MGS4 is revolutionary because it takes storytelling farther than it has gone in the last three thousand years.
MGS4 is revolutionary because it takes storytelling farther than it has gone in the last three thousand years.
Kantor said:
New example: Shadow of the Colossus. Shouldn't anybody who is 'hardcore' have played that? It's about as far from traditional as is possible. It can't really be put into words. If Wii Fit is revolutionary, Singstar is revolutionary. Guitar Hero is revolutionary. They are not for everyone, they are aimed at a specific audience.
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Your points are kinda flaling away at nothing here... and once again making my point, and not yours.
People do have different tastes. Someone who is an ethuthiast would likely want to try all kinds of revolutonary stuff however... and would really have broad tastes.
I wouldn't say Guitar Hero was revolutionary though. I've played it, it's just timed action sequences timed to music on a plastic guitar. It's no more revolutionary then a controller with different button placement.
As for Wii Fit. .. it's not very specific at all. It's actually very broad. You've got things like yoga and you've got things like snowboarding... and the Balance board is the best way to play some games that are being released by the Wii.
So if your interested in Shaun White's Snowboarding, Skate It or whatever else. (Wii Ski I think?)
You need Wii fit.
Which makes it's appeal even broader. Just because you don't want to play it doesn't mean most people don't.
I mean shoot, not wanting to play with the balance board. That's kinda like if someone during the PS1 era said "You know... I refuse to play dual analog! It sucks and doesn't fit my taste."
If somebody made a game where you complete each level by punching yourself in the face, that would be revolutionary.
Would you buy it? I sure as hell wouldn't.
And the Dual Analog is a lot more adaptable than the Balance Board.
Kantor said: If somebody made a game where you complete each level by punching yourself in the face, that would be revolutionary. Would you buy it? I sure as hell wouldn't. And the Dual Analog is a lot more adaptable than the Balance Board. |
That's just a ridiculious example.
Also, i think your really underestimating all the different things that can be done with a balance board.
Shouldn`t be there already a sticky thread, like "PS3 is dead" or "PS3 lost this gen" ? =))))))))))
Every 5 seconds on earth one child dies from hunger...
2009.04.30 - PS3 will OUTSELL x360 atleast by the middle of 2010. Japan+Europe > NA.
Gran Turismo 3 - 1,06 mln. in 3 weeks with around 4 mln. PS2 on the launch.
Gran Turismo 4 - 1,16 mln. with 18 mln. PS2 on the launch.
Final Fantasy X - around 2 mln. with 5 mln. PS2 on the launch.
Final Fantasy X-2 - 2.4 mln. with 12 mln. PS2 on the launch.
1.8 mln. PS3 today(2008.01.17) in Japan. Now(2009.04.30) 3.16 mln. PS3 were sold in Japan.
PS3 will reach 4 mln. in Japan by the end of 2009 with average weekly sales 25k.
PS3 may reach 5 mln. in Japan by the end of 2009 with average weekly sales 50k.
PS2 2001 vs PS3 2008 sales numbers =) + New games released in Japan by 2009 that passed 100k so far
Kasz216 said:
That's just a ridiculious example. Also, i think your really underestimating all the different things that can be done with a balance board.
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Explain to me how I can play MGS4, God of War, BioShock, Oblivion, Shadow of the Colossus and Ratchet and Clank with a balance board please.
Kantor said:
Explain to me how I can play MGS4, God of War, BioShock, Oblivion, Shadow of the Colossus and Ratchet and Clank with a balance board please. |
VS how you could only play it with dual analog sticks?
Cause the PS2 controller is just the PS1 controller with the afrorementioned dual analog.
Kasz216 said:
VS how you could only play it with dual analog sticks? Cause the PS2 controller is just the PS1 controller with the afrorementioned dual analog. |
MGS4: L = Move, R = camera/aim
God of War: L = Move, R = roll
BioShock: L = Move, R = aim
Oblivion: L = Move, R = aim
Shadow of the Colossus: L = Move, R = camera
Ratchet and Clank: L = Move, R = aim/camera.
Can you do any of those things with a balance board?
Obviously you can't do it with ONLY dual analog, but if you were to replace the analog sticks on a dual shock with a balance board, would any of those games be playable?
Lol liking the examples used but in the end, balance board games are not suited for analogs and vice versa. Also both are very innavotive ideas, its just balance boards are new and will probably get boring in a few years. By then Wii sales may drop giving PS3 a chance, unless Nintendo think up another new idea that is.
Help I cant get my trophy card to work.
@Kantor.
It's not about playing MGS4 with a board.... those games are designed around the PS controller.
That's like asking someone how to make toast with a microwave.... the microwave is a very versatile item for cooking but you can't toast with it.
Some "old style" games can be achieved as well as, or better with the board than DShock, like boarding/skiing... driving games (pedals) and many puzzle games like tetris or rolling maze type games... in addition there can be many other things done that can't be done on a controller just like some can't (or shouldn't) be done on the balance board.