| vlad321 said:
Yeah but you are speaking VR here, where you move yourself and do everything yourself, thus making people that are not physically fit, the "hardcore," suck at these games. You also said that having a Matrix-like technology might happen some time later but maybe not. Now adding your two statements, an FPS would require a huge field to take place, because you know, people generally move, and if they can't ust use their mind and have to do so physically they need the space to run. If howerver it is a Matrix-like type of VR, then it really wouldn't matter since everything would be as simplified as it is now in games. Also not a single game you just listed is even close to being VR, those are Wii games where motion is completely automated. |
Except you can do VR without needing to move physically to move your avatar. We've had that technology for over a decade. Shoot, those games used to be in arcades everywhere. (They also sucked, but that was more because of the underlying game, than because of the tech.) Remember those?
And I'm quite aware that none of the games I listed are VR. They weren't meant to be. They're just examples of donathos' thesis, i.e. greater immersion without pressing buttons. VR would be another step in that direction.
I don't think we're on the same page level here, and it seems like we're completely talking past each other. In the interest of not clogging up this thread any further, I'll let you get in a closing statement, but I'm moving on to greener pastures.








