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Forums - Nintendo - Columnist: Ninty Gets Some Blame For Crappy Wii Titles, Too

So Reggie Fils-Aime popped off to Forbes this past week, saying developers should shoulder the blame for the shovelware rep richly earned by the Wii games lineup. Many third-party publishers don't get the Wii audience, Reggie said, and finger-pointed at publishers' reluctance to bring games that have done well on other consoles over to the Wii.

"I will be able to say our licensees 'get it' when their very best content is on our platform," he says. "And with very few exceptions today, that's not the case." 

I know what you're thinkin'. Yep, don't worry, someone's already got this covered. He writes for the Dallas Morning News.

"I think most game creators got into the industry in the hopes of writing the next Doom or Halo or Command & Conquer," writes Victor Godinez, "and not the next Hannah Montana video game adaptation. So the best game makers gravitate to the consoles that seem to specialize in the kinds of games they like."

Godinez continues:
Nintendo bears some responsibility here, as well.


The Wii is the least powerful of the three current consoles, and you simply cannot easily duplicate a high-end Xbox 360 or PS3 game on the Wii.

Dead Rising on the Xbox 360, for example, was fun and amazing in part because there were often hundreds of zombies on the screen at one time, each shambling toward your brain.

The Wii version under development, though, is limited to a dozen or so monsters on the screen simultaneously, and the downgrade makes the game seem kind of pointless.

But Nintendo chose to go down this path of less-powerful, lost-cost hardware, and one side effect of that decision is that some games simply cannot be ported over.

So as much as developers do need to step up their efforts, Nintendo hasn't done them any favors.

The Wiire (saw this one when I was reading up on Jennifer Aniston) points out that Capcom's Seth Killian said the Dead Rising build Godinez references was really "just a tech demo," and not close to the final game. But the larger point made here is a valid one. To demand that your underpowered console get the best of a developer's effort, otherwise they don't "get it," when they're selling tons of their best stuff on the PS3 and 360 already, that's just arrogant. It also ignores the tremendous incentive for others to develop lightweight titles, an incentive very much furthered by Nintendo's continuous touting of the casual market's growth.

Source Kotaku.






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RolStoppable said:
Clearly misunderstood what Reggie meant. He was not talking about ports of 360 and PS3 games.

 

 Is this your first non-sarcasm post?






Developers would have known that Wii was going to be less powerful than Xbox 360 and PS3 since 2004. At E3 2004, Nintendo basically said it would never make a traditional console again, but that it was not exiting the market. The murmurings from Iwata were that their next console would be disruptive, supported by peripherals, and targetting a different market. Its not like they've strayed from route, and because its an immensely profitable route, it wouldnt have mattered if it sold like Gamecube or Dreamcast and had recieved even less developer support.

I don't think Reggie is implying that they want the latest and greatest version of Doom or Call of Duty or whatever. The implication is more that these developers are missing a tremendous opportunity to let their creativity loose by abandoning traditional game play, and making a pretty penny in the process. Its more that if games like GTA are limited to about 20m even when they do everything right, have a huge base, and tremendous hype, rising development costs mean fewer and fewer of these games will be profitable unless they are supplemented by cheaper projects that appeal to new audiences, or new genres that bridge the gap between the gap of old and new gamers.

Wii depends more on the Boom Bloxs and Zack & Wikis then the off-shoots and new versions of old franchises.



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu

Reggie is not a gamer. Reggie is an executive that "just doesn't get it."



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trestres said:
Already posted...

 

 It is?  I didn't found a thread about it =/.






http://www.vgchartz.com/forum/thread.php?id=50169&page=1



madkiller said:
Reggie is not a gamer. Reggie is an executive that "just doesn't get it."

 

Hey, he gets it more than your average western third party developer.

 

And they're all average.

 

BaDumBumTish



 

Locked.

Dupe topic - See link above



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