4 buses of the PS3 have the same bandwith(or greater ) as the only one in the 360 .Only the bus connecting the Cell to the RSX memory bank its a lot slower .Once you have everything in count the PS3 bandwith is way greater .Its only one data ,but I bringed it because in the FUD books of Sony-bashing theres hardly any good consideration about the PS3 and bad about the 360.Normal ,seeing what type of autodenominated "experts " are churning out these "analysis " . |
I agree it will give processors on the PS3 easier access to the memory, but that's not the same as what can be held in the memory itself. Basically, the PS3 has 80% of the memory of the 360. That isn't FUD. It isn't bashing the system. It just means that sometimes otherwise identical games will need to drop something (such as framerate, draw distance, or resolution) on the PS3, even if can generate better graphics.
And the football games doing this don't seem to push the systems that far, but what increases a system's graphics in later years is usually resource optimization*, which is still early on both systems.
*An example is MGS2 vs MGS3. Both used all the processing power, and all the memory, but 2 looked like an advanced version of MGS1, not just in deliberate art direction, but in the way the models looked. MGS3 looked far more advanced, but within the same limits of the PS2, simply by the developers using the PS2 more effectively.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs