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Forums - Microsoft Discussion - I have a 360 1080p problem, can some one help?

Neoraf said:
If the TV says its recieving a 1080p signal, why are you saying the screen is displaying an upscaled 720p image?

I mean, how do you know?

 

 Exactly what I was wondering.



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Check your TV settings...

My friend had a HD TV with auto smoothing. Looked great for Films but Games looked terrible kind of flickering all the time.

He turned it off and the images looked amazing.



SnowWhitesDrug said:
greenmedic88 said:
SnowWhitesDrug said:
aww thats a shame, My dashboard looks a tad pixely near the controler buttons down the bottom and the text isnt crisp like it is on a computer or ps3. But in games the text is very nice. but when you sit far enough back you dont notice it. I will just deal with it, im happy to know theres nothing wrong with the console though! :) thanks for all your help every one! XD

It's not you, it's not your console, and it's not your set.

As it's been mentioned, dashboard is rendered at 1280x720. Upscaling it to 1080p via the 360's default video settings will result in a softer image (it shouldn't look pixelated).

So there's nothing wrong with your set up. Just sit back further, or if it's really bothering you, set the console output for 1280x720 for a sharper, albeit more pixelated image. It will never look as pixel for pixel sharp as the XMB interface which is rendered at 1920x1080.

 


 XD I'll tell you I was a little disapointed when this all happened, I was expecting something like my pc resolution but on the big screen but now I know I had some misconceptions I'm quite fine with it :D I would have hated it if there was a compatibility problem and I was stuck with not being able to put the console to its limits(getting the most out of it is what I wanted), but now I know everything is just as it's suposed to be so its all good and I'm glad, and I really apreciate every ones input :) and the HD consoles rock! but shhh, dont tell any of the nintendo fan boys cos I kinda used to be one hehe

I experienced the exact same disappointment over a year ago after buying an Xbox. I thought the HDMI connection would have made more of a difference for resolution interpolation and that the GUI would output a native scaleable resolution up to 1920x1080. Other than for viewing HD-DVDs, the Xbox is better suited for a 1280x720p/1920x1080i display. 

It's not a big deal though since virtually all games are natively rendered at 1280x720 anyway.

 



Mistershine said:
greenmedic88 said:

And I have to stop you right there. Upscaler chip or no, the 360 does a worse job of upscaling than the PS3, regardless of what 1080p screen the player is using.

Watch a DVD via HDMI cable on the 360 to view the 1080p upscaled image. Then do the same on a PS3. There is no question that the upscaler chip in the 360 does a worse job of upscaling video than the PS3. In addition to producing a softer image, the 360 also has some serious de-interlacing issues with upscaled video.

The 360 is crap at DVD playback full stop, so using that to show inadequacies in scaling is a poor choice.

The inclusion of Ana/Hana in the 360 was a good move from MS, as the chip itself is a very capable scaler, and able to do it's job with 0 help from the CPU to avoid a performance hit.

Unless you don't use your Xbox to watch DVDs, it's a pretty significant inadequacy.

What's the point of adding a hardware scaling chip if it can't even do a decent job of upscaling a standard DVD signal?

If I didn't use the Xbox to watch HD-DVDs from time to time, I would leave the console set at 1280x720, rather than automatically upscale all signals to 1080p. Virtually all upscaled signals, game or otherwise, are softened in 1080p mode.

 



Neoraf said:

@SnowWhitesDrug

The PS3 menu is 1080p native.

The PS3 games are 720p (very fews are 1080p native, like on the 360).

Gaming in full 1080p is not for this gen...
Even Killzone2 will be 1080i (the equivalent of 720p).

(Yes, I know there is some (very rare) native 1080p games on Xbox360 and PS3... but these are little games with nothing much to render [Virtua Tennis, Street Home Court]

 

Wipeout HD

 

Gran turismo 5: Prologue

 

Ofcourse.. God of War 3 has also been rumored to run in 1080p native.



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selnor said:
Katilian said:
SnowWhitesDrug said:
yeah i know how to change the resolution on the 360, its set to out put a 1080 signal and the tv says its receiving a 1080 signal, but even the 360s main menu screen is displaying an upscaled 720p image :( the ps3 is crisp with pixel perfect pictures. The 360 games I own all say on the back that they support 1080p, does the 360 just upscale alot of its games?

The difference between 480p and 720p is AMAZING! so much so I dread playing my wii now, But its only a difference that you can see on a HD tv, on a standard def tv you cant tell any difference. 480 to 1080 makes 480 look like an abomination!

Pretty much. The 360 hardware isn't powerful enough to do most games at 1080p. Add on to this that the frame buffer isn't large enough to render 1920x1080 with double buffering, so rendering at 1080p would cause flickering.

That said, Halo 3 renders 2 frames at 1152x640, the merges them to perform HDR, which shows the system has a decent amount of power. But even then that is still only 3/4 of the pixels in 1080p. Halo 3 says 1080p on the box, so this is definitely proof that games which say they do 1080p can be upscaled.

 

I have to stop this person very quickly from the rubbish that they are touting. Nearly all PS3 and 360's games are not native 1080p. There is a select few that are actually native 1080p. Firstly the 360 has an upscaler chip, it is the best console on the market for upscaling pictures to 1080p. (the PS3 has to use software).

