Killergran said:
I cannot really see how combining the traditional core values with the new ones could make for games that do not feel like they have a split personality. It's actually for the same reason I cannot see how Microsoft could tap into the popularity of the Wii without having an equally split personality brand. They are opposites, and do not mix well. |
I dunno. I rather liked New Super Mario Bros., even if it was too easy, and while Phantom Hourglass felt a little awkward I think that might have something to do with it being the first baby step the Zelda's team is taking.
And there are a few other examples: as GriffinA points out, Mario Kart Wii is meant to be a bridge title, which incorporates elements of the old and new (successfully, might I add). Nintendo's also trying to do something similar with Mario Sluggers (Wii Sports meets Mario Baseball, essentially) and, most likely, Punch-Out! (Wii Sports meets...Punch-Out!...?).
I'll be the first to say I don't completely see how the two would match up. But then I'll also be the first to say that I don't have the vision that Iwata's Nintendo seems to have in droves. I could never have pictured a Wii Fit, or Wii Music, let alone thought either would work. And yet...
Mind you, you could still be right, and the whole thing could end in failure. But right now, I've got a ton of faith in Nintendo.
@flames_of:
Never! We've claimed this thread in the name of cogent thought and actual discussion. We outlasted the trolls fair and square!