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Forums - Sales Discussion - LBP - Not so long legs after all?

Max King of the Wild said:
Kasz216 said:
DMeisterJ said:
1 million in five weeks.

/thread.

Did it still?

I mean... NPD says VGchartz was over in the US.


The first 5 weeks appear to be at 356K for the US according to NPD

VS our 44,7807.

Would put us a little over 9K over. 

Which would mean LBP would be actually a little under a million currently.

 

Ignoring Canada and Mexico? (Does NPD track bundles?)

My thoughts exactly.

 



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jesus kung fu magic said:

Who said it was going to have long legs?

Who said it was going to be a huge success and sell 10 million copies?

Who told you these lies?

 

Sony.

Edit: Eh, I suppose the 10 million copies part isn't true.

Aj_habfan said:
It's always been known it's success would rely on it's Europe performance.

Since when?

 



Does it not prove anything to you... you are arguing whether or not LBP hit One million in 5 weeks, or will it in 6... 2 months ago you would have flamed anyone who hinted that LBP would not be at or over a million after 1 full month.



End of 2009 Predictions (Set, January 1st 2009)

Wii- 72 million   3rd Year Peak, better slate of releases

360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut

What did you expect for a console that is still priced at 400 dollars US? What did you expect for a console that barely sold 300k copies of R&C last year? Only the core and blu ray ethusist owns the system at this part, and they are all playing COD5 (or at lesser extent, Resistance 2) and/or watching The Dark Knight.

This game was for the casual market, which isn't really there cause the casual mainstream don't pay $400/$500 for a video game console. I don't care what it plays. No, they are out buying Wiis and Arcade X360s units.



I'm just saying...

Max King of the Wild said:
Kasz216 said:
DMeisterJ said:
1 million in five weeks.

/thread.

Did it still?

I mean... NPD says VGchartz was over in the US.


The first 5 weeks appear to be at 356K for the US according to NPD

VS our 44,7807.

Would put us a little over 9K over. 

Which would mean LBP would be actually a little under a million currently.

 

Ignoring Canada and Mexico? (Does NPD track bundles?)

Bundles no.  Though were there even LBP bundles in NA?

Good point about Canada.  Not really mexico though. 

PS3 is proportionally less strong in Canada and espiecially mexico though.

So it'd still be a lot more likely that LBP didn't reach the Mil till week 6.

 



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Edit: Whoa! What happened, there? My 1st double post, on here. Excuse me.



Godot said:
jesus kung fu magic said:

Who said it was going to have long legs?

Who said it was going to be a huge success and sell 10 million copies?

Who told you these lies?

 

 

A lot of people on this site.

         Isn't it crazy how ppl on here were saying it had a great launch after all the absurd predictions they were making and then were saying it's 3rd week (well 2nd, because of course we have to add 0 week and the 1st week together) was proof of it's guaranteed never-ending legs? All the while, those same ppl were saying Wii Music bombed hard and had no legs, yet it looks like Wii Music could end up distancing itself from LBP. All of sudden, it's something amazing, that a new IP could reach 1 mil, as fast as it did. It's not like there haven't been countless original ips in the past, that have done the same, with less attention drawn to them.

          Pay no attention to the intense PR work on Sony's behalf, the ridiciulous critical acclaim, unrepresented stark raving mad fanboy hype, giant ad campaign months in advance, the bundles, or the fact that Sony made the Sackboys their new mascot. Kind of underwhelming upfront sales for a mascot game, so far. Wii Music was in the exact opposite situation, being universally critically panned (even by some, before getting their hands on it), epic anti-hype by what seemed like almost everyone (ppl that didn't own the system, core gamers that did, and even casuals that love mini-games), and multiple 1st/2nd party games to compete against, that never stop selling. LBP may not of had the biggest budget for a HD game, but I'm pretty certain Wii Music's was much smaller and the ad campaign was slightly smaller, too. Ninty didn't even start advertising, right up until when the game was out. No one expected Wii Music to be anywhere nearly as successful as other 1st party titles, but come on. If some ppl are saying their still impressed with LBP sales, can't they at least respect Wii Music's sales, too. That's some really impressive hypocracy.

        There's nothing wrong with hyping a game, that has gameplay or concepts, that interest you, or trying to encourage development of an underrepresented genre/style of game on your system, but ranting for months on end, non-stop about the crazy sales, it's going to have and then acting like it's still doing phenomenal, when it doesn't come close to living up to your sales expectations, is b3yond childish and ruins any credibility you might of had. Given, I know this was the only site where this happened. In fact, I'm sure it was going on half the game forums, but here we have #'s.

        Anyways, I'm sure it well do ok, just not anywhere close, to not what so many where expecting from it.

 



bigjon said:
Wii port here we come (j/k)

The game is not a flop. It has not lived up to many member here expectations (it was supposed to be a game changer), but It should be profitable by the end of the year (with marketing cost figured in)

 

Could you show me a link with the development and marketing costs for LBP?  If not, then you are just making things up.



Ender said:
bigjon said:
Wii port here we come (j/k)

The game is not a flop. It has not lived up to many member here expectations (it was supposed to be a game changer), but It should be profitable by the end of the year (with marketing cost figured in)

 

Could you show me a link with the development and marketing costs for LBP? If not, then you are just making things up.

Well, the entire development team was only 25 people so the development cost would be small. But the marketing cost...

 



Currently playing on PS3: God of War III

Currently playing on Xbox360: Final Fantasy XIII

Currently playing on NDS: Chrono Trigger

Ender said:
bigjon said:
Wii port here we come (j/k)

The game is not a flop. It has not lived up to many member here expectations (it was supposed to be a game changer), but It should be profitable by the end of the year (with marketing cost figured in)

 

Could you show me a link with the development and marketing costs for LBP?  If not, then you are just making things up.

I can't show a link directly... but it was stated the Dev team was all of 38 people.

So the only way it's losing money is if Sony ridiculiously overbudgeted for marketing.  (which they did spend a lot on marketing... but i mean... still.)