coolestguyever said:
radioioRobert said:
DaveD said: They are probably getting fed up with their high def consoles losing to a "last gen" system |
It's because the high def consoles are using "last gen" dinosaur controllers ;)
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with that logic, the PC is basically first gen freakin keyboard + mouse technology
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I agree, actually. It took about a decade for PC gaming to really tap the power of the keyboard and mouse, and it's pretty much been cruising for the last decade. The last big innovation in PC game interface that I can think of was integrating mouselook into an FPS.
Dual analogs aren't quite that tired, yet. Every now and then a game like Katamari Damacy, Skate or (dare I say it) Too Human comes a long and shows us a new way to use the wiggly bits. It's definitely getting close to being tapped, though.
I think I'm going to refer to games reliant on dual analogs as "wiggle" games from now on...

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