| Kyros said: @Kyros: You really need to play a game like Metroid Prime 3 or Medal of Honor: Heroes 2 before you judge. It's far, far more immersive to play while actually aiming something. Perhaps. I am just no big fan of immersive controls. They were awesome for Wii Tennis but motion controls sucked everytime they were used on the PS3 (yes I know thats just a subset) They were inferior to the sticks for flying/driving and I really don't like that the direction I hold the controller changes the way I control something as in Ratchet or flow. If I play from the couch I want to play laid back not siting upright. That's different for Wii Tennis which you play best standing up anyway (Yes I know you can simply shake the controler but where's the fun?) But for a FPS? Give me a more accurate dual analog stick and I would be content. Although even there are differences. The controls of Call of Duty4 were leagues ahead of the original Resistance, which was terrible. |
I think you're confusing IR with motion controls, no one here is arguing about the latter, but merely referring to the pointer itself.
I also think that a number of people arguing for PC controls are missing an important point. Sure mouse + keyboard is better/faster/more accurate when that's what you've been using for years. Speaking as someone who just started playing FPS on both systems, I was able to figure out the Wiimote setup a lot more quickly and be more accurate with it than with my first PC FPS's. It's a lot easier to learn how to be accurate pointing at a screen and pulling a trigger while using a joystick than flicking a mouse loosely tied to a cursor around accurately while managing a bunch of keys with the other hand.









