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Kantor said:
Kasz216 said:
Kantor said:
Kasz216 said:
Kantor said:
Kasz216 said:
Kantor said:
Kasz216 said:
Kantor said:
Kasz216 said:

Eh... you do realize that

A) Most PS2 users were casuals...

B) Not only casuals would want Wii Fit...

Infact, i'd say you'd be a pretty crappy gaming enthusist if you missed out on such a new way to play games.

Aside from which, the adoption rate numbers really bears out his arguement.  It's not likely that early adopters are going to become late adopters... so you gotta figure at least as many people who bought in last generation at this point bought in this generation already.

Quite possible, but it wasn't like a 90%/10% split.

And how am I not a gamer for not wanting to play a 'game' where I do yoga?

EDIT: No offence to anybody who likes Wii Fit.

But for me, it's twice the price of a regular game, and something I could do for free.

 

It was actually probably around there.

As for why?  Because they way you do it is a completly new way to play a game.  The Balance Board is again an interesting new take on controller imputs.

How can you really be a fan and not want to try out the new advances in your field?

That's like calling yourself a movie fan yet only watching Steven Seagal films.

 

It's like being a gourmet and not eating McDonalds.

Gourmet's aren't enthusiasts. Gourmands are.

Gourmets are people who just like a certain type of food.

They don't enjoy all food or all culinary arts.

They just like what they like.

Why would I spend money on a console I don't want, and spend almost as much money on a game that doesn't appeal to me, just to 'experience a new way to play a game'

It's not a game, it's an exercise programme. I'm not spending 400 US$ on an exercise programme.

Because your not really a gaming enthusaist.  Your just someone who likes to play games.

You've got no overarching love for the industry as a whole... your not willing to expierence how everything is expanding and judging completely new expierences before trying them.

You're just not as "hardcore" as you think you are.

Still we're getting off the point.... that a lot of people who really like gaming would actually want to buy Wii fit.

I mean hell, all the proof you need is right here.

http://vgchartz.com/games/ownerlist.php?id=7480

VGChartz is not an accurate representation of the entire gaming population. If it was, how many copies would this game have sold?

I don't see how it's a 'new experience' at all. That 'experience' has been around as long as gyms have been around. Not everybody is going to like every game. Example:

As it says in the link, MGS4 has 594 owners on this site. It has sold 3.48 million copies WW. This is out of 16.5 million PS3 owners in the world. This game got a 10 from IGN, 10 from Gamespot and currently holds a 94 on metacritic. So clearly, in reviews, MGS4 > Wii Fit.

And yet people do not buy it. They judge it before playing it, they say it has 'too many cutscenes' without ever watching one of them, they say the controls are bad without ever holding a Dual Shock, they say it isn't good without ever experiencing how incredible it really is.

I suppose they're not hardcore either.

 

Is not MGS4 basically the same as the previous MGS games?  What about MGS4 is revolutionary in terms of gameplay for the industry.

Wii-Fit isn't something that is the same as a gym.  The balance control scheme is new... and there is plenty of non related gym stuff involved with it.

New example: Shadow of the Colossus. Shouldn't anybody who is 'hardcore' have played that?

It's about as far from traditional as is possible. It can't really be put into words.

If Wii Fit is revolutionary, Singstar is revolutionary. Guitar Hero is revolutionary. They are not for everyone, they are aimed at a specific audience.

 

Your points are kinda flaling away at nothing here... and once again making my point, and not yours.

People do have different tastes.  Someone who is an ethuthiast would likely want to try all kinds of revolutonary stuff however... and would really have broad tastes.

I wouldn't say Guitar Hero was revolutionary though.  I've played it, it's just timed action sequences timed to music on a plastic guitar.  It's no more revolutionary then a controller with different button placement.

As for Wii Fit. .. it's not very specific at all.  It's actually very broad.  You've got things  like yoga and you've got things like snowboarding... and the Balance board is the best way to play some games that are being released by the Wii.

So if your interested in Shaun White's Snowboarding, Skate It or whatever else. (Wii Ski I think?) 

You need Wii fit.

Which makes it's appeal even broader.   Just because you don't want to play it doesn't mean most people don't.

I mean shoot, not wanting to play with the balance board.  That's kinda like if someone during the PS1 era said "You know... I refuse to play dual analog!  It sucks and doesn't fit my taste."