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Forums - Gaming - Madden comparison: PS3 vs 360

Well, seeing as how nobody here actually knows what they're talking about (myself included) I venture to say that the tools for Cell BE development are in their infancy. This being the case it's natural that the game development process on the PS3 will be slow for some time to come. People cried about how complex the emotion engine was (and they were correct to complain about graphics bottle necks with the PS2)
Insomniac is showing a great deal of effort to speed things up and hopefully others will follow in suit

http://www.insomniacgames.com/tech/techpage.php



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For some reason, the video doesn't works here... have another link?



The level of anti-Cell FUD in this thread is absolutely staggering. How many of you have looked at the CBE SDK? How many of you have ever written a single piece of multithreaded code in your lives?



The reason We can say Lazy Devlopers is because its EA and this is the game that has carried the company for over a decade. This game should have the Biggest budget of all thier games.
If sony can have a launch game at 1080p @ 60fps
Then EA with its second madden game on the system should be able to have 1080p 60fps.

I have taken 2 programming classes C++ and visual basics, and the two thing that professors tell you is not to take shortcuts and to optimize your code for the situation.



I program for a living, and have written quite a few multithreaded applications (dining philosophers anyone?), writing an application takes a lot of time to do right, and it takes a lot of money to pay for everything, not just programmers, but testers, project managers, artists, etc..., that's why I don't see how people can just chalk a bad port up to "lazy developers", like they're just sitting around on their asses. The fact is, there's a budget and a timeframe for making the game, and they can only work within those limits. Sony has ways of expanding those limits, a bigger userbase will allow 3rd parties to put more budget towards a game, because they can expect a higher potential return, better tools will allow for quicker development, and yes, this is something Sony can do, MS already does this with online, devs get a lot of code that they can plug into their apps, this saves a dev a lot of time not have to code this themselves.

There's also something you guys are forgetting about in your comparisons of Madden to Lair, Madden has a hard release date, it's not like they can push it back to the spring or something, while Lair has the luxory of being able to be delayed, which I think they've already done.



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Interesting you should say that, grimygunz, I've taken various programming classes for many languages over the years (QBasic, TI-83, VBasic, VC++, VJ#, Scheme) and they seem to universally suggest that efficiency is paramount, whether shortcuts are involved or not. The code is more important than the platform.



PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)

If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.

Last update: Week ending November 3, 2007

leo-j said:
omgwtfbbq said:
I'm sick of this "Lazy Developers" bullshit. Developers are not lazy. They can only work so much because they have a job that they are paid to do. If the publisher doesn't give them enough time and money then they're not going to be able to make the game as great. You can't expect them to work without being paid surely.

You say the words as if the developers simply decided to sit and eat donuts rather than work. I'm sure none of you know about software development but the simple fact is the money has to come from somewhere and it comes from the publishers. If they don't provide enough money, then the developers have to ration it, and things like getting the PS3 version up to 60fps take a back seat to getting the 360 version looking good since that will be the version that sells the most.

So EVERYBODY, please stop saying "Lazy Developers". It just shows you have no idea what you're talking about.

Listen, when sony was addressed of why the madden version of the 360 will run at 60fps and there's wont they said " Its not our hardware, the system is fine, its just that the developers(not trying to be harsh) dont spend more time building  the ps3 version of the game, it can run at 60fps its just that they DONT want it to run at 60fps, we would like to help them in this situation, if they ask for it."In other words they are lazy and they are money hungry freaks that make the best things to the console with the most install base. Yes sony did say this but unliucky for me I cant find the artivle it was a gamespot interview.


Yeah... i'm sure EA wants PS3 to fail, and didn't want free sony help to make their game better so they would sell more copies.  That makes a lot of sense.

 No wait it doesn't make any sense.  The cell was too complicated to figure out for them while developing simaltaniously for 360 and Wii.  Big deal.  Better luck next year.  Had it sold more consoles maybe the PS3 version would of came out well and the Wii version come out a little worse. 



To clarify, I'm talking specifically about EA when I say lazy programmers. Their QA can't be much better to let certain titles out the door half complete.



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Entroper said:
The level of anti-Cell FUD in this thread is absolutely staggering. How many of you have looked at the CBE SDK? How many of you have ever written a single piece of multithreaded code in your lives?

 *raises both hand*  Yes, and Yes.  And I think the PS3 is one hell of a machine in the right hands.



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omgwtfbbq said:
If they don't provide enough money, then the developers have to ration it, and things like getting the PS3 version up to 60fps take a back seat to getting the 360 version looking good since that will be the version that sells the most.

So EVERYBODY, please stop saying "Lazy Developers". It just shows you have no idea what you're talking about.

You honestly think EA doesn't have enough money for Madden?????

If NBA 08 is 60 fps at 1080p and Madden 08 is 30 fps at 720p what does that tell you about EA?

Don't give me the crap about Madden not being funded enough, this is Madden we are talking about.

Still, for most average buyers of Madden, this will not be an issue unless they actually see them side by side which most likely they won't and they will buy it for the system they have.

This will matter to people who are both on the up 'n' up with gaming news and are Madden fans.



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