Khuutra said:
A horror game is a horror game by nature of being a horror game. It will be scary. A good horror game has to play well. The question "Who cares about good gameplay in a horror game" is not only asinine, it borders on being so idiotic as to be self-destructive. |
The problem seems to be that so many of you here on vgchartz seem to have an unhealthy obsession with "fun" and "gameplay". Now, I realize that good gameplay is important in establishing a good game. However a lot of people here tend to think of gameplay as an element of gaming head and shoulders above any other merit that games should be judged by -and that is simply incorrect. The other issue that comes into play here is peoples concept of gaming as being a "fun" passtime above everything else. This kind of thinking is inadvertently holding the industry back from giving birth to the likes of Shakespeares, Da Vinci's, Kubricks, Goethes and others who set out not to create "fun", but rather meaningful art.
Good gameplay is fine, but good gameplay shouldn't come at the expense of more core aspects of a video game. You said that a horror game will always be scary -that is not true. Take a look at Re4. There may have been a few sporadic, mild scares throughout, but almost everyone agrees that when it comes to instilling fear and delivering scares, Re1 and Re2 were leaps and bounds more chilling that Re4. A horror game should b primarily judged by HOW scary it is, not by it's gameplay and not by whether it is scary or not because, it's a given that there will be attempts at scares. The question is whether the game will be as scary as the originals or will it continue down the more action, less scares path Re4 begin, diluting it's roots as a unfiltered, 100% horror game through and through.