I have no problem getting 1080p coming through fine. I really dont understand how you are getting your problem. But on my TV there is a noticeable improvement when in 1080p than 720p. Also the dashboard should definately look awesome in 1080p. I cant really answer your problem, all I can say is mine looks great.

 

Are you refering to me with 'touting rubbish', because I pretty much said the exact same thing you have?

 



GT5p renders at 1280x1080 which is NOT 1080p. The console upscales it horizontally to achieve the 1920x1080 output resolution.

As for God of War 3 being rumored to be 1080p, it'll be just like MGS4, Lair and the slew of titles that were rumored to run at 1080p native... aka it won't.





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greenmedic88 said:
Mistershine said:
greenmedic88 said:

And I have to stop you right there. Upscaler chip or no, the 360 does a worse job of upscaling than the PS3, regardless of what 1080p screen the player is using.

Watch a DVD via HDMI cable on the 360 to view the 1080p upscaled image. Then do the same on a PS3. There is no question that the upscaler chip in the 360 does a worse job of upscaling video than the PS3. In addition to producing a softer image, the 360 also has some serious de-interlacing issues with upscaled video.

The 360 is crap at DVD playback full stop, so using that to show inadequacies in scaling is a poor choice.

The inclusion of Ana/Hana in the 360 was a good move from MS, as the chip itself is a very capable scaler, and able to do it's job with 0 help from the CPU to avoid a performance hit.

Unless you don't use your Xbox to watch DVDs, it's a pretty significant inadequacy.

What's the point of adding a hardware scaling chip if it can't even do a decent job of upscaling a standard DVD signal?

If I didn't use the Xbox to watch HD-DVDs from time to time, I would leave the console set at 1280x720, rather than automatically upscale all signals to 1080p. Virtually all upscaled signals, game or otherwise, are softened in 1080p mode.

 

What I am trying to say is that a non upsacled DVD already looks shit, so upscaling it isn't going to make it look magically better.



Mistershine said:
greenmedic88 said:
Mistershine said:
greenmedic88 said:

And I have to stop you right there. Upscaler chip or no, the 360 does a worse job of upscaling than the PS3, regardless of what 1080p screen the player is using.

Watch a DVD via HDMI cable on the 360 to view the 1080p upscaled image. Then do the same on a PS3. There is no question that the upscaler chip in the 360 does a worse job of upscaling video than the PS3. In addition to producing a softer image, the 360 also has some serious de-interlacing issues with upscaled video.

The 360 is crap at DVD playback full stop, so using that to show inadequacies in scaling is a poor choice.

The inclusion of Ana/Hana in the 360 was a good move from MS, as the chip itself is a very capable scaler, and able to do it's job with 0 help from the CPU to avoid a performance hit.

Unless you don't use your Xbox to watch DVDs, it's a pretty significant inadequacy.

What's the point of adding a hardware scaling chip if it can't even do a decent job of upscaling a standard DVD signal?

If I didn't use the Xbox to watch HD-DVDs from time to time, I would leave the console set at 1280x720, rather than automatically upscale all signals to 1080p. Virtually all upscaled signals, game or otherwise, are softened in 1080p mode.

 

What I am trying to say is that a non upsacled DVD already looks shit, so upscaling it isn't going to make it look magically better.

 

are you looking at vhs/video rips onto dvd, or film on dvd, cause there is a big diferince in quality, and some bluerays are just vhs/video upscaling, and not a film downscaling, so those suck too. there are very good quality dvds out there, you just have to know what to look for, and what to avoid in the blueray market. i have found quite a few dvds that upsacled better then native bluerays ive rented to watch at my friends apartment. 



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goddog said:
Mistershine said:
greenmedic88 said:
Mistershine said:
greenmedic88 said:

And I have to stop you right there. Upscaler chip or no, the 360 does a worse job of upscaling than the PS3, regardless of what 1080p screen the player is using.

Watch a DVD via HDMI cable on the 360 to view the 1080p upscaled image. Then do the same on a PS3. There is no question that the upscaler chip in the 360 does a worse job of upscaling video than the PS3. In addition to producing a softer image, the 360 also has some serious de-interlacing issues with upscaled video.

The 360 is crap at DVD playback full stop, so using that to show inadequacies in scaling is a poor choice.

The inclusion of Ana/Hana in the 360 was a good move from MS, as the chip itself is a very capable scaler, and able to do it's job with 0 help from the CPU to avoid a performance hit.

Unless you don't use your Xbox to watch DVDs, it's a pretty significant inadequacy.

What's the point of adding a hardware scaling chip if it can't even do a decent job of upscaling a standard DVD signal?

If I didn't use the Xbox to watch HD-DVDs from time to time, I would leave the console set at 1280x720, rather than automatically upscale all signals to 1080p. Virtually all upscaled signals, game or otherwise, are softened in 1080p mode.

 

What I am trying to say is that a non upsacled DVD already looks shit, so upscaling it isn't going to make it look magically better.

 

are you looking at vhs/video rips onto dvd, or film on dvd, cause there is a big diferince in quality, and some bluerays are just vhs/video upscaling, and not a film downscaling, so those suck too. there are very good quality dvds out there, you just have to know what to look for, and what to avoid in the blueray market. i have found quite a few dvds that upsacled better then native bluerays ive rented to watch at my friends apartment. 

 

 Are we on the same wavelength here? I'm not saying DVDs in general are bad, just that the 360 is crap at playing them.